/// <summary> /// fill vertex store, we do NOT store snap /// </summary> /// <param name="vxs"></param> /// <param name="c"></param> public override void Fill(VertexStoreSnap snap) { //BitmapExt if (this._renderQuality == RenderQualtity.Fast) { FillWithBxt(snap); return; } //Agg sclineRas.AddPath(snap); _bmpRasterizer.RenderWithColor(this._aggsx.DestImage, sclineRas, scline, fillColor); }
/// <summary> /// we do NOT store vxs/vxsSnap /// </summary> /// <param name="vxsSnap"></param> /// <param name="color"></param> public void Render(VertexStoreSnap vxsSnap, Drawing.Color color) { //reset rasterizer before render each vertextSnap //----------------------------- sclineRas.Reset(); Affine transform = this.CurrentTransformMatrix; if (!transform.IsIdentity()) { VectorToolBox.GetFreeVxs(out var v1); transform.TransformToVxs(vxsSnap, v1); sclineRas.AddPath(v1); VectorToolBox.ReleaseVxs(ref v1); //------------------------- //since sclineRas do NOT store vxs //then we can reuse the vxs*** //------------------------- } else { sclineRas.AddPath(vxsSnap); } _bmpRasterizer.RenderWithColor(destImageReaderWriter, sclineRas, sclinePack8, color); unchecked { destImageChanged++; }; //----------------------------- }
public override void Draw(Painter p) { //this specific for agg #if DEBUG //low-level scanline rasterizer example if (p is AggPainter) { AggPainter p2 = (AggPainter)p; AggRenderSurface aggsx = p2.RenderSurface; PixelProcessing.SubBitmapBlender subImg = PixelProcessing.BitmapBlenderExtension.CreateSubBitmapBlender(aggsx.DestBitmapBlender, aggsx.GetClippingRect()); //TODO: review here again PixelBlenderBGRA blenderWithGamma = new PixelProcessing.PixelBlenderBGRA(); SubBitmapBlender rasterGamma = new SubBitmapBlender(subImg, blenderWithGamma); ClipProxyImage clippingProxyNormal = new ClipProxyImage(subImg); ClipProxyImage clippingProxyGamma = new ClipProxyImage(rasterGamma); clippingProxyNormal.Clear(Color.White); ScanlineRasterizer rasterizer = aggsx.ScanlineRasterizer; var sl = new ScanlineUnpacked8(); int size_mul = this.PixelSize; var sclineToBmpEn2 = new CustomRas_EnlargeV2(size_mul, aggsx.DestBitmap); rasterizer.Reset(); rasterizer.dbugDevMoveTo(_x[0] / size_mul, _y[0] / size_mul); rasterizer.dbugDevLineTo(_x[1] / size_mul, _y[1] / size_mul); rasterizer.dbugDevLineTo(_x[2] / size_mul, _y[2] / size_mul); sclineToBmpEn2.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black); DestBitmapRasterizer bmpRas = aggsx.BitmapRasterizer; bmpRas.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black); //----------------------------------------------------------------------------------------------------------- rasterizer.ResetGamma(new GammaNone()); using (Tools.BorrowVxs(out var v1, out var v2)) using (Tools.BorrowPathWriter(v1, out PathWriter ps)) { ps.Clear(); ps.MoveTo(_x[0], _y[0]); ps.LineTo(_x[1], _y[1]); ps.LineTo(_x[2], _y[2]); ps.LineTo(_x[0], _y[0]); rasterizer.AddPath((new Stroke(2)).MakeVxs(v1, v2)); bmpRas.RenderWithColor(clippingProxyNormal, rasterizer, sl, new Color(200, 0, 150, 160)); } } #endif }
public static void Main() { //TEST //this is low-level scanline rasterizer //1. create vertex store VertexStore vxs = new VertexStore(); vxs.AddMoveTo(10, 10); vxs.AddLineTo(50, 10); vxs.AddLineTo(50, 50); vxs.AddLineTo(10, 50); vxs.AddCloseFigure(); //2. create scanline rasterizer ScanlineRasterizer sclineRas = new ScanlineRasterizer(); sclineRas.AddPath(vxs); //3. create destination bitmap DestBitmapRasterizer destBmpRasterizer = new DestBitmapRasterizer(); //4. create 32bit rgba bitmap blender MyBitmapBlender myBitmapBlender = new MyBitmapBlender(); //5. create output bitmap using (MemBitmap membitmap = new MemBitmap(800, 600)) { //6. attach target bitmap to bitmap blender myBitmapBlender.Attach(membitmap); //7. rasterizer sends the vector content inside sclineRas // to the bitmap blender and destBmpRasterizer.RenderWithColor(myBitmapBlender, //blender+ output sclineRas, //with vectors input inside new ScanlinePacked8(), Color.Red); //8. the