private void stateInitializationCodeActivity_ExecuteCode(object sender, EventArgs e) { Log.LogVerbose("RefreshWorkflow", "Start refresh workflow for '{0}' function", RefreshFunction.Method.Name); DelayActivity delayActivity = (DelayActivity)this.GetActivityByName("delayActivity"); delayActivity.TimeoutDuration = TimeSpan.FromSeconds(Delay); }
public WorkFlowIfElse() { IfElseActivity ifelse_activity = new IfElseActivity(); IfElseBranchActivity branch1 = new IfElseBranchActivity(); CodeCondition ifelse_condition1 = new CodeCondition(); DelayActivity delay_activity = new DelayActivity(); CodeActivity code_branch1 = new CodeActivity(); CodeActivity code_branch2 = new CodeActivity(); branch2 = new IfElseBranchActivity(); delay_activity.Name = "DelayActivity"; delay_activity.TimeoutDuration = TimeSpan.Parse("00:00:05"); delay_activity.InitializeTimeoutDuration += new EventHandler(DelayActivity_InitializeTimeoutDuration); code_branch1.Name = "Code1"; code_branch2.Name = "Code2"; code_branch1.ExecuteCode += new EventHandler(ExecuteCode1); code_branch2.ExecuteCode += new EventHandler(ExecuteCode2); branch1.Activities.Add(code_branch1); branch2.Activities.Add(code_branch2); ifelse_condition1.Condition += new EventHandler <ConditionalEventArgs> (IfElseCondition1); branch1.Condition = ifelse_condition1; ifelse_activity.Activities.Add(branch1); ifelse_activity.Activities.Add(branch2); Activities.Add(delay_activity); Activities.Add(ifelse_activity); }
private void stateInitializationCodeActivity_ExecuteCode(object sender, EventArgs e) { DelayActivity delayActivity = (DelayActivity)this.GetActivityByName("delayActivity"); delayActivity.TimeoutDuration = TimeSpan.FromSeconds(Delay); LoggingService.LogVerbose("FeedAggregator", string.Format("Start RefressWorkfwow")); }
private void InitializeComponent() { this.CanModifyActivities = true; this.code1 = new System.Workflow.Activities.CodeActivity(); this.delay1 = new System.Workflow.Activities.DelayActivity(); this.code2 = new System.Workflow.Activities.CodeActivity(); // // code1 // this.code1.Name = "code1"; this.code1.ExecuteCode += new System.EventHandler(this.OnCode1ExecuteCode); // // delay1 // this.delay1.Name = "delay1"; this.delay1.TimeoutDuration = System.TimeSpan.Parse("00:00:05"); // // code2 // this.code2.Name = "code2"; this.code2.ExecuteCode += new System.EventHandler(this.OnCode2ExecuteCode); // // DelayWorkflow // this.Activities.Add(this.code1); this.Activities.Add(this.delay1); this.Activities.Add(this.code2); this.Name = "PersistenceServicesWorkflow"; this.CanModifyActivities = false; }
private void ACKDelay_InitializeTimeoutDuration(object sender, EventArgs e) { DelayActivity delay = sender as DelayActivity; if (delay != null) { delay.TimeoutDuration = new TimeSpan(0, 10, 0); } }
public void InitTwice() { DelayActivity da = new DelayActivity(); CorrelationToken ct = new CorrelationToken(); List <CorrelationProperty> properties = new List <CorrelationProperty> (); ct.Initialize(da, properties); ct.Initialize(da, properties); }
public void Initialize() { DelayActivity da = new DelayActivity(); CorrelationToken ct = new CorrelationToken(); List <CorrelationProperty> properties = new List <CorrelationProperty> (); ct.Initialize(da, properties); Assert.AreEqual(true, ct.Initialized, "C3#1"); }
private void AddOrderOnHoldState() { // Get a reference to the WorkflowInstance for the selected workflow WorkflowInstance instance = this.runtime.GetWorkflow(this.GetSelectedWorkflowInstanceID()); // Get a reference to the root activity for the workflow Activity root = instance.GetWorkflowDefinition(); // Create a new instance of the WorkflowChanges class for managing // the in-memory changes to the workflow WorkflowChanges changes = new WorkflowChanges(root); // Create a new State activity to the workflow StateActivity orderOnHoldState = new StateActivity(); orderOnHoldState.Name = "OrderOnHoldState"; // Add a new EventDriven activity to the State EventDrivenActivity eventDrivenDelay = new