public static void DeleteCharacter() { DeleteCharacter P = new DeleteCharacter { CharacterIndex = MirScenes.SceneFunctions.DeleteIndex, }; Network.Enqueue(P); }
public void CheckForDeletedCharacters() { for (int n = 0; n < Characters.Count; n++) { if (CanDelete(n)) { // Invoca o evento e remove o personagem. DeleteCharacter?.Invoke(Characters[n].AccountId, Characters[n].CharacterId); // Remove da lista? Characters.RemoveAt(n); } } }
public void OnDeleteCharacter(IncomingPacket packet) { DeleteCharacter request = new DeleteCharacter(packet); Account account = ClusterServer.LoginDatabase.Accounts[this.Username]; if (request.Password == request.PasswordConfirmation) { CharacterSlot slot = ClusterServer.ClusterDatabase.CharacterSlots.FirstOrDefault(s => s.CharacterId == request.CharacterId && s.AccountId == account.Id); if (slot != null) { ClusterServer.ClusterDatabase.DeleteCharacterSlot(slot); SharpFly_Utility_Library.Database.ClusterDatabase.Queries.CharacterSlot.Instance.DeleteCharacterSlot(slot); } } SendCharacterList(0); }
public MainPage() { MAINPAGE = this; ApplicationViewTitleBar titleBar = ApplicationView.GetForCurrentView().TitleBar; titleBar.BackgroundColor = Colors.Black; titleBar.ForegroundColor = Colors.White; titleBar.ButtonBackgroundColor = Colors.Black; titleBar.ButtonForegroundColor = Colors.White; titleBar.InactiveBackgroundColor = Colors.Black; titleBar.InactiveForegroundColor = App.Colors.BUTTON_CLICK.Color; titleBar.ButtonInactiveBackgroundColor = Colors.Black; titleBar.ButtonHoverBackgroundColor = App.Colors.BUTTON_IDLE_LEFT.Color; titleBar.ButtonHoverForegroundColor = Colors.White; InitializeComponent(); NavCharacter.SetPageType(PageType.CHARACTER); NavBase.SetPageType(PageType.BASE); NavCombat.SetPageType(PageType.COMBAT); NavSkills.SetPageType(PageType.SKILLS); NavFeats.SetPageType(PageType.FEATS); NavInventory.SetPageType(PageType.INVENTORY); NavSpells.SetPageType(PageType.SPELLS); NavParty.SetPageType(PageType.PARTY); NavSettings.SetPageType(PageType.SETTINGS); NavSettings1.SetPageType(PageType.SETTINGS); NewCharacter.SetLoadType(LoadType.NEW); LoadCharacter.SetLoadType(LoadType.LOAD); DeleteCharacter.SetLoadType(LoadType.DELETE); SortOptions.SetLoadType(LoadType.SORT); NavCharactersMenu.SetLoadType(LoadType.MENU); LoadCharacters(); //ChangePage(NavCharacter); }
public static void DeleteCharacter(DeleteCharacter P) { switch (P.Result) { case 0: SceneFunctions.ShowMessage("An error occured when trying delete your character."); break; case 1: SceneFunctions.ShowMessage("Deleting characters is currently disabled."); break; case 2: SceneFunctions.ShowMessage("The character you selected does not exist.\n Contact a GM for assistance."); break; case 3: for (int I = 0; I < SelectScene.CharacterList.Count; I++) { if (SelectScene.CharacterList[I].Index == SceneFunctions.DeleteIndex) { SelectScene.CharacterList.RemoveAt(I); break; } } SelectScene.UpdateSelectButtons(); SceneFunctions.ShowMessage("Your character was deleted successfully."); break; #if DEBUG default: throw new NotImplementedException(); #endif } }
public async Task <IActionResult> Delete([FromBody] DeleteCharacter command) { await _commandDispatcher.DispatchAsync(command); return(NoContent()); }
public bool Execute(JHSNetworkMessage netMsg) { if (DbManager == null) { DbManager = AccountManager.Instance; } DeleteCharacter packet = netMsg.ReadMessage <DeleteCharacter>(); if (packet != null) { uint connectionId = netMsg.conn.connectionId; AccountOBJ user = DbManager.GetOnlineByConnectionId(connectionId); if (user != null) { lock (user) { if (user.Skins.Count <= 1) { netMsg.conn.Send(NetworkConstants.DELETE_CHARACTER, new DeleteCharacterResponse() { STATUS = NOT_DELETE_LAST_CHARACTER }); return(true); } CharacterOBJ character = user.GetPlayer(packet.PlayerId); if (character != null) { ConfiModel model = ConfigManager.GetModel(character.SkinId); if (model == null) { netMsg.conn.Send(NetworkConstants.DELETE_CHARACTER, new DeleteCharacterResponse() { STATUS = ITEM_CONFIG_WRONG }); return(true); } uint playerId = character.PlayerId; if (DbService.RemoveEntity(character.GetEntity()) && user.Skins.Remove(playerId)) { user.Silver += model.SilverPrice; user.ResetNotification(); DbService.SubmitUpdate2Queue(user); netMsg.conn.Send(NetworkConstants.DELETE_CHARACTER, new DeleteCharacterResponse() { STATUS = SUCCESS, PlayerId = playerId, Gold = (uint)user.Gold, Silver = (uint)user.Silver }); } else { netMsg.conn.Send(NetworkConstants.DELETE_CHARACTER, new DeleteCharacterResponse() { STATUS = PLAYER_NOT_FOUND }); } } else { netMsg.conn.Send(NetworkConstants.DELETE_CHARACTER, new DeleteCharacterResponse() { STATUS = PLAYER_NOT_FOUND }); } } } } return(true); }
private void OnDeleteConfirmed() { DeleteCharacter?.Invoke(this.deleting.Character); OnDeleteCancelled(); }
void Start() { deleteCharacter = new DeleteCharacter(DeleteCharacterResponse); }
/// <inheritdoc /> public void HandlePacket(Player player, Span <byte> packet) { DeleteCharacter message = packet; this.deleteCharacterAction.DeleteCharacter(player, message.Name, message.SecurityCode); }