[Test] public void can_use_mass_volume_constructor() { Mass m = new Mass(10, MassUnit.Pounds); Volume v = new Volume(2, VolumeUnit.Gallons); var d = new Density(m, v); d.Mass.ShouldEqual(m); d.Volume.ShouldEqual(v); }
public GameOfLife(int height, int width, Density gameDensity) { Height = height; Width = width; GameDensity = gameDensity; InitiliseGame(); }
public string Format(string format, Density density) { string workingFormat = format; var massProvider = new CorrectPluralityFormatProvider(new Mass(density.Amount, density.Mass.Unit)); foreach (var m in placeholder1.Matches(format).Cast<Match>()) workingFormat = workingFormat.Replace(m.Value, String.Format(massProvider, m.Value, null, density.Mass.Unit)); var volumeProvider = new CorrectPluralityFormatProvider(new Volume(UnitPlurality.Single.Example, density.Volume.Unit)); foreach (var m in placeholder2.Matches(format).Cast<Match>()) workingFormat = workingFormat.Replace(m.Value, String.Format(volumeProvider, m.Value, null, null, density.Volume.Unit)); return String.Format(workingFormat, density.Amount, null, null); }
private static void Defaults() { _prefab = Resources.Load("Prefabs/Asteroids/Asteroid.Rock", typeof(GameObject)) as GameObject; _minScale = 1f; _maxScale = 1f; _radius = 1; _density = Density.Medium; _is3D = false; _limitObjectCount = true; _objectLimit = 100; }
protected virtual void Awake() { if (randomizeDensities) { switch(Random.Range(0, 10)) { case(2): density = Density.Low; break; case(4): density = Density.Average; break; case(6): density = Density.Good; break; case(8): density = Density.High; break; case(10): density = Density.Fuckyeah; break; } } }
public TerrainGenerator(Density density) { this.density = density; position = new Vector3 (0f, 0f, 0f); }
public void ShouldReturnTrueWhenObjectIsTheSame() { var density = new Density(50); Assert.IsTrue(density.Equals((object)density)); }
public string Format(string format, Density density) { var provider = new CorrectPluralityFormatProvider(density); return String.Format(provider, format, density.Amount, density.Unit); }
public void DensityTimesVolumeFlowEqualsMassFlow() { MassFlow massFlow = Density.FromKilogramsPerCubicMeter(3) * VolumeFlow.FromCubicMetersPerSecond(7); Assert.Equal(MassFlow.FromKilogramsPerSecond(21), massFlow); }
public void ShouldReturnFalseWhenInstanceIsNull() { var density = new Density(50); Assert.IsFalse(density.Equals(null)); }
public void Test_Constructor() { Density density = new Density(5); Assert.AreEqual(5.0, density.X); Assert.AreEqual(5.0, density.Y); Assert.AreEqual(DensityUnit.PixelsPerInch, density.Units); density = new Density(8.5, DensityUnit.PixelsPerCentimeter); Assert.AreEqual(8.5, density.X); Assert.AreEqual(8.5, density.Y); Assert.AreEqual(DensityUnit.PixelsPerCentimeter, density.Units); density = new Density(2, 3); Assert.AreEqual(2.0, density.X); Assert.AreEqual(3.0, density.Y); Assert.AreEqual(DensityUnit.PixelsPerInch, density.Units); density = new Density(2.2, 3.3, DensityUnit.Undefined); Assert.AreEqual(2.2, density.X); Assert.AreEqual(3.3, density.Y); Assert.AreEqual(DensityUnit.Undefined, density.Units); ExceptionAssert.Throws<ArgumentNullException>(delegate () { new Density(null); }); ExceptionAssert.Throws<ArgumentException>(delegate () { new