コード例 #1
0
ファイル: DeltaCapsule.cs プロジェクト: Cdrix/SM
    void RestartDeltaRouter(Vector3 newIni = new Vector3())
    {
        bucketCheckPoints.Clear();
        //GameScene.print("One Recursion on Delta Routimng");

        //will change _iniPos value if newIni was specified
        if (newIni != new Vector3())
        {
            _iniPos = newIni;
        }

        _router1     = new Router();
        _router2     = new Router();
        _router3     = new Router();
        _deltaRouter = null;
        _deltaRouter = new DeltaRouter();

        //since was already used for the initial structure for recursion is set to Default value so is not consider
        //for router.cs
        _iniBehindDoor = new Vector3();

        DestroyDebuger();
    }
コード例 #2
0
ファイル: DeltaCapsule.cs プロジェクト: Cdrix/SM
 private void Init()
 {
     //GameScene.print("Init()  DeltaRouting ");
     _finalRouter = new Router();
     _deltaRouter = new DeltaRouter(_iniPos, _finPos, _person);
 }