content inside membitmap is just color image buffer // you can copy it to other image object (eg SkImage, Gdi+ image etc) //... example ... using (System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(membitmap.Width, membitmap.Height)) { IntPtr mem_ptr = membitmap.GetRawBufferHead(); System.Drawing.Imaging.BitmapData bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, bmp.Width, bmp.Height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); unsafe { MemMx.memcpy((byte *)bmpdata.Scan0, (byte *)mem_ptr, membitmap.Width * membitmap.Height * 4); } bmp.UnlockBits(bmpdata); bmp.Save("test01.png"); } } }
public void Draw( DestBitmapRasterizer bmpRast, ScanlineRasterizer ras, Scanline sl, PixelProcessing.IBitmapBlender destImage, Color color, double x, double y) { ras.Reset(); ras.MoveTo(x * _size, y * _size); ras.LineTo(x * _size + _size, y * _size); ras.LineTo(x * _size + _size, y * _size + _size); ras.LineTo(x * _size, y * _size + _size); bmpRast.RenderWithColor(destImage, ras, sl, color); }
public void Draw( DestBitmapRasterizer bmpRast, ScanlineRasterizer ras, Scanline sl, PixelProcessing.IBitmapBlender destImage, Color color, double x, double y) { #if DEBUG //low-level scanline rasterizer example ras.Reset(); ras.dbugDevMoveTo(x * _size, y * _size); ras.dbugDevLineTo(x * _size + _size, y * _size); ras.dbugDevLineTo(x * _size + _size, y * _size + _size); ras.dbugDevLineTo(x * _size, y * _size + _size); bmpRast.RenderWithColor(destImage, ras, sl, color); #endif }
public override void Draw(PixelFarm.Drawing.Painter p) { //specific for agg if (!(p is AggPainter)) { return; } AggPainter p2 = (AggPainter)p; AggRenderSurface asx = p2.RenderSurface; if (asx.DestBitmapBlender != null) { IBitmapBlender backBuffer = asx.DestBitmapBlender; //use different pixel blender var redImageBuffer = new SubBitmapBlender(backBuffer, new PixelBlenderGrey()); var greenImageBuffer = new SubBitmapBlender(backBuffer, new PixelBlenderGrey()); var blueImageBuffer = new SubBitmapBlender(backBuffer, new PixelBlenderGrey()); ClipProxyImage clippingProxy = new ClipProxyImage(backBuffer); ClipProxyImage clippingProxyRed = new ClipProxyImage(redImageBuffer); ClipProxyImage clippingProxyGreen = new ClipProxyImage(greenImageBuffer); ClipProxyImage clippingProxyBlue = new ClipProxyImage(blueImageBuffer); // ScanlineRasterizer sclineRas = asx.ScanlineRasterizer; ScanlinePacked8 scline = asx.ScanlinePacked8; Drawing.Color clearColor = this.UseBlackBlackground ? Drawing.Color.FromArgb(0, 0, 0) : Drawing.Color.FromArgb(255, 255, 255); clippingProxy.Clear(clearColor); Drawing.Color fillColor = this.UseBlackBlackground ? new Drawing.Color((byte)(this.AlphaValue), 255, 255, 255) : new Drawing.Color((byte)(this.AlphaValue), 0, 0, 0); DestBitmapRasterizer bmpRas = asx.BitmapRasterizer; using (VectorToolBox.Borrow(out Ellipse ellipse)) using (VxsTemp.Borrow(out var v1)) { ellipse.Set(Width / 2 - 0.87 * 50, Height / 2 - 0.5 * 50, 100, 100, 100); sclineRas.AddPath(ellipse.MakeVxs(v1)); v1.Clear();//** bmpRas.RenderWithColor(clippingProxyRed, sclineRas, scline, fillColor); //// ellipse.Set(Width / 2 + 0.87 * 50, Height / 2 - 0.5 * 50, 100, 100, 100); sclineRas.AddPath(ellipse.MakeVxs(v1)); v1.Clear();//*** bmpRas.RenderWithColor(clippingProxyGreen, sclineRas, scline, fillColor); // ellipse.Set(Width / 2, Height / 2 + 50, 100, 100, 100); sclineRas.AddPath(ellipse.MakeVxs(v1)); v1.Clear(); //*** bmpRas.RenderWithColor(clippingProxyBlue, sclineRas, scline, fillColor); } } // else if (graphics2D.DestImageFloat != null) // { //#if false // IImageFloat backBuffer = graphics2D.DestImageFloat; // int distBetween = backBuffer.GetFloatsBetweenPixelsInclusive(); // ImageBufferFloat redImageBuffer = new ImageBufferFloat(); // redImageBuffer.Attach(backBuffer, new blender_gray(distBetween), distBetween, 2, 8); // ImageBufferFloat greenImageBuffer = new ImageBufferFloat(); // greenImageBuffer.Attach(backBuffer, new blender_gray(distBetween), distBetween, 1, 8); // ImageBufferFloat blueImageBuffer = new