public void ShouldCountNull() { DepthCounter target = DepthCounter.Instance; var actual = target.GetDepth(null); Assert.Equal(0, actual); }
public void ShouldCountOneLevel() { DepthCounter target = DepthCounter.Instance; var actual = target.GetDepth(new TestNode()); Assert.Equal(1, actual); }
public void ShouldCountMoreThanOneLevels() { DepthCounter target = DepthCounter.Instance; var actual = target.GetDepth(new TestNode() { Children = new List <IFlameGraphNode> { new TestNode(), } }); Assert.Equal(2, actual); }
public void ShouldCountMoreThanOneOnOtherThanTheFirstChild() { DepthCounter target = DepthCounter.Instance; var actual = target.GetDepth(new TestNode() { Children = new List <IFlameGraphNode> { new TestNode(), new TestNode() { Children = new List <IFlameGraphNode>() { new TestNode(), } } } }); Assert.Equal(3, actual); }