コード例 #1
0
        private void OnMedicalItemDeEquipped(DequippedMedicalItemEventArgs ev)
        {
            if (!Check(ev.Player.CurrentItem))
            {
                return;
            }

            if (scp1499Players.ContainsKey(ev.Player))
            {
                scp1499Players[ev.Player] = ev.Player.Position;
            }
            else
            {
                scp1499Players.Add(ev.Player, ev.Player.Position);
            }

            ev.Player.Position = scp1499DimensionPos;
            ev.Player.ReferenceHub.playerEffectsController.DisableEffect <Scp268>();

            if (Duration > 0)
            {
                Timing.CallDelayed(Duration, () =>
                {
                    SendPlayerBack(ev.Player);
                });
            }
        }
コード例 #2
0
        private static void Prefix(ConsumableAndWearableItems __instance, ConsumableAndWearableItems.HealAnimation healAnimation, int mid)
        {
            try
            {
                if (healAnimation == ConsumableAndWearableItems.HealAnimation.DequipMedicalItem)
                {
                    var ev = new DequippedMedicalItemEventArgs(API.Features.Player.Get(__instance.gameObject), __instance.usableItems[mid].inventoryID);

                    Player.OnMedicalItemDequipped(ev);
                }
            }
            catch (Exception e)
            {
                Exiled.API.Features.Log.Error($"{typeof(DequippedMedicalItem).FullName}:\n{e}");
            }
        }
コード例 #3
0
ファイル: Player.cs プロジェクト: somebofy/EXILED
 /// <summary>
 /// Called after a player dequipped a medical item.
 /// </summary>
 /// <param name="ev">The <see cref="DequippedMedicalItemEventArgs"/> instance.</param>
 public static void OnMedicalItemDequipped(DequippedMedicalItemEventArgs ev) => MedicalItemDequipped.InvokeSafely(ev);