コード例 #1
0
ファイル: NodeUIPolicy.cs プロジェクト: raptoravis/behaviac1
        protected object GetProperty(object obj, string propertyName)
        {
            if (obj != null)
            {
                DesignerPropertyInfo propInfo = DesignerProperty.GetDesignerProperty(obj.GetType(), propertyName);
                return(propInfo.GetValue(obj));
            }

            return(null);
        }
コード例 #2
0
        public override bool ShouldAddProperty(DesignerPropertyInfo property)
        {
            if (_obj != null)
            {
                DesignerPropertyInfo oplProp      = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Opl");
                DesignerPropertyInfo opr1Prop     = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Opr1");
                DesignerPropertyInfo operatorProp = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Operator");
                DesignerPropertyInfo opr2Prop     = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Opr2");

                if (oplProp.Property != null)
                {
                    RightValueDef rv = oplProp.GetValue(_obj) as RightValueDef;

                    if (rv != null && rv.IsMethod && rv.Method != null)
                    {
                        return(property.Property != opr1Prop.Property &&
                               property.Property != operatorProp.Property &&
                               property.Property != opr2Prop.Property);
                    }
                }

                OperatorTypes operatorType = (OperatorTypes)GetProperty(_obj, "Operator");

                // action
                if (this.isAction())
                {
                    return(property.Property != opr1Prop.Property &&
                           property.Property != operatorProp.Property &&
                           property.Property != opr2Prop.Property);
                }

                // assign
                else if (operatorType == OperatorTypes.Assign)
                {
                    return(property.Property != opr1Prop.Property);
                }

                // compute
                else if (operatorType >= OperatorTypes.Add && operatorType <= OperatorTypes.Div)
                {
                }

                // compare
                else if (operatorType >= OperatorTypes.Equal && operatorType <= OperatorTypes.LessEqual)
                {
                    return(property.Property != opr1Prop.Property);
                }
            }

            return(base.ShouldAddProperty(property));
        }
コード例 #3
0
            public Param(DesignerPropertyInfo property, object obj)
            {
                _paramInfo  = null;
                _property   = property;
                _object     = obj;
                _value      = property.GetValue(obj);
                _nativeType = (_value != null) ? Plugin.GetNativeTypeName(_value.GetType()) : string.Empty;
                DesignerProperty pattr = property.Attribute;

                _displayName = pattr.DisplayName;
                _description = pattr.Description;
                _attribute   = pattr;

                _bParamFromStruct = true;
            }
コード例 #4
0
        public override bool ShouldAddProperty(DesignerPropertyInfo property)
        {
            if (_obj != null)
            {
                DesignerPropertyInfo oplProp      = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Opl");
                DesignerPropertyInfo opr1Prop     = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Opr1");
                DesignerPropertyInfo operatorProp = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Operator");
                DesignerPropertyInfo opr2Prop     = DesignerProperty.GetDesignerProperty(_obj.GetType(), "Opr2");

                if (oplProp.Property != null)
                {
                    RightValueDef rv = oplProp.GetValue(_obj) as RightValueDef;
                    if (rv != null && rv.IsMethod && rv.Method != null)
                    {
                        return(property.Property != opr1Prop.Property &&
                               property.Property != operatorProp.Property &&
                               property.Property != opr2Prop.Property);
                    }
                }
            }

            return(base.ShouldAddProperty(property));
        }
コード例 #5
0
ファイル: Predicate.cs プロジェクト: qipa/behaviac-1
        //if there is a 'Predicate' attachment, convert it to a Condition node and attach it to the '_custom_condition' connector.
        private void AutoRestruct(List <Node.ErrorCheck> result, int version, Behaviac.Design.Attachments.Attachment a, Node node)
        {
            if (version <= 1)
            {
                string attachClass = a.GetType().FullName;
                if (attachClass.IndexOf("PluginBehaviac.Events.Predicate") >= 0)
                {
                    DesignerPropertyInfo propInfo = DesignerProperty.GetDesignerProperty(a.GetType(), "Opl");
                    RightValueDef        opl      = propInfo.GetValue(a) as RightValueDef;
                    propInfo = DesignerProperty.GetDesignerProperty(a.GetType(), "Opr");
                    RightValueDef opr = propInfo.GetValue(a) as RightValueDef;
                    propInfo = DesignerProperty.GetDesignerProperty(a.GetType(), "Operator");
                    OperatorType  oprr    = (OperatorType)propInfo.GetValue(a);
                    OperatorTypes oprType = (OperatorTypes)((int)OperatorTypes.Equal - (int)OperatorType.Equal + (int)oprr);
                    propInfo = DesignerProperty.GetDesignerProperty(a.GetType(), "BinaryOperator");
                    Behaviac.Design.Attachments.BinaryOperator binaryOpr = (Behaviac.Design.Attachments.BinaryOperator)propInfo.GetValue(a);

                    string clss      = node.GetType().FullName;
                    bool   bIsSeqSel = (node.GetType().IsSubclassOf(typeof(Sequence)) ||
                                        node.GetType().IsSubclassOf(typeof(Selector)));

                    bool bCare = (bIsSeqSel ||
                                  node.GetType().IsSubclassOf(typeof(Impulse))
                                  );

                    if (bCare ||
                        clss == "PluginBehaviac.Nodes.Query" ||
                        clss == "PluginBehaviac.Nodes.DecoratorCountLimit")
                    {
                        node.RemoveAttachment(a);
                        node.Behavior.TriggerWasModified(node);

                        Type newType = Plugin.GetType("PluginBehaviac.Nodes.Condition");

                        Behaviac.Design.Nodes.Node           newNode   = Behaviac.Design.Nodes.Node.Create(newType);
                        Behaviac.Design.Nodes.Node.Connector connector = node.GetConnector(Node.Connector.kInterupt);