EventDrivenActivity(); eventDrivenDelay.Name = "DelayOrderEvent"; orderOnHoldState.Activities.Add(eventDrivenDelay); // Add a new Delay, initialized to 5 seconds DelayActivity delayOrder = new DelayActivity(); delayOrder.Name = "delayOrder"; delayOrder.TimeoutDuration = new TimeSpan(0, 0, 5); eventDrivenDelay.Activities.Add(delayOrder); // Add a new SetState to the OrderOpenState SetStateActivity setStateOrderOpen = new SetStateActivity(); setStateOrderOpen.TargetStateName = "OrderOpenState"; eventDrivenDelay.Activities.Add(setStateOrderOpen); // Add the OnHoldState to the workflow changes.TransientWorkflow.Activities.Add(orderOnHoldState); // Apply the changes to the workflow instance try { instance.ApplyWorkflowChanges(changes); } catch (WorkflowValidationFailedException) { // New state has already been added MessageBox.Show("On Hold state has already been added to this workflow."); } }
public void Test___Method_Stop___Status_Created() { var testee = new DelayActivity() { Duration = new AnyVariable <int>() { Value = 1000 } }; testee.Stop(); Assert.AreEqual(ActivityStatus.Stopped, testee.Status); }
public async Task Test___Method_Start___Status_Created() { var testee = new DelayActivity() { Duration = new AnyVariable <int>() { Value = 1000 } }; await testee.Start(); Assert.AreEqual(ActivityStatus.Completed, testee.Status); }
public async Task Test___Method_Stop___Status_Executing() { var testee = new DelayActivity() { Duration = new AnyVariable <int>() { Value = 10000 } }; var task = testee.Start(); Assert.AreEqual(ActivityStatus.Executing, testee.Status); Thread.Sleep(1000); testee.Stop(); await task; Assert.AreEqual(ActivityStatus.Stopped, testee.Status); }
public SimpleWorkFlowDelay() { CanModifyActivities = true; CodeCondition codecondition1 = new CodeCondition(); BackUpFile = new CodeActivity(); WhileFilesToBackup = new WhileActivity(); DelaySystemReady = new DelayActivity(); BackUpFile.ExecuteCode += new EventHandler(BackUpFile_ExecuteCode); WhileFilesToBackup.Activities.Add(BackUpFile); codecondition1.Condition += new EventHandler <ConditionalEventArgs>(MoreFiles); WhileFilesToBackup.Condition = codecondition1; DelaySystemReady.TimeoutDuration = TimeSpan.Parse("00:00:02"); Activities.Add(DelaySystemReady); Activities.Add(WhileFilesToBackup); Name = "SimpleWorkFlowDelay"; CanModifyActivities = false; }
// Start is called before the first frame update void Start() { GlobalStorage.LoadSpriteDictionary(); this.SelectedCategory = GlobalStorage.CurrentCategory; if (btnBack != null && btnBack.GetComponent <CommonButton>() != null) { btnBack.GetComponent <CommonButton>().SetCallback(() => { this.BtnBackClicked(); }); } if (categoryTitle != null) { categoryTitle.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(string.Format(@"images/category-title-{0}", this.SelectedCategory)); } // Ensure the first Stage var stage101 = GlobalStorage.LoadRecord(101); if (stage101 == null) { stage101 = StageRecord.Create(101); GlobalStorage.SaveRecord(stage101); } // Play animation to show title and pre activityManager = this.gameObject.GetComponent <ActivityManager>(); if (activityManager == null) { return; } activityManager.Initialize(false); var moveTo = categoryTitle.AddComponent <MoveTo>(); moveTo.Initialize(new Vector2(0, 5.5f), 0.6f); var delay = new DelayActivity(0.5f); activityManager.PushActivity(delay); var bundle = new BundleActivity(); for (int i = 0; i < 9; i++) { GameObject previewAnchor = this.previewAnchors[i]; GameObject preview = GameObject.Instantiate(StagePreviewPrefab); // preview.transform.parent = previewAnchor.transform; preview.transform.localPosition = previewAnchor.transform.position; preview.transform.localScale = new Vector3(1.5f, 1.5f, 1); var renderer = preview.GetComponent <StagePreviewRenderer>(); int stageId = this.SelectedCategory * 100 + i + 1; renderer.Initialize(stageId); renderer.SetCallback((stage) => { this.EnterStage(stage); }); var fadeIn = new FadeInActivity(preview, 0.6f); fadeIn.InitObject(); bundle.AddActivity(fadeIn); } activityManager.PushActivity(bundle); }
