public SpiritGem( Serial serial ) : base( serial ) { //On server restart the timer is reset to 120 seconds which ensures that the item actually decays. //This is inaccurate but this way we don't have to save the value and restore it. m_TimeLeft = DELETE_AFTER_SECONDS; m_Timer = new DeleteTimer(this); }
/// <summary> /// Resets the MyProgramsDefault controls. (For use if the user selects another program mid-edit). /// </summary> private void CancelProgramEditing() { if (InvokeRequired) { Invoke(new CancelEditingDelegate(CancelProgramEditing)); } else { // Re-enables the 'Create Program' button. ButtonCreateProgram.Enabled = true; // Disables all MyProgramsDefault controls to prevent editing. SetControls(false); DeleteTimer.Stop(); _secondCounter = 3; ButtonDeleteProgram.Text = "Delete Program (3)"; ButtonDeleteProgram.Enabled = false; // Resets the btnEditSave text value to 'Edit Program'. ButtonEditProgram.Text = "Edit Program"; // Enables the Manage Program button. ButtonManageProgram.Enabled = true; } }
public void RemoveInstance() { foreach (Mobile m in World.Mobiles.Values) { if (m.Player && (m.Map == this || m.LogoutMap == this)) { if (m.NetState != null) { m.MoveToWorld(m_ReturnPoint, m_ReturnMap); } else { m.LogoutMap = m_ReturnMap; m.LogoutLocation = m_ReturnPoint; } } } if (m_DeleteTimer != null) { m_DeleteTimer.Stop(); m_DeleteTimer = null; } Delete(); }
public SpiritGem() : base(0x1EA7) { Weight = 5; Hue = 1159; m_TimeLeft = DELETE_AFTER_SECONDS; m_Timer = new DeleteTimer(this); }
public SpiritGem(Serial serial) : base(serial) { //On server restart the timer is reset to 120 seconds which ensures that the item actually decays. //This is inaccurate but this way we don't have to save the value and restore it. m_TimeLeft = DELETE_AFTER_SECONDS; m_Timer = new DeleteTimer(this); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 4: FailedLockpick = reader.ReadBool(); _Quality = (ChestQuality)reader.ReadInt(); DigTime = reader.ReadDateTime(); AncientGuardians = reader.ReadStrongMobileList(); goto case 3; case 3: FirstOpenedByOwner = reader.ReadBool(); TreasureMap = reader.ReadItem() as TreasureMap; goto case 2; case 2: { Guardians = reader.ReadStrongMobileList(); Temporary = reader.ReadBool(); goto case 1; } case 1: { Owner = reader.ReadMobile(); goto case 0; } case 0: { Level = reader.ReadInt(); DeleteTime = reader.ReadDeltaTime(); m_Lifted = reader.ReadStrongItemList(); if (version < 2) { Guardians = new List <Mobile>(); } break; } } if (!Temporary) { Timer = new DeleteTimer(this, DeleteTime); Timer.Start(); } else { Delete(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); Timer deleteTimer = new DeleteTimer(this); deleteTimer.Start(); }
public HolyHandGrenade() : base(0xE73) { Name = "Holy Hand Grenade of Antioch"; Weight = 10.0; Hue = 1717; m_DeleteTimer = new DeleteTimer(this); m_TimeLeft = 600; }
public KrofinBOMB() : base(0x0F04) { Name = "A Handmade Krofin Bomb"; Weight = 20.0; Hue = 1175; m_DeleteTimer = new DeleteTimer(this); m_TimeLeft = 300; }
private void StartDeleteGate(BBTravelEnd gate) { if (gate != null) { Delete_Timer = new DeleteTimer(gate); Delete_Timer.Start(); } }
public KrofinBOMB() : base( 0x0F04 ) { Name = "A Handmade Krofin Bomb"; Weight = 20.0; Hue = 1175; m_DeleteTimer = new DeleteTimer( this ); m_TimeLeft = 300; }
public HolyHandGrenade() : base( 0xE73 ) { Name = "Holy Hand Grenade of Antioch"; Weight = 10.0; Hue = 1717; m_DeleteTimer = new DeleteTimer( this ); m_TimeLeft = 600; }
public SpiritGem() : base( 0x1EA7 ) { Weight = 5; Name = "a spirit gem"; Hue = 1159; m_TimeLeft = DELETE_AFTER_SECONDS; m_Timer = new DeleteTimer(this); }
