コード例 #1
0
        protected override void Initialized(object state)
        {
            if (/*!Globals.IsPatching &&*/ !ProgramLog.IsOpen)
            {
                var logFile = Globals.DataPath + System.IO.Path.DirectorySeparatorChar + "server.log";
                ProgramLog.OpenLogFile(logFile);

                ProgramLog.Log("TDSM Rebind core build {0}", this.Version);

                Tools.SetWriteLineMethod(ProgramLog.Log, OnLogFinished);
                ConsoleSender.DefaultColour = ConsoleColor.Gray;
                //ConsoleSender.SetMethod((msg, r, g, b) =>
                //{
                //    Console.ForegroundColor = FromColor((byte)r, (byte)g, (byte)b);
                //    Console.WriteLine(msg);
                //});
            }

            Ops = new DataRegister(System.IO.Path.Combine(Globals.DataPath, "ops.txt"));
#if WebInterface
            WebInterface.WebPermissions.Load();
#endif
            AddCommand("platform")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Show what type of server is running TDSM")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.platform")
            .Calls(this.OperatingSystem);

            AddCommand("exit")
            .WithDescription("Stops the server")
            .WithAccessLevel(AccessLevel.CONSOLE)
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.admin")
            .Calls(this.Exit);

            AddCommand("stop")
            .WithDescription("Stops the server")
            .WithAccessLevel(AccessLevel.CONSOLE)
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.admin")
            .Calls(this.Exit);

            AddCommand("time")
            .WithDescription("Change the time of day")
            .WithAccessLevel(AccessLevel.OP)
            .WithHelpText("set <numeric time>")
            .WithHelpText("set 5:10am")
            .WithHelpText("now|?")
            .WithHelpText("day|dawn|dusk|noon|night")
            .WithPermissionNode("tdsm.time")
            .Calls(this.Time);

            AddCommand("give")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Give a player items")
            .WithHelpText("<player> <amount> <itemname:itemid> [-prefix]")
            .WithPermissionNode("tdsm.give")
            .Calls(this.Give);

            AddCommand("spawnnpc")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Spawns NPCs")
            .WithHelpText("<amount> \"<name:id>\" \"<player>\"")
            .WithPermissionNode("tdsm.spawnnpc")
            .Calls(this.SpawnNPC);

            AddCommand("tp")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Teleport a player to another player")
            .WithHelpText("<player> <toplayer> - another player")
            .WithHelpText("<player> <x> <y>")
            .WithHelpText("<toplayer>          - yourself")
            .WithHelpText("<x> <y>")
            .WithHelpText("                    - yourself to spawn")
            .WithPermissionNode("tdsm.tp")
            .Calls(this.Teleport);

            AddCommand("tphere")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Teleport a player to yourself")
            .WithHelpText("<player>")
            .WithPermissionNode("tdsm.tphere")
            .Calls(this.TeleportHere);

            AddCommand("save")
            .WithDescription("Save world and configuration data")
            .WithAccessLevel(AccessLevel.OP)
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.admin")
            .Calls(this.SaveAll);

            AddCommand("save-all")
            .WithDescription("Save world and configuration data")
            .WithAccessLevel(AccessLevel.OP)
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.admin")
            .Calls(this.SaveAll);

            //AddCommand("reload")
            //    .WithDescription(Languages.CommandDescription_ReloadConfig)
            //    .WithAccessLevel(AccessLevel.REMOTE_CONSOLE)
            //    .WithPermissionNode("tdsm.admin")
            //    .Calls(this.Reload);

            AddCommand("itemrej")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Manage item rejections")
            .WithHelpText("-add|-remove <id:name>")
            .WithHelpText("-clear")
            .WithPermissionNode("tdsm.itemrej")
            .Calls(this.ItemRejection);

            AddCommand("refresh")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Redownload the area around you from the server")
            .WithHelpText("Usage:    refresh")
            .WithPermissionNode("tdsm.refresh")
            .Calls(this.Refresh);

            AddCommand("list")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Lists online players")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.who")
            .Calls(this.List);

