public DesignPattern() { for (int i = 0; i < 15; i++) { Palette[i] = new DesignColor(); } }
private SolidColorBrush GetDesignColorBrush(DesignColor color) { var palette = new PaletteHelper().QueryPalette(); Hue hue; switch (color) { case DesignColor.PrimaryLight: hue = palette.PrimarySwatch.PrimaryHues.ToArray()[palette.PrimaryLightHueIndex]; break; case DesignColor.PrimaryMid: hue = palette.PrimarySwatch.PrimaryHues.ToArray()[palette.PrimaryMidHueIndex]; break; case DesignColor.PrimaryDark: hue = palette.PrimarySwatch.PrimaryHues.ToArray()[palette.PrimaryDarkHueIndex]; break; case DesignColor.Accent: hue = palette.AccentSwatch.AccentHues.ToArray()[palette.AccentHueIndex]; break; default: hue = palette.PrimarySwatch.PrimaryHues.ToArray()[palette.PrimaryMidHueIndex]; break; } return(new SolidColorBrush(hue.Color)); }
public DesignPattern(int idx) { Index = idx; var save = MainSaveFile.Singleton(); var offsets = GetOffsetsFromRevision(); Offset = offsets.BaseOffset + idx * offsets.Size; Name = save.ReadString(Offset + offsets.Name, 20); PersonalID = save.ReadStruct <PersonalID>(Offset + offsets.PersonalID); for (int i = 0; i < 15; i++) { Palette[i] = new DesignColor(Offset + offsets.Palette + i * 3); } this.Pixels = save.ReadArray <byte>(Offset + offsets.Image, this.Pixels.Length); }
public DesignPattern(ISaveFile saveFile, int idx) { SaveFile = saveFile; Index = idx; var offsets = MainOffsets.GetOffsets(SaveFile.GetRevision()); Offset = offsets.Offset_Patterns + idx * offsets.Pattern_Size; Name = SaveFile.ReadString(Offset + offsets.Pattern_Name, 20); PersonalID = SaveFile.ReadStruct <PersonalID>(Offset + offsets.Pattern_PersonalID); for (int i = 0; i < 15; i++) { Palette[i] = new DesignColor(saveFile, Offset + offsets.Pattern_Palette + i * 3); } Pixels = SaveFile.ReadArray <byte>(Offset + offsets.Pattern_ImageData, Pixels.Length); }
public DesignPattern(int idx, bool proDesign = false) { IsPro = proDesign; Index = idx; var save = MainSaveFile.Singleton(); var offsets = proDesign ? GetProDesignOffsetsFromRevision() : GetOffsetsFromRevision(); Offset = offsets.BaseOffset + idx * offsets.Size; Type = (TypeEnum)save.ReadU8(Offset + offsets.Type); Name = save.ReadString(Offset + offsets.Name, 20); PersonalID = save.ReadStruct <PersonalID>(Offset + offsets.PersonalID); for (int i = 0; i < 15; i++) { Palette[i] = new DesignColor(Offset + offsets.Palette + i * 3); } if (this.Type == TypeEnum.SimplePattern) { this.Pixels = save.ReadArray <byte>(Offset + offsets.Image, (this.Width / 2) * this.Height); } else { // create one big picture var pixels = save.ReadArray <byte>(Offset + offsets.Image, (this.Width / 2) * this.Height); this.Pixels = new byte[this.Width / 2 * this.Height]; for (int y = 0; y < this.Height; y++) { for (int x = 0; x < this.Width / 2; x++) { var offset = (x >= this.Width / 4 ? 0x200 : 0x0) + (y >= this.Height / 2 ? 0x400 : 0x0); this.Pixels[x + y * this.Width / 2] = pixels[offset + x % (this.Width / 4) + (y % (this.Height / 2)) * (this.Width / 4)]; } } } }