Density(""); }); ExceptionAssert.Throws<ArgumentException>(delegate () { new Density("1.0x"); }); ExceptionAssert.Throws<ArgumentException>(delegate () { new Density("x1.0"); }); ExceptionAssert.Throws<ArgumentException>(delegate () { new Density("ax1.0"); }); ExceptionAssert.Throws<ArgumentException>(delegate () { new Density("1.0xb"); }); ExceptionAssert.Throws<ArgumentException>(delegate () { new Density("1.0x6 magick"); }); density = new Density("1.0x2.5"); Assert.AreEqual(1.0, density.X); Assert.AreEqual(2.5, density.Y); Assert.AreEqual(DensityUnit.Undefined, density.Units); Assert.AreEqual("1x2.5", density.ToString()); density = new Density("2.5x1.0 cm"); Assert.AreEqual(2.5, density.X); Assert.AreEqual(1.0, density.Y); Assert.AreEqual(DensityUnit.PixelsPerCentimeter, density.Units); Assert.AreEqual("2.5x1 cm", density.ToString()); density = new Density("2.5x1.0 inch"); Assert.AreEqual(2.5, density.X); Assert.AreEqual(1.0, density.Y); Assert.AreEqual(DensityUnit.PixelsPerInch, density.Units); Assert.AreEqual("2.5x1 inch", density.ToString()); }
public void VolumeTimesDensityEqualsMass() { Mass mass = Volume.FromCubicMeters(2) * Density.FromKilogramsPerCubicMeter(3); Assert.Equal(mass, Mass.FromKilograms(6)); }
public static Density?PoundsPerUSGallon <T>(this T?value) where T : struct => Density.FromPoundsPerUSGallon(value == null ? (double?)null : Convert.ToDouble(value.Value));
/// <inheritdoc cref="Density.FromSlugsPerCubicFoot(UnitsNet.QuantityValue)" /> public static Density SlugsPerCubicFoot <T>(this T value) => Density.FromSlugsPerCubicFoot(Convert.ToDouble(value));
/// <inheritdoc cref="Density.FromPoundsPerCubicInch(UnitsNet.QuantityValue)" /> public static Density PoundsPerCubicInch <T>(this T value) => Density.FromPoundsPerCubicInch(Convert.ToDouble(value));
/// <inheritdoc cref="Density.FromPoundsPerUSGallon(UnitsNet.QuantityValue)" /> public static Density PoundsPerUSGallon <T>(this T value) => Density.FromPoundsPerUSGallon(Convert.ToDouble(value));
public static Density?PicogramsPerMilliliter <T>(this T?value) where T : struct => Density.FromPicogramsPerMilliliter(value == null ? (double?)null : Convert.ToDouble(value.Value));
/// <inheritdoc cref="Density.FromPicogramsPerDeciLiter(UnitsNet.QuantityValue)" /> public static Density PicogramsPerDeciLiter <T>(this T value) => Density.FromPicogramsPerDeciLiter(Convert.ToDouble(value));
/// <inheritdoc cref="Density.FromMilligramsPerCubicMeter(UnitsNet.QuantityValue)" /> public static Density MilligramsPerCubicMeter <T>(this T value) => Density.FromMilligramsPerCubicMeter(Convert.ToDouble(value));
public TerrainGenerator(Density density, int horizontalChunks, int verticalChunks, int chunkSize) : this(density, horizontalChunks, verticalChunks) { this.chunkSize = chunkSize; }
public static Density?SlugsPerCubicFoot <T>(this T?value) where T : struct => Density.FromSlugsPerCubicFoot(value == null ? (double?)null : Convert.ToDouble(value.Value));