            AddCommand("who")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Lists online players")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.who")
            .Calls(this.List);

            AddCommand("players")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Lists online players")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.who")
            .Calls(this.OldList);

            // this is what the server crawler expects
            AddCommand("playing")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Lists online players")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.who")
            .Calls(this.OldList);

            AddCommand("online")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Lists online players")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.who")
            .Calls(this.List);

            AddCommand("me")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("3rd person talk")
            .WithHelpText("<message> - Message to display in third person.")
            //.SetDefaultUsage() //This was causing an additional "me" to be displayed in the help commmand syntax.
            .WithPermissionNode("tdsm.me")
            .Calls(this.Action);

            AddCommand("say")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Say a message from the server")
            .WithHelpText("<message>")
            .WithPermissionNode("tdsm.say")
            .Calls(this.Say);

            AddCommand("status")
            .WithDescription("Server status")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.status")
            .Calls(this.ServerStatus);

            AddCommand("kick")
            .WithDescription("Kicks a player from the server")
            .WithHelpText("<player> - Kicks the player specified.")
            .WithPermissionNode("tdsm.kick")
            .Calls(this.Kick);

            AddCommand("op")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Allows a player server operator status")
            .WithHelpText("<player> <password> - Sets the player as an operator on the server and sets the OP password for that player.")
            .WithPermissionNode("tdsm.op")
            .Calls(this.OpPlayer);

            AddCommand("deop")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Removes server operator status from a player")
            .WithHelpText("<player> - Removes server operator status from the specified player.")
            .WithPermissionNode("tdsm.deop")
            .Calls(this.DeopPlayer);

            AddCommand("oplogin")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Allows an operator to log in")
            .WithHelpText("<password> - Logs into the server as an OP.")
            .WithPermissionNode("tdsm.oplogin")
            .Calls(this.OpLogin);

            AddCommand("oplogout")
            .WithAccessLevel(AccessLevel.PLAYER)
            .WithDescription("Logs out a signed in operator.")
            .SetDefaultUsage()
            .WithPermissionNode("tdsm.oplogout")
            .Calls(this.OpLogout);

            AddCommand("spawnboss")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Spawn a boss")
            .WithHelpText("eye skeletron eater kingslime prime twins destroyer wof plantera golem retinazer spazmatism")
            .WithHelpText("eye twins -night")
            .WithHelpText("-all")
            .WithHelpText("<boss> -player <name>")
            .WithHelpText("(If no player is entered it will be a random online player)")
            .WithPermissionNode("tdsm.spawnboss")
            .Calls(this.SummonBoss);

            AddCommand("timelock")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Forces the time to stay at a certain point.")
            .WithHelpText("now")
            .WithHelpText("set day|dawn|dusk|noon|night")
            .WithHelpText("setat <time>")
            .WithHelpText("disable")
            .WithPermissionNode("tdsm.timelock")
            .Calls(this.Timelock);

            //AddCommand("heal")
            //    .WithAccessLevel(AccessLevel.OP)
            //    .WithDescription("Heals one or all players.")
            //    .WithHelpText("<player>")
            //    .WithHelpText("-all")
            //    .WithPermissionNode("tdsm.heal")
            //    .Calls(this.Heal);

            AddCommand("hardmode")
            .WithAccessLevel(AccessLevel.OP)
            .SetDefaultUsage()
            .WithDescription("Enables hard mode.")
            .WithPermissionNode("tdsm.hardmode")
            .Calls(this.HardMode);

            AddCommand("rcon")
            .WithDescription("Manage remote console access.")
            .WithAccessLevel(AccessLevel.REMOTE_CONSOLE)
            .WithHelpText("load       - reload login database")
            .WithHelpText("list       - list rcon connections")
            .WithHelpText("cut <name> - cut off rcon connections")
            .WithHelpText("ban <name> - cut off rcon connections and revoke access")
            .WithHelpText("add <name> <password> - add an rcon user")
            .WithPermissionNode("tdsm.rcon")
            .Calls(RConServer.RConCommand);