private void InitializeComponent() { Console.WriteLine("1"); CanModifyActivities = true; CodeCondition codecondition1 = new CodeCondition(); CodeCloseMailProgram2 = new CodeActivity(); CodeCloseMailProgram3 = new CodeActivity(); DelayWaitForSentMail2 = new DelayActivity(); DelayWaitForSentMail3 = new DelayActivity(); PrepareMail2 = new CodeActivity(); PrepareMail3 = new CodeActivity(); CodeCloseMailProgram1 = new CodeActivity(); DelayWaitForSentMail1 = new DelayActivity(); CodePrepareMail1 = new CodeActivity(); SeqSendMail2 = new SequenceActivity(); SeqSendMail1 = new SequenceActivity(); SeqSendMail3 = new SequenceActivity(); TerminateFinishNoNeedToReadMail = new TerminateActivity(); Parallel = new ParallelActivity(); IfElseBranchActivityNoNeed = new IfElseBranchActivity(); IfElseBranchActivityNeedToSendMail = new IfElseBranchActivity(); NeedToSendMail = new IfElseActivity(); PrepareMail3.Name = "PrepareMail3"; PrepareMail3.ExecuteCode += new EventHandler(PrepareMail3_ExecuteCode); CodeCloseMailProgram3.Name = "CodeCloseMailProgram3"; CodeCloseMailProgram3.ExecuteCode += new EventHandler(CodeCloseMailProgram3_ExecuteCode); DelayWaitForSentMail3.Name = "DelayWaitForSentMail3"; DelayWaitForSentMail3.TimeoutDuration = TimeSpan.Parse("00:00:03"); CodeCloseMailProgram2.Name = "CodeCloseMailProgram2"; CodeCloseMailProgram2.ExecuteCode += new EventHandler(CodeCloseMailProgram2_ExecuteCode); DelayWaitForSentMail2.Name = "DelayWaitForSentMail2"; DelayWaitForSentMail2.TimeoutDuration = TimeSpan.Parse("00:00:02"); PrepareMail2.Name = "PrepareMail2"; PrepareMail2.ExecuteCode += new EventHandler(PrepareMail2_ExecuteCode); CodeCloseMailProgram1.Name = "CodeCloseMailProgram1"; CodeCloseMailProgram1.ExecuteCode += new EventHandler(CodeCloseMailProgram_ExecuteCode); DelayWaitForSentMail1.Name = "DelayWaitForSentMail1"; DelayWaitForSentMail1.TimeoutDuration = TimeSpan.Parse("00:00:05"); CodePrepareMail1.Name = "CodePrepareMail1"; CodePrepareMail1.ExecuteCode += new EventHandler(CodeActivity1_ExecuteCode); SeqSendMail2.Activities.Add(PrepareMail2); SeqSendMail2.Activities.Add(DelayWaitForSentMail2); SeqSendMail2.Activities.Add(CodeCloseMailProgram2); SeqSendMail2.Name = "SeqSendMail2"; SeqSendMail3.Activities.Add(PrepareMail3); SeqSendMail3.Activities.Add(DelayWaitForSentMail3); SeqSendMail3.Activities.Add(CodeCloseMailProgram3); SeqSendMail3.Name = "SeqSendMail3"; SeqSendMail1.Activities.Add(CodePrepareMail1); SeqSendMail1.Activities.Add(DelayWaitForSentMail1); SeqSendMail1.Activities.Add(CodeCloseMailProgram1); SeqSendMail1.Name = "SeqSendMail1"; TerminateFinishNoNeedToReadMail.Name = "TerminateFinishNoNeedToReadMail"; Parallel.Activities.Add(SeqSendMail1); Parallel.Activities.Add(SeqSendMail2); Parallel.Activities.Add(SeqSendMail3); Parallel.Name = "Parallel"; IfElseBranchActivityNoNeed.Activities.Add(TerminateFinishNoNeedToReadMail); IfElseBranchActivityNoNeed.Name = "IfElseBranchActivityNoNeed"; IfElseBranchActivityNeedToSendMail.Activities.Add(Parallel); codecondition1.Condition += new EventHandler <ConditionalEventArgs>(IfElseCondition); IfElseBranchActivityNeedToSendMail.Condition = codecondition1; IfElseBranchActivityNeedToSendMail.Name = "IfElseBranchActivityNeedToSendMail"; NeedToSendMail.Activities.Add(IfElseBranchActivityNeedToSendMail); NeedToSendMail.Activities.Add(IfElseBranchActivityNoNeed); NeedToSendMail.Name = "NeedToSendMail"; Activities.Add(NeedToSendMail); Name = "IfElseParalellWorkFlow"; CanModifyActivities = false; }
