/// <summary> /// ユーザを削除します<br /> /// </summary> /// /// <returns>IEnumerator</returns> /// <param name="callback">コールバックハンドラ</param> /// <param name="request">リクエストパラメータ</param> public IEnumerator DeleteUser( Request.DeleteUserRequest request, UnityAction <AsyncResult <Result.DeleteUserResult> > callback ) { var task = new DeleteUserTask(request, callback); return(Gs2RestSession.Execute(task)); }
public object GET(DeleteUserTask Request) { try { return(_taskBll.DeleteTask(Request.Id)); } catch (Exception e) { return("Error"); } }