public DungPile() : base(0x913) { Hue = Utility.RandomList(2308, 2309, 2310, 2311, 2312, 2313, 2314, 2315, 2316, 2317, 2318, 42); Name = "a pile of dung"; Timer deleteTimer = new DeleteTimer(this); deleteTimer.Start(); }
private void ResetTimer() { if (m_Timer != null) { m_Timer.Stop(); m_Timer = null; } m_Timer = new DeleteTimer(this, DateTime.Now + TimeSpan.FromMinutes(m_DeleteMinutes)); m_Timer.Start(); }
private void ResetTimer() { if (m_Timer != null) { m_Timer.Stop(); m_Timer = null; } // auto delete after 10 minutes? m_Timer = new DeleteTimer(this, DateTime.Now + TimeSpan.FromMinutes(10)); m_Timer.Start(); }
public BaseInstance(Map map, string name, Point3D retloc, Map retmap, DateTime exp) : base(map, name, MapRules.FeluccaRules) { m_ExpireDate = exp; m_ReturnPoint = retloc; m_ReturnMap = retmap; if (m_ExpireDate < DateTime.MaxValue) { m_DeleteTimer = new DeleteTimer(this, m_ExpireDate - DateTime.UtcNow); m_DeleteTimer.Start(); } }
public BaseInstance(Map map, string name, Point3D retloc, Map retmap, DateTime exp) : base( map, name, MapRules.FeluccaRules ) { m_ExpireDate = exp; m_ReturnPoint = retloc; m_ReturnMap = retmap; if ( m_ExpireDate < DateTime.MaxValue ) { m_DeleteTimer = new DeleteTimer(this, m_ExpireDate - DateTime.UtcNow); m_DeleteTimer.Start(); } }
private void DeleteTimer_Tick(object sender, EventArgs e) { ButtonDeleteProgram.Text = String.Format("Delete Program ({0})", --_secondCounter); if (_secondCounter == 0) { DeleteTimer.Stop(); _secondCounter = 3; ButtonDeleteProgram.Enabled = true; ButtonDeleteProgram.Text = "Delete Program"; } }
public SmallMobViewModel(NPC npc) : base(npc) { NPC = npc; WindowManager.BossWindow.VM.NpcListChanged += () => N(nameof(Compact)); NPC.PropertyChanged += OnPropertyChanged; NPC.DeleteEvent += () => { WindowManager.BossWindow.VM.RemoveMe(NPC, Delay); DeleteTimer.Start(); }; }
public TreasureMapChest(Mobile owner, int level, bool temporary) : base(0xE40) { Owner = owner; Level = level; DeleteTime = DateTime.UtcNow + TimeSpan.FromHours(3.0); Temporary = temporary; Guardians = new List <Mobile>(); AncientGuardians = new List <Mobile>(); Timer = new DeleteTimer(this, DeleteTime); Timer.Start(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_ExpireDate = reader.ReadDeltaTime(); m_ReturnPoint = reader.ReadPoint3D(); m_ReturnMap = reader.ReadMap(); m_DestPoint = reader.ReadPoint3D(); m_DestMap = reader.ReadMap(); if (m_ExpireDate < DateTime.MaxValue) { m_DeleteTimer = new DeleteTimer(this, m_ExpireDate - DateTime.UtcNow); m_DeleteTimer.Start(); } }
public void RemoveInstance() { foreach ( Mobile m in World.Mobiles.Values ) { if ( m.Player && (m.Map == this || m.LogoutMap == this) ) { if ( m.NetState != null ) m.MoveToWorld( m_ReturnPoint, m_ReturnMap ); else { m.LogoutMap = m_ReturnMap; m.LogoutLocation = m_ReturnPoint; } } } if ( m_DeleteTimer != null ) { m_DeleteTimer.Stop(); m_DeleteTimer = null; } Delete(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize(reader); int version = reader.ReadInt(); m_ExpireDate = reader.ReadDeltaTime(); m_ReturnPoint = reader.ReadPoint3D(); m_ReturnMap = reader.ReadMap(); m_DestPoint = reader.ReadPoint3D(); m_DestMap = reader.ReadMap(); if ( m_ExpireDate < DateTime.MaxValue ) { m_DeleteTimer = new DeleteTimer( this, m_ExpireDate - DateTime.UtcNow ); m_DeleteTimer.Start(); } }