public void OnGUI() { _scrollPos = EditorGUILayout.BeginScrollView(_scrollPos); EditorGUILayout.BeginVertical(); if (GUILayout.Button("Restore Defaults")) { Defaults(); } _prefab = EditorGUILayout.ObjectField(_prefab, typeof(GameObject), false, null) as GameObject; _transformToggle = EditorGUILayout.Foldout(_transformToggle, "Transform"); if (_transformToggle) { _randomizeScale = EditorGUILayout.Toggle("Randomize Scale", _randomizeScale); if (_randomizeScale) { EditorGUILayout.BeginHorizontal(); _randomizeScaleX = EditorGUILayout.Toggle("Randomize X", _randomizeScaleX); _randomizeScaleY = EditorGUILayout.Toggle("Randomize Y", _randomizeScaleY); _randomizeScaleZ = EditorGUILayout.Toggle("Randomize Z", _randomizeScaleZ); EditorGUILayout.EndHorizontal(); EditorGUILayout.MinMaxSlider(new GUIContent("Scale"), ref _minScale, ref _maxScale, 0.001f, 100f, null); EditorGUILayout.BeginHorizontal(); _minScale = EditorGUILayout.FloatField("Min", Mathf.Clamp(_minScale, 0.1f, _maxScale - 0.1f)); _maxScale = EditorGUILayout.FloatField("Max", Mathf.Clamp(_maxScale, _minScale + 0.1f, 100f)); EditorGUILayout.EndHorizontal(); } else { _maxScale = _minScale = EditorGUILayout.FloatField("Scale", Mathf.Clamp(_minScale, 0.1f, 100f)); } _randomizeRotations = EditorGUILayout.Toggle("Randomize Rotations", _randomizeRotations); if (_randomizeRotations) { EditorGUILayout.BeginHorizontal(); _randomizeRotationX = EditorGUILayout.Toggle("Randomize X", _randomizeRotationX); _randomizeRotationY = EditorGUILayout.Toggle("Randomize Y", _randomizeRotationY); _randomizeRotationZ = EditorGUILayout.Toggle("Randomize Z", _randomizeRotationZ); EditorGUILayout.EndHorizontal(); } } EditorGUILayout.Separator(); _spawnAreaToggle = EditorGUILayout.Foldout(_spawnAreaToggle, "Spawn"); if (_spawnAreaToggle) { _density = (Density)EditorGUILayout.EnumPopup("Density", _density); _shape = (Shape)EditorGUILayout.EnumPopup("Shape", _shape); switch (_density) { case Density.Low: _maximumRetry = 100; break; case Density.Medium: _maximumRetry = 1000; break; case Density.High: _maximumRetry = 10000; break; case Density.Extreme: _maximumRetry = 100000; break; } _castRadius = (int)_density; switch (_shape) { case Shape.Cube: _cubeArea = EditorGUILayout.Vector3Field("Area", _cubeArea); _maximumRetry *= (_cubeArea.x + _cubeArea.y + _cubeArea.z) / 3; break; case Shape.Sphere: _radius = EditorGUILayout.FloatField("Radius", _radius); _is3D = EditorGUILayout.Toggle("Is 3D Field(Extremely Slow)", _is3D); _maximumRetry *= _radius; break; } } EditorGUILayout.Separator(); _advancedToggle = EditorGUILayout.Foldout(_advancedToggle, "Advanced"); if (_advancedToggle) { _allowOverdraw = EditorGUILayout.Toggle("Allow Overdraw", _allowOverdraw); _limitObjectCount = EditorGUILayout.Toggle("Limit Object Count", _limitObjectCount); if (_limitObjectCount) { _objectLimit = EditorGUILayout.IntField("Object Limit", _objectLimit); } _limitIterations = EditorGUILayout.Toggle("Limit Iterations", _limitIterations); if (_limitIterations) { _iterationLimit = EditorGUILayout.IntField("Iteration Limit", _iterationLimit); _maximumRetry = _iterationLimit; } _updateEvery = EditorGUILayout.FloatField(string.Format("Update every {0} seconds.", _updateEvery), Mathf.Clamp(_updateEvery, 0.1f, 60f)); } if (_maximumRetry > 25000 || _is3D) { EditorGUILayout.HelpBox(string.Format("OPERATION WILL BE VERY SLOW.\nIterations : {0}\nObject Limit : {1}\nConsider Lowering Density,Disabling 3D or Limiting Object Count.", _maximumRetry, (_limitObjectCount ? _objectLimit.ToString() : "Unlimited")), MessageType.Warning); //EditorGUILayout.LabelField("OPERATION WILL BE VERY SLOW."); //EditorGUILayout.LabelField("Iterations : " + _maximumRetry.ToString()); //EditorGUILayout.LabelField("Object Limit : " + (_limitObjectCount ? _objectLimit.ToString() : "Unlimited")); //EditorGUILayout.LabelField("Consider Lowering Density,Disabling 3D or Limiting Object Count."); } EditorGUILayout.EndVertical(); if (GUILayout.Button("Create Field")) { _occupiedPositions.Clear(); _container = new GameObject("Container"); _currentObjectCount = 0; _currentRetry = 0; Spawn(); } EditorGUILayout.EndScrollView(); }
