private void RankDemandingWindow_RankDemandingWindowClosing(object sender, DemandingRankWindowsEventArgs e) { demandedRank = e.NewRank; }
//event for closing the window for wstablishing demanded rank private void DemandingWindow_RankDemandingWindowClosing(object sender, DemandingRankWindowsEventArgs e) { demandedRankRequest = e.NewRank; IsPlayerDemandingRank = true; RankDemandedByThisPlayer = RankAndSuitNameProvider.GetRankName(e.NewRank, "pl"); }