コード例 #1
0
        // todo; figure out blueprint flipping
        //public void Flip()
        //{
        //    _position.x = -_position.x;
        //}
        public Designator_Build CreateLocalDesignatorCopy()
        {
            // create a new copy
            var designator = new Designator_Build(BuildableDef);

            // apply stuffdef & rotation
            if (_thingDef != null)
            {
                // set stuff def
                if (_stuff == null)
                {
                    designator.SetStuffDef(GenStuff.DefaultStuffFor(_thingDef));
                }
                else
                {
                    designator.SetStuffDef(_stuff);
                }

                // set rotation through reflection
                Resources.SetDesignatorRotation(designator, _rotation);
            }

            return(designator);
        }
        // RimWorld.BuildCopyCommandUtility
        public static Command PlaceRuneBlueprint(BuildableDef buildable, ThingDef stuff)
        {
            Designator_Build des = RuneUtility.FindAllowedDesignator(buildable);

            if (des == null)
            {
                return(null);
            }
            if (!des.Visible)
            {
                return(null);
            }
            Command_Action command_Action = new Command_Action();

            command_Action.action = delegate
            {
                SoundDefOf.SelectDesignator.PlayOneShotOnCamera(null);
                des.SetStuffDef(stuff);
                Find.DesignatorManager.Select(des);
            };
            command_Action.defaultLabel    = buildable.label.Translate();
            command_Action.defaultDesc     = buildable.description.Translate();
            command_Action.icon            = des.icon;
            command_Action.iconProportions = des.iconProportions;
            command_Action.iconDrawScale   = des.iconDrawScale;
            command_Action.iconTexCoords   = des.iconTexCoords;
            if (stuff != null)
            {
                command_Action.defaultIconColor = stuff.stuffProps.color;
            }
            else
            {
                command_Action.defaultIconColor = buildable.IconDrawColor;
            }
            command_Action.hotKey = KeyBindingDefOf.Misc11;
            return(command_Action);
        }
コード例 #3
0
        public bool BuildingDesignatorControl()
        {
            if (Find.CurrentMap == null || Find.DesignatorManager == null)
            {
                return(true);
            }
            var Dem = Find.DesignatorManager.SelectedDesignator;

            if (Dem != null && Dem is Designator_Build)
            {
                if (Event.current.type == EventType.MouseDown && Event.current.button == 2)
                {
                    //Better than UI.mousecell
                    MiddleClickCell = Find.CameraDriver.MapPosition;
                }

                //Middle click to select designator
                if (Event.current.type == EventType.MouseUp && Event.current.button == 2 && MiddleClickCell == Find.CameraDriver.MapPosition)
                {
                    Thing   targetThing = null;
                    IntVec3 UICell      = UI.MouseCell();
                    Map     map         = Find.CurrentMap;
                    if (map == null)
                    {
                        return(false);
                    }
                    if (!UICell.InBounds(map))
                    {
                        return(false);
                    }

                    //Search for blueprints
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstThing <Blueprint>(map);
                    }

                    //Search for frames
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstThing <Frame>(map);
                    }

                    //Search for Buildings
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstBuilding(map);
                    }

                    //Can't find things
                    if (targetThing == null)
                    {
                        //SoundDefOf.ClickReject.PlayOneShotOnCamera();
                        Event.current.Use();
                        return(false);
                    }

                    //Find designator
                    Designator_Build Desig = null;
                    Desig = BuildCopyCommandUtility.FindAllowedDesignator(targetThing.def);

                    if (Desig == null && (targetThing is Blueprint || targetThing is Frame))
                    {
                        Desig = BuildCopyCommandUtility.FindAllowedDesignator(targetThing.def.entityDefToBuild);
                    }

                    if ((targetThing.def.BuildableByPlayer || targetThing.def.entityDefToBuild?.BuildableByPlayer == true) && Desig != null)
                    {
                        //Set stuff

                        if (targetThing.Stuff != null)
                        {
                            Desig.SetStuffDef(targetThing.Stuff);
                        }
                        if ((targetThing as Blueprint_Build)?.stuffToUse != null)
                        {
                            Desig.SetStuffDef((targetThing as Blueprint_Build).stuffToUse);
                        }
                        if ((targetThing as Blueprint_Install)?.Stuff != null)
                        {
                            Desig.SetStuffDef((targetThing as Blueprint_Install).Stuff);
                        }
                        if ((targetThing as Frame)?.Stuff != null)
                        {
                            Desig.SetStuffDef((targetThing as Frame).Stuff);
                        }