/// <inheritdoc cref="Density.FromTonnesPerCubicMillimeter(UnitsNet.QuantityValue)" /> public static Density TonnesPerCubicMillimeter <T>(this T value) => Density.FromTonnesPerCubicMillimeter(Convert.ToDouble(value));
public static Density?KilopoundsPerCubicInch <T>(this T?value) where T : struct => Density.FromKilopoundsPerCubicInch(value == null ? (double?)null : Convert.ToDouble(value.Value));
public static Density?TonnesPerCubicMillimeter <T>(this T?value) where T : struct => Density.FromTonnesPerCubicMillimeter(value == null ? (double?)null : Convert.ToDouble(value.Value));
public void VolumeFlowTimesDensityEqualsMassFlow() { MassFlow massFlow = VolumeFlow.FromCubicMetersPerSecond(2) * Density.FromKilogramsPerCubicMeter(3); Assert.Equal(MassFlow.FromKilogramsPerSecond(6), massFlow); }
/// <inheritdoc cref="Density.FromCentigramsPerMilliliter(UnitsNet.QuantityValue)" /> public static Density CentigramsPerMilliliter <T>(this T value) => Density.FromCentigramsPerMilliliter(Convert.ToDouble(value));
public void AccelerationTimesDensityEqualsSpecificWeight() { SpecificWeight specificWeight = Acceleration.FromMetersPerSecondSquared(10) * Density.FromKilogramsPerCubicMeter(2); Assert.Equal(SpecificWeight.FromNewtonsPerCubicMeter(20), specificWeight); }
/// <inheritdoc cref="Density.FromDecigramsPerLiter(UnitsNet.QuantityValue)" /> public static Density DecigramsPerLiter <T>(this T value) => Density.FromDecigramsPerLiter(Convert.ToDouble(value));
public void ShouldReturnTrueWhenInstanceIsTheSame() { var density = new Density(50); Assert.IsTrue(density.Equals(density)); }
public static Density?DecigramsPerLiter <T>(this T?value) where T : struct => Density.FromDecigramsPerLiter(value == null ? (double?)null : Convert.ToDouble(value.Value));
/// <inheritdoc cref="Density.FromKilogramsPerCubicMillimeter(UnitsNet.QuantityValue)" /> public static Density KilogramsPerCubicMillimeter <T>(this T value) => Density.FromKilogramsPerCubicMillimeter(Convert.ToDouble(value));
public static void DynamicViscosityDividedByDensityEqualsKinematicViscosity() { KinematicViscosity kinematicViscosity = DynamicViscosity.FromNewtonSecondsPerMeterSquared(10) / Density.FromKilogramsPerCubicMeter(2); Assert.Equal(kinematicViscosity, KinematicViscosity.FromSquareMetersPerSecond(5)); }
public static Density?KilogramsPerCubicMeter <T>(this T?value) where T : struct => Density.FromKilogramsPerCubicMeter(value == null ? (double?)null : Convert.ToDouble(value.Value));
public void applyDensity(Density density) { float xPos, yPos, zPos; Vector3 absPos = transform.position; for (int x=0; x<LENGHT; x++) { xPos = x*DELTA; for (int y=0; y<LENGHT; y++) { yPos = y*DELTA; for (int z=0; z<LENGHT; z++) { zPos = z*DELTA; setDensityAt(x, y, z, density.apply(xPos+absPos.x, yPos+absPos.y, zPos+absPos.z)); } } } }