ImageBufferFloat(); // blueImageBuffer.Attach(backBuffer, new blender_gray(distBetween), distBetween, 0, 8); // ImageClippingProxy clippingProxy = new ImageClippingProxy(backBuffer); // ImageClippingProxy clippingProxyRed = new ImageClippingProxy(redImageBuffer); // ImageClippingProxy clippingProxyGreen = new ImageClippingProxy(greenImageBuffer); // ImageClippingProxy clippingProxyBlue = new ImageClippingProxy(blueImageBuffer); // ScanlineRasterizer ras = new ScanlineRasterizer(); // ScanlineCachePacked8 sl = new ScanlineCachePacked8(); // RGBA_Bytes clearColor = useBlackBackgroundCheckbox.Checked ? new RGBA_Bytes(0, 0, 0) : new RGBA_Bytes(255, 255, 255); // clippingProxy.clear(clearColor); // alphaSlider.View.BackGroundColor = clearColor; // RGBA_Bytes FillColor = useBlackBackgroundCheckbox.Checked ? new RGBA_Bytes(255, 255, 255, (int)(alphaSlider.Value)) : new RGBA_Bytes(0, 0, 0, (int)(alphaSlider.Value)); // VertexSource.Ellipse er = new AGG.VertexSource.Ellipse(Width / 2 - 0.87 * 50, Height / 2 - 0.5 * 50, 100, 100, 100); // ras.add_path(er); // agg_renderer_scanline.Default.render_scanlines_aa_solid(clippingProxyRed, ras, sl, FillColor); // VertexSource.Ellipse eg = new AGG.VertexSource.Ellipse(Width / 2 + 0.87 * 50, Height / 2 - 0.5 * 50, 100, 100, 100); // ras.add_path(eg); // agg_renderer_scanline.Default.render_scanlines_aa_solid(clippingProxyGreen, ras, sl, FillColor); // VertexSource.Ellipse eb = new AGG.VertexSource.Ellipse(Width / 2, Height / 2 + 50, 100, 100, 100); // ras.add_path(eb); // agg_renderer_scanline.Default.render_scanlines_aa_solid(clippingProxyBlue, ras, sl, FillColor); //#endif // } }
public override void Draw(Painter p) { //specific for agg #if DEBUG //low-level scanline rasterizer example if (p is PixelFarm.CpuBlit.AggPainter p2) { AggRenderSurface aggsx = p2.RenderSurface; ScanlineRasterizer rasterizer = aggsx.ScanlineRasterizer; var widgetsSubImage = PixelProcessing.BitmapBlenderExtension.CreateSubBitmapBlender(aggsx.DestBitmapBlender, aggsx.GetClippingRect()); aggsx.UseSubPixelLcdEffect = false; PixelProcessing.PixelBlenderBGRA normalBlender = new PixelProcessing.PixelBlenderBGRA(); PixelProcessing.PixelBlenderBGRA gammaBlender = new PixelProcessing.PixelBlenderBGRA(); //TODO: revisit, and fix this again gammaBlender.GammaValue = this.GammaValue; gammaBlender.EnableGamma = true; var rasterGamma = new PixelProcessing.SubBitmapBlender(widgetsSubImage, gammaBlender); ClipProxyImage clippingProxyNormal = new ClipProxyImage(widgetsSubImage); ClipProxyImage clippingProxyGamma = new ClipProxyImage(rasterGamma); clippingProxyNormal.Clear(Color.White); ScanlineUnpacked8 sl = new ScanlineUnpacked8(); int size_mul = (int)this.PixelSize; CustomScanlineRasToBmp_EnlargedSubPixelRendering ren_en = new CustomScanlineRasToBmp_EnlargedSubPixelRendering(size_mul, aggsx.DestBitmap); rasterizer.Reset(); rasterizer.dbugDevMoveTo(_x[0] / size_mul, _y[0] / size_mul); rasterizer.dbugDevLineTo(_x[1] / size_mul, _y[1] / size_mul); rasterizer.dbugDevLineTo(_x[2] / size_mul, _y[2] / size_mul); ren_en.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black); //---------------------------------------- DestBitmapRasterizer sclineRasToBmp = aggsx.BitmapRasterizer; aggsx.UseSubPixelLcdEffect = false; sclineRasToBmp.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black); rasterizer.ResetGamma(new GammaNone()); aggsx.UseSubPixelLcdEffect = false; //---------------------------------------- using (Tools.BorrowVxs(out var v1, out var v2)) using (Tools.BorrowPathWriter(v1, out PathWriter ps)) { ps.Clear(); ps.MoveTo(_x[0], _y[0]); ps.LineTo(_x[1], _y[1]); ps.LineTo(_x[2], _y[2]); ps.LineTo(_x[0], _y[0]); rasterizer.AddPath(_stroke.MakeVxs(v1, v2)); } //---------------------------------------- //Stroke stroke = new Stroke(ps); //stroke.Width = 2; //rasterizer.AddPath(stroke.MakeVxs(ps.MakeVxs())); //---------------------------------------- sclineRasToBmp.RenderWithColor(clippingProxyNormal, rasterizer, sl, new Color(200, 0, 150, 160)); } #endif }