                        if (connector != null && connector.Identifier == Node.Connector.kInterupt && connector.ChildCount > 0)
                        {
                            //it has multiple Predicates, so insert all of them to a newly created Sequence
                            Node oldOne = (Node)connector.GetChild(0);
                            if (oldOne.GetType().IsSubclassOf(typeof(Condition)))
                            {
                                AddAfterConditions(node, binaryOpr, newNode, connector, oldOne);
                            }
                            else
                            {
                                if (bIsSeqSel)
                                {
                                    Debug.Check(oldOne.GetType().IsSubclassOf(typeof(Decorator)));
                                    Decorator d = oldOne as Decorator;
                                    node      = oldOne;
                                    connector = node.GetConnector(BaseNode.Connector.kGeneric);
                                    oldOne    = (Node)d.Children[0];
                                }

                                if (oldOne.GetType() == typeof(PluginBehaviac.Nodes.And))
                                {
                                    if (binaryOpr == Behaviac.Design.Attachments.BinaryOperator.Or)
                                    {
                                        node.RemoveChild(connector, oldOne);
                                        Type selType1 = Plugin.GetType("PluginBehaviac.Nodes.Or");

                                        Behaviac.Design.Nodes.Node sel = Behaviac.Design.Nodes.Node.Create(selType1);
                                        sel.AddChild(BaseNode.Connector.kGeneric, oldOne);
                                        sel.AddChild(BaseNode.Connector.kGeneric, newNode);

                                        node.AddChild(BaseNode.Connector.kInterupt, sel);
                                    }
                                    else
                                    {
                                        oldOne.AddChild(BaseNode.Connector.kGeneric, newNode);
                                    }
                                }
                                else if (oldOne.GetType() == typeof(PluginBehaviac.Nodes.Or))
                                {
                                    if (binaryOpr == Behaviac.Design.Attachments.BinaryOperator.And)
                                    {
                                        node.RemoveChild(connector, oldOne);
                                        Type selType1 = Plugin.GetType("PluginBehaviac.Nodes.And");

                                        Behaviac.Design.Nodes.Node sel = Behaviac.Design.Nodes.Node.Create(selType1);
                                        sel.AddChild(BaseNode.Connector.kGeneric, oldOne);
                                        sel.AddChild(BaseNode.Connector.kGeneric, newNode);

                                        node.AddChild(BaseNode.Connector.kInterupt, sel);
                                    }
                                    else
                                    {
                                        oldOne.AddChild(BaseNode.Connector.kGeneric, newNode);
                                    }
                                }
                                else if (oldOne.GetType().IsSubclassOf(typeof(Condition)))
                                {
                                    AddAfterConditions(node, binaryOpr, newNode, connector, oldOne);
                                }
                                else
                                {
                                    Debug.Check(false);
                                }
                            }
                        }
                        else
                        {
                            //the first condition
                            Behaviac.Design.Nodes.Node notNode = null;
                            if (bIsSeqSel)
                            {
                                //for sequence/selector, it is reverted
                                Type notType = Plugin.GetType("PluginBehaviac.Nodes.DecoratorNot");

                                notNode = Behaviac.Design.Nodes.Node.Create(notType);
                                node.AddChild(BaseNode.Connector.kInterupt, notNode);
                                notNode.AddChild(BaseNode.Connector.kGeneric, newNode);
                            }
                            else
                            {
                                node.AddChild(BaseNode.Connector.kInterupt, newNode);
                            }
                        }

                        // initialise the attachments properties
                        IList <DesignerPropertyInfo> lp = newNode.GetDesignerProperties();
                        for (int p = 0; p < lp.Count; ++p)
                        {
                            if (lp[p].Property.Name == "Opl")
                            {
                                lp[p].Property.SetValue(newNode, opl, null);
                            }
                            else if (lp[p].Property.Name == "Opr")
                            {
                                lp[p].Property.SetValue(newNode, opr, null);
                            }
                            else if (lp[p].Property.Name == "Operator")
                            {
                                lp[p].Property.SetValue(newNode, oprr, null);
                            }
                        }

                        // update attacheent with attributes
                        newNode.OnPropertyValueChanged(false);
                    }
                    else if (clss == "PluginBehaviac.Nodes.Action")
                    {
                        Type newType = Plugin.GetType("PluginBehaviac.Events.Precondition");

                        Behaviac.Design.Attachments.Attachment newNode = Behaviac.Design.Attachments.Attachment.Create(newType, node);
                        node.AddAttachment(newNode);
                        node.RemoveAttachment(a);
                        node.Behavior.TriggerWasModified(node);

                        // initialise the attachments properties
                        IList <DesignerPropertyInfo> lp = newNode.GetDesignerProperties();
                        for (int p = 0; p < lp.Count; ++p)
                        {
                            if (lp[p].Property.Name == "BinaryOperator")
                            {
                                lp[p].Property.SetValue(newNode, binaryOpr, null);
                            }
                            else if (lp[p].Property.Name == "Opl")
                            {
                                lp[p].Property.SetValue(newNode, opl, null);
                            }
                            else if (lp[p].Property.Name == "Opr2")
                            {
                                lp[p].Property.SetValue(newNode, opr, null);
                            }
                            else if (lp[p].Property.Name == "Operator")
                            {
                                lp[p].Property.SetValue(newNode, oprType, null);
                            }
                            else if (lp[p].Property.Name == "IsAlive")
                            {
                                lp[p].SetValueFromString(result, newNode, "true");
                            }
                        }

                        // update attacheent with attributes
                        newNode.OnPropertyValueChanged(false);
                    }
                    else
                    {
                        Debug.Check(false);
                    }
                }
            } // if (version <= 1)
        }