public TerrainGenerator(Density density, int horizontalChunks, int verticalChunks) : this(density) { this.horizontalChunks = horizontalChunks; this.verticalChunks = verticalChunks; }
protected void SetScalarValue(DependencyProperty property, Density? quantity) { // we set this flag to prevent from setting scalar value changing quantity values. this.isUpdatingScalarValue = true; var value = quantity != null ? this.Unit.GetScalarValue(quantity.Value) : (double?)null; this.SetCurrentValue(property, value); this.isUpdatingScalarValue = false; }
/// <inheritdoc cref="Density.FromGramsPerCubicCentimeter(UnitsNet.QuantityValue)" /> public static Density GramsPerCubicCentimeter <T>(this T value) => Density.FromGramsPerCubicCentimeter(Convert.ToDouble(value));
public void RandomDeplayment(int sinkIndex) { PublicParameters.NumberofNodes = myNetWork.Count; int rootNodeId = sinkIndex; PublicParameters.SinkNode = myNetWork[rootNodeId]; NeighborsDiscovery overlappingNodesFinder = new NeighborsDiscovery(myNetWork); overlappingNodesFinder.GetOverlappingForAllNodes(); isCoverageSelected = true; PublicParameters.Density = Density.GetDensity(myNetWork); DisplaySimulationParameters(rootNodeId, "Random"); EngageMacAndRadioProcol(); TopologyConstractor.BuildToplogy(Canvas_SensingFeild, myNetWork); double radius; //radius = (PublicParameters.Density / 2) * (PublicParameters.CommunicationRangeRadius / 2); radius = 100; double clusterArea = Math.PI * (Math.Pow((radius), 2)); PublicParameters.clusterRadius = radius; PublicParameters.myNetwork = myNetWork; if (buildMethod == null) { buildMethod = "center"; } Ring.getCenterOfNetwork(); foreach (Sensor sen in PublicParameters.myNetwork) { sen.NetworkCenter = PublicParameters.networkCenter; sen.RingNeighborRule = new RingNeighbor(sen); } Ring.setInitialParameters(radius, 10, Canvas_SensingFeild); Ring.startRingConstruction(); // RingNodes are all defined // Need to define the neighbors of the ring nodes BorderHullRing.setInitialParameters(radius, 10, Canvas_SensingFeild); BorderHullRing.startRingConstruction(); // RingNodes are all defined // BorderHullRing.setInitialParameters(radius*4, 10, Canvas_SensingFeild); //BorderHullRing.startRingConstruction(); // RingNodes are all defined MobileModel.passField(Canvas_SensingFeild); PublicParameters.InitialRingCount = PublicParameters.RingNodes.Count; networkInitialized = true; MyGraph = Graph.ConvertNodeToVertex(myNetWork); InitMobileSink(); TrialTimer.Interval = TimeSpan.FromSeconds(20); TrialTimer.Tick += TrialTimer_Tick; TrialTimer.Start(); }
public void Test_IEquatable() { Density first = new Density(50.0); Density second = new Density(50); Assert.IsTrue(first == second); Assert.IsTrue(first.Equals(second)); Assert.IsTrue(first.Equals((object)second)); first = new Density(50.0); second = new Density(50, DensityUnit.PixelsPerCentimeter); Assert.IsFalse(first == second); Assert.IsFalse(first.Equals(second)); Assert.IsFalse(first.Equals((object)second)); Assert.IsFalse(first == null); Assert.IsFalse(first.Equals(null)); Assert.IsFalse(first.Equals((object)null)); }
public void MassDividedByVolumeEqualsDensity() { Density density = Mass.FromKilograms(18) / Volume.FromCubicMeters(3); Assert.Equal(density, Density.FromKilogramsPerCubicMeter(6)); }