private void ButtonEditProgram_Click(object sender, EventArgs e) { string programid = LabelProgramName.Text.Split('(', ')')[1]; // Checks the text value of the btnEditSave button. if (ButtonEditProgram.Text == "Edit Program") { // Sets the $SESSION['Programid'] to the selected Programid. Thread tSelectProgram = new Thread(PrepareProgramThreaded); tSelectProgram.Start(programid); DeleteTimer.Start(); // Enables all the controls to allow modification. SetControls(true); // Disables the 'Create Program' button. ButtonCreateProgram.Enabled = false; // Shows the current character count/limit of the program name/description textboxes. LabelProgramName.Text = String.Format("Program Name ({0}) - ({1}/25):", programid, TextBoxProgramName.TextLength); LabelProgramDescription.Text = String.Format("Program Description ({0}/500):", TextBoxProgramDescription.TextLength); // Changes the button text and disables it until the program is modified. ButtonEditProgram.Text = "Cancel Editing"; } else if (ButtonEditProgram.Text == "Save Changes") { // Disables all the controls to prevent modification. SetControls(false); DeleteTimer.Stop(); _secondCounter = 3; ButtonDeleteProgram.Enabled = false; ButtonDeleteProgram.Text = "Delete Program (3)"; // Disables the btnEditSave button. ButtonEditProgram.Enabled = false; // Resets the program description label. LabelProgramDescription.Text = "Program Description:"; string programDescription = TextBoxProgramDescription.Text.Replace(Environment.NewLine, "<br>"); // ProgramDetails = { ProgramName, ProgramVersion, AutoUpdateBOOL, ProgramDescription, Programid } string[] programDetails = { TextBoxProgramName.Text, LabelVersion.Text.Replace("Version: ",String.Empty), programDescription, programid }; // Updates the database with the new program details on a seperate thread. Thread updateProgramThread = new Thread(UpdateProgram); updateProgramThread.Start(programDetails); } else { // Disables all the controls to prevent modification. SetControls(false); // Resets the program name/description labels if the user cancels editing. LabelProgramName.Text = String.Format("Program Name ({0}):", programid); LabelProgramDescription.Text = "Program Description:"; // Resets the text of the btnEditSave button. ButtonEditProgram.Text = "Edit Program"; DeleteTimer.Stop(); _secondCounter = 3; ButtonDeleteProgram.Enabled = false; ButtonDeleteProgram.Text = "Delete Program (3)"; ButtonManageProgram.Enabled = true; ButtonCreateProgram.Enabled = true; } }
public override bool OnDragDrop(Mobile m, Item t) { if (m_Done) { return(false); } Container pack = Backpack; if (t is BaseClothing) { Emote("*Puts the clothing on*"); pack.DropItem(t); AddItem(t); return(true); } if (t is Food) { Emote("*Eats the food*"); PlaySound(Utility.Random(0x3A, 3)); pack.DropItem(t); AddItem(t); return(true); } if (t is Gold) { if (CheckTeachingMatch(m)) { if (Teach(m_Teaching, m, t.Amount, true)) { t.Delete(); return(true); } } pack.DropItem(t); // Karma gain is 1% of gold with max gain of 25 int newKarma = (t.Amount > 2500) ? 25 : (t.Amount / 100); Titles.AwardKarma(m, newKarma, true); Direction = GetDirectionTo(m.Location); Animate(32, 5, 1, true, false, 0); // Bow if (t.Amount < 50) { Say("Thanks."); } else if ((t.Amount >= 50) && (t.Amount < 100)) { Say("Thank you for the gold!"); } else if ((t.Amount >= 100) && (t.Amount < 500)) { Say("Thank you! The pockets are nice and heavy now!"); } else if ((t.Amount >= 500) && (t.Amount < 1000)) { Say("What a generous sum of gold! Thank you!"); } else if ((t.Amount >= 1000) && (t.Amount < 5000)) { Say("I owe you my life! Without this money I could not feed or clothe my children!"); } else { Say("I am no longer a pauper!"); // t.Amount >= 5000 } if (TotalGold > 5000) { DeleteTimer d = new DeleteTimer(this, m); d.Start(); } return(true); } Say("eh? Whats this for?"); return(false); }
protected override void OnNpcDelete() { WindowManager.ViewModels.NpcVM.RemoveNPC(NPC, Delay); DeleteTimer.Start(); }