                        Find.DesignatorManager.Select(Desig);
                        SoundDefOf.Click.PlayOneShotOnCamera();
                    }
                    else
                    {
                        //SoundDefOf.ClickReject.PlayOneShotOnCamera();
                    }

                    Event.current.Use();
                    return(false);
                }

                //Cancel drag

                //First, absorb Right click event, handle it manually
                if (Event.current.type == EventType.MouseDown && Event.current.button == 1)
                {
                    Event.current.Use();
                }

                if (IsCancelDragging)
                {
                    GenUI.DrawMouseAttachment(CancelIcon, string.Empty, 0);
                }
                if (Input.GetMouseButton(1))
                {
                    if (IsCancelDragging)
                    {
                        //RenderCancelHighlights();
                    }
                    else
                    {
                        //Start cancel dragging

                        IsCancelDragging = true;
                        DragStart        = UI.MouseCell();
                        SoundDefOf.Click.PlayOneShotOnCamera(null);
                    }
                }

                //Right click up
                else if (Event.current.type == EventType.MouseUp && Event.current.button == 1)
                {
                    IsCancelDragging = false;
                    selectedThings.Clear();
                    Event.current.Use();

                    if (selectedThings.Any())
                    {
                        selectedThings.Do(delegate(Thing t) { t.Destroy(DestroyMode.Cancel); });
                        SoundDefOf.Designate_Cancel.PlayOneShotOnCamera();
                    }
                    else
                    {
                        SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
                        Find.DesignatorManager.Deselect();
                        return(false);
                    }
                }

                //While cancel dragging, left click to abort
                if (Event.current.type == EventType.MouseDown && Event.current.button == 0 && IsCancelDragging)
                {
                    selectedThings.Clear();
                    IsCancelDragging = false;
                    SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
                    Find.DesignatorManager.Deselect();
                    Event.current.Use();
                    return(false);
                }

                //Drag to place blueprints

                var BuildDesignator = (Designator_Build)Dem;

                if (BuildDesignator.DraggableDimensions != 0)
                {
                    return(true);
                }

                if (Event.current.type == EventType.MouseDown && Event.current.button == 0)
                {
                    PreviousCell = IntVec3.Invalid;
                    ClickedFlag  = true;
                    Event.current.Use();
                }
                if (Event.current.type == EventType.MouseUp && Event.current.button == 0)
                {
                    PreviousCell = IntVec3.Invalid;
                    ClickedFlag  = false;
                    Event.current.Use();
                }

                if (Input.GetMouseButton(0) && !Mouse.IsInputBlockedNow && PreviousCell != UI.MouseCell() && ClickedFlag)
                {
                    var acceptanceReport = BuildDesignator.CanDesignateCell(UI.MouseCell());

                    if (DebugSettings.godMode && acceptanceReport.Accepted) //Handle god mode
                    {
                        Traverse     t        = Traverse.Create(BuildDesignator);
                        BuildableDef entDef   = t.Field("entDef").GetValue <BuildableDef>();
                        Rot4         rot      = t.Field("placingRot").GetValue <Rot4>();
                        CellRect     cellRect = GenAdj.OccupiedRect(UI.MouseCell(), rot, entDef.Size);
                        foreach (IntVec3 c in cellRect)
                        {
                            var thinglist = c.GetThingList(Find.CurrentMap);
                            for (int i = 0; i < thinglist.Count; i++)
                            {
                                var thing3 = thinglist[i];
                                if (!GenConstruct.CanPlaceBlueprintOver(entDef, thing3.def))
                                {
                                    acceptanceReport = new AcceptanceReport("SpaceAlreadyOccupied_DevFail");
                                }
                            }
                        }
                    }
                    if (acceptanceReport.Accepted)
                    {
                        BuildDesignator.DesignateSingleCell(UI.MouseCell());
                        BuildDesignator.Finalize(true);
                    }
                    else
                    {
                        //If this is first cell clicked
                        if (PreviousCell == IntVec3.Invalid)
                        {
                            Messages.Message(acceptanceReport.Reason, MessageTypeDefOf.SilentInput, false);
                            BuildDesignator.Finalize(false);
                        }
                    }

                    PreviousCell = UI.MouseCell();
                    //Event.current.Use();
                }
                return(false);
            }
            else //This is not Building designator
            {
                IsCancelDragging = false;
                return(true);
            }
        }