private void InitializeComponent() { CanModifyActivities = true; CodeCondition codecondition1 = new CodeCondition(); ProofReadSetStateQualityNotOK = new SetStateActivity(); ProofReadSetStateQualityOK = new SetStateActivity(); ProofReadElseBranchActivity2 = new IfElseBranchActivity(); ProofReadElseBranch = new IfElseBranchActivity(); PrintFinalizationCode = new CodeActivity(); PrintSetState = new SetStateActivity(); PrintCode = new CodeActivity(); PrintDelay = new DelayActivity(); ProofReadIfElse = new IfElseActivity(); ProofReadDelay = new DelayActivity(); CreateInitCode = new CodeActivity(); DocumentSetState = new SetStateActivity(); CodeDocument = new CodeActivity(); CreateDelay = new DelayActivity(); PrintFinalization = new StateFinalizationActivity(); PrintEventDriven = new EventDrivenActivity(); ProofReadEventDriven = new EventDrivenActivity(); CreateInitialization = new StateInitializationActivity(); CreateDriven = new EventDrivenActivity(); End = new StateActivity(); Print = new StateActivity(); ProofRead = new StateActivity(); Create = new StateActivity(); // ProofReadSetStateQualityNotOK ProofReadSetStateQualityNotOK.Name = "ProofReadSetStateQualityNotOK"; ProofReadSetStateQualityNotOK.TargetStateName = "Print"; // ProofReadSetStateQualityOK ProofReadSetStateQualityOK.Name = "ProofReadSetStateQualityOK"; ProofReadSetStateQualityOK.TargetStateName = "End"; // ProofReadElseBranchActivity2 ProofReadElseBranchActivity2.Activities.Add(ProofReadSetStateQualityNotOK); ProofReadElseBranchActivity2.Name = "ProofReadElseBranchActivity2"; // ProofReadElseBranch ProofReadElseBranch.Activities.Add(ProofReadSetStateQualityOK); codecondition1.Condition += new EventHandler <ConditionalEventArgs> (ProofReadIfElseConditionFunction); ProofReadElseBranch.Condition = codecondition1; ProofReadElseBranch.Name = "ProofReadElseBranch"; // PrintFinalizationCode PrintFinalizationCode.Name = "PrintFinalizationCode"; PrintFinalizationCode.ExecuteCode += new EventHandler(PrintFinalizationCodeFunction); // PrintSetState PrintSetState.Name = "PrintSetState"; PrintSetState.TargetStateName = "End"; // PrintCode PrintCode.Name = "PrintCode"; PrintCode.ExecuteCode += new EventHandler(PrintCodeFunction); // PrintDelay PrintDelay.Name = "PrintDelay"; PrintDelay.TimeoutDuration = TimeSpan.Parse("00:00:02"); // ProofReadIfElse ProofReadIfElse.Activities.Add(ProofReadElseBranch); ProofReadIfElse.Activities.Add(ProofReadElseBranchActivity2); ProofReadIfElse.Description = "Quality is OK?"; ProofReadIfElse.Name = "ProofReadIfElse"; // ProofReadDelay ProofReadDelay.Name = "ProofReadDelay"; ProofReadDelay.TimeoutDuration = TimeSpan.Parse("00:00:01"); // CreateInitCode CreateInitCode.Name = "CreateInitCode"; CreateInitCode.ExecuteCode += new EventHandler(CreateInitCodeFunction); // DocumentSetState DocumentSetState.Name = "DocumentSetState"; DocumentSetState.TargetStateName = "ProofRead"; // CodeDocument CodeDocument.Name = "CodeDocument"; CodeDocument.ExecuteCode += new EventHandler(CodeDocumentFunction); // CreateDelay CreateDelay.Name = "CreateDelay"; CreateDelay.TimeoutDuration = TimeSpan.Parse("00:00:01"); // PrintFinalization PrintFinalization.Activities.Add(PrintFinalizationCode); PrintFinalization.Name = "PrintFinalization"; // PrintEventDriven PrintEventDriven.Activities.Add(PrintDelay); PrintEventDriven.Activities.Add(PrintCode); PrintEventDriven.Activities.Add(PrintSetState); PrintEventDriven.Name = "PrintEventDriven"; // ProofReadEventDriven ProofReadEventDriven.Activities.Add(ProofReadDelay); ProofReadEventDriven.Activities.Add(ProofReadIfElse); ProofReadEventDriven.Name = "ProofReadEventDriven"; // CreateInitialization CreateInitialization.Activities.Add(CreateInitCode); CreateInitialization.Name = "CreateInitialization"; // CreateDriven CreateDriven.Activities.Add(CreateDelay); CreateDriven.Activities.Add(CodeDocument); CreateDriven.Activities.Add(DocumentSetState); CreateDriven.Name = "CreateDriven"; // End End.Name = "End"; // Print Print.Activities.Add(PrintEventDriven); Print.Activities.Add(PrintFinalization); Print.Name = "Print"; // ProofRead ProofRead.Activities.Add(ProofReadEventDriven); ProofRead.Name = "ProofRead"; // Create Create.Activities.Add(CreateDriven); Create.Activities.Add(CreateInitialization); Create.Name = "Create"; // DocumentCreation Activities.Add(Create); Activities.Add(ProofRead); Activities.Add(Print); Activities.Add(End); CompletedStateName = "End"; InitialStateName = "Create"; Name = "DocumentCreation"; CanModifyActivities = false; }