public static void ConstantOverSpecificVolumeEqualsDensity() { Density density = 5 / SpecificVolume.FromCubicMetersPerKilogram(20); Assert.Equal(density, Density.FromKilogramsPerCubicMeter(0.25)); }
/// <inheritdoc cref="Density.FromKilopoundsPerCubicFoot(UnitsNet.QuantityValue)" /> public static Density KilopoundsPerCubicFoot <T>(this T value) => Density.FromKilopoundsPerCubicFoot(Convert.ToDouble(value));
public ActionResult Properties(bool?setWithResistance = null) { SetPropertiesModel viewModel = new SetPropertiesModel() { Layout = new LayoutModel("Set properties"), Quantities = new SetPropertiesQuantitiesModel() { InitialVelocity = 15.0, InitialHeight = 0, ElevationAngle = Math.PI / 4.0, GravAcceleration = GravAcceleration.GetGravAccelerationValue(GravAcceleration.GravAccelerations.Earth), FrontalArea = Math.Pow(new Length(12.9, UnitLength.Centimetre).GetBasicVal(), 2.0) * Math.PI, DragCoefficient = DragCoefficient.GetDragCoefficientValue(DragCoefficient.DragCoefficients.Sphere), Mass = 0.5, Density = Density.GetDensityValue(Density.Densities.Air), WithResistance = setWithResistance ?? false, }, RoundDigits = 6, PointsForTrajectory = 80, ShowMotionWithoutResistanceTrajectoryToo = false }; viewModel.HexColorOfTrajectory = viewModel.Quantities.WithResistance ? "#007bff" : "#6c757d"; SessionStore session = GetSession(); if (session.IsSavedProjectileMotionWithResistance()) { ProjectileMotionWithResistance savedMotion = session.GetSavedProjectileMotionWithResistance(); viewModel.Quantities.InitialVelocity = savedMotion.Settings.Quantities.V.Val; viewModel.Quantities.InitialHeight = savedMotion.Settings.Quantities.H.Val; viewModel.Quantities.ElevationAngle = savedMotion.Settings.Quantities.Α.Val; viewModel.Quantities.GravAcceleration = savedMotion.Settings.Quantities.G.Val; viewModel.Quantities.FrontalArea = savedMotion.Settings.Quantities.A.Val; viewModel.Quantities.DragCoefficient = savedMotion.Settings.Quantities.C.Val; viewModel.Quantities.Mass = savedMotion.Settings.Quantities.M.Val; viewModel.Quantities.Density = savedMotion.Settings.Quantities.Ρ.Val; viewModel.RoundDigits = savedMotion.Settings.RoundDigits; viewModel.Quantities.WithResistance = true; viewModel.PointsForTrajectory = savedMotion.Settings.PointsForTrajectory; viewModel.Quantities.InitialVelocityUnit = savedMotion.Settings.Quantities.V.Unit.Name; viewModel.Quantities.InitialHeightUnit = savedMotion.Settings.Quantities.H.Unit.Name; viewModel.Quantities.ElevationAngleUnit = savedMotion.Settings.Quantities.Α.Unit.Name; viewModel.Quantities.GravAccelerationUnit = savedMotion.Settings.Quantities.G.Unit.Name; viewModel.Quantities.FrontalAreaUnit = savedMotion.Settings.Quantities.A.Unit.Name; viewModel.Quantities.MassUnit = savedMotion.Settings.Quantities.M.Unit.Name; viewModel.Quantities.DensityUnit = savedMotion.Settings.Quantities.Ρ.Unit.Name; viewModel.ResultUnitAngle = savedMotion.Settings.Quantities.Units.Angle.Name; viewModel.ResultUnitArea = savedMotion.Settings.Quantities.Units.Area.Name; viewModel.ResultUnitGravAcceleration = savedMotion.Settings.Quantities.Units.GravAcceleration.Name; viewModel.ResultUnitLength = savedMotion.Settings.Quantities.Units.Length.Name; viewModel.ResultUnitTime = savedMotion.Settings.Quantities.Units.Time.Name; viewModel.ResultUnitVelocity = savedMotion.Settings.Quantities.Units.Velocity.Name; viewModel.TxtInfoFileName = savedMotion.Settings.TxtInfoFileName; viewModel.CsvDataFileName = savedMotion.Settings.CsvDataFileName; viewModel.PdfInfoFileName = savedMotion.Settings.PdfInfoFileName; viewModel.ChartFileName = savedMotion.Settings.ChartFileName; viewModel.HexColorOfTrajectory = savedMotion.Settings.HexColorOfTrajectory; viewModel.ShowMotionWithoutResistanceTrajectoryToo = savedMotion.Settings.ShowMotionWithoutResistanceTrajectoryToo; viewModel.Layout.Title = "Edit properties"; } else if (session.IsSavedProjectileMotion()) { ProjectileMotion savedMotion = session.GetSavedProjectileMotion(); viewModel.Quantities.InitialVelocity = savedMotion.Settings.Quantities.V.Val; viewModel.Quantities.InitialHeight = savedMotion.Settings.Quantities.H.Val; viewModel.Quantities.ElevationAngle = savedMotion.Settings.Quantities.Α.Val; viewModel.Quantities.GravAcceleration = savedMotion.Settings.Quantities.G.Val; viewModel.Quantities.WithResistance = false; viewModel.RoundDigits = savedMotion.Settings.RoundDigits; viewModel.PointsForTrajectory = savedMotion.Settings.PointsForTrajectory; viewModel.Quantities.InitialVelocityUnit = savedMotion.Settings.Quantities.V.Unit.Name; viewModel.Quantities.InitialHeightUnit = savedMotion.Settings.Quantities.H.Unit.Name; viewModel.Quantities.ElevationAngleUnit = savedMotion.Settings.Quantities.Α.Unit.Name; viewModel.Quantities.GravAccelerationUnit = savedMotion.Settings.Quantities.G.Unit.Name; viewModel.Quantities.Length = savedMotion.GetLength().Val; viewModel.Quantities.LengthUnit = savedMotion.GetLength().Unit.Name; viewModel.Quantities.MaxHeight = savedMotion.GetMaxHeight().Val; viewModel.Quantities.MaxHeightUnit = savedMotion.GetMaxHeight().Unit.Name; viewModel.Quantities.Duration = savedMotion.GetDur().Val; viewModel.Quantities.DurationUnit = savedMotion.GetDur().Unit.Name; viewModel.ResultUnitAngle = savedMotion.Settings.Quantities.Units.Angle.Name; viewModel.ResultUnitArea = savedMotion.Settings.Quantities.Units.Area.Name; viewModel.ResultUnitGravAcceleration = savedMotion.Settings.Quantities.Units.GravAcceleration.Name; viewModel.ResultUnitLength = savedMotion.Settings.Quantities.Units.Length.Name; viewModel.ResultUnitTime = savedMotion.Settings.Quantities.Units.Time.Name; viewModel.ResultUnitVelocity = savedMotion.Settings.Quantities.Units.Velocity.Name; viewModel.TxtInfoFileName = savedMotion.Settings.TxtInfoFileName; viewModel.CsvDataFileName = savedMotion.Settings.CsvDataFileName; viewModel.PdfInfoFileName = savedMotion.Settings.PdfInfoFileName; viewModel.ChartFileName = savedMotion.Settings.ChartFileName; viewModel.HexColorOfTrajectory = savedMotion.Settings.HexColorOfTrajectory; viewModel.ShowMotionWithoutResistanceTrajectoryToo = false; viewModel.Quantities.SelectedAssignmentType = savedMotion.Settings.Quantities.UsedAssignmentType; viewModel.Layout.Title = "Edit properties"; } else if (setWithResistance == null) { return(RedirectToAction(nameof(ChooseController.Neglection), "Choose")); } viewModel.Layout.Menu.SetWithResistance = viewModel.Quantities.WithResistance; viewModel.Layout.Menu.ActiveMenuItem = LayoutMenuModel.ActiveNavItem.Set; return(View(viewModel)); }
protected virtual void OnMaxValueChanged(Density? oldValue, Density? newValue) { this.SetScalarValue(ScalarMaxValueProperty, newValue); }