            AddCommand("npcspawning")
            .WithDescription("Turn NPC spawning on or off.")
            .WithAccessLevel(AccessLevel.OP)
            .WithHelpText("<true|false>")
            .WithPermissionNode("tdsm.npcspawning")
            .Calls(this.NPCSpawning);

            AddCommand("invasion")
            .WithDescription("Begins an invasion")
            .WithAccessLevel(AccessLevel.OP)
            .WithHelpText("goblin|frost|pirate|martian")
            .WithHelpText("-custom <npc id or name> <npc id or name> ...")
            .WithHelpText("stop|end|cancel")
            .WithPermissionNode("tdsm.invasion")
            .Calls(this.Invasion);

            AddCommand("serverlist")
            .WithDescription("Manages the heartbeat and server list")
            .WithAccessLevel(AccessLevel.OP)
            .WithHelpText("print|?              - Displays the current details")
            .WithHelpText("enable|disable       - Enable/disable the heartbeat")
            .WithHelpText("public true|false    - Allows public viewing")
            .WithHelpText("desc|name|domain     - Displays the current")
            .WithHelpText("desc <description>")
            .WithHelpText("name <name>")
            .WithHelpText("domain <domain>")
            .WithPermissionNode("tdsm.serverlist")
            .Calls(this.ServerList);

            AddCommand("var")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Experimental variable manipulation")
            .WithHelpText("<field|exec|prop> <namespace.classname> <fieldname|methodname>")
            .WithHelpText("field Terraria.Main eclipse          #Get the value")
            .WithHelpText("field Terraria.Main eclipse false    #Set the value")
            .WithPermissionNode("tdsm.var")
            .Calls(this.VariableMan);

            AddCommand("worldevent")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Start or stop an event")
            .WithHelpText("eclipse|bloodmoon|pumpkinmoon|snowmoon|slimerain")
            .WithPermissionNode("tdsm.worldevent")
            .Calls(this.WorldEvent);
#if TDSMServer
            AddCommand("maxplayers")
            .WithAccessLevel(AccessLevel.REMOTE_CONSOLE)
            .WithDescription("Set the maximum number of player slots.")
            .WithHelpText("<num> - set the max number of slots")
            .WithHelpText("<num> <num> - also set the number of overlimit slots")
            .WithPermissionNode("tdsm.maxplayers")
            .Calls(SlotManager.MaxPlayersCommand);

            AddCommand("q")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("List connections waiting in queues.")
            .WithHelpText("q")
            .WithPermissionNode("tdsm.q")
            .Calls(SlotManager.QCommand);

            AddCommand("conn")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Accept new connections.")
            .WithPermissionNode("tdsm.conn")
            .SetDefaultUsage()
            .Calls(Server.Command_AcceptConnections);
#endif
//            AddCommand("restart")
//                .WithAccessLevel(AccessLevel.OP)
//                .WithDescription("Restart the server.")
//                .WithHelpText("<no parameters>    - Restart immediately.")
//                .WithHelpText("--wait             - Wait for users to disconnect and then restart.")
//                .WithPermissionNode("tdsm.restart")
//                .Calls(this.Restart);

#if DEBUG
            AddCommand("repo")
            .WithAccessLevel(AccessLevel.OP)
            .WithDescription("Install or update plugins.")
            .WithHelpText("<status|update|install> <plugin name>")
            .WithHelpText("status -all")
            .WithHelpText("update -all")
            .WithHelpText("update \"TDSM Core Module\"")
            .WithPermissionNode("tdsm.repo")
            .Calls(this.RepositoryCommand);

            //Template for when we have more plugins
            //AddCommand("repo")
            //    .WithDescription("The tdsm update repository")
            //    .WithAccessLevel(AccessLevel.OP)
            //    .WithHelpText("status       - Displays plugins out of date")
            //    .WithHelpText("definitions  - Update NPC and Item definitions")
            //    .WithHelpText("updatetest   - Tests if your plugins are compatible with the latest TDSM")
            //    .WithHelpText("search <search params> - Browse the repository")
            //    .WithHelpText("update <plugin name>|-all  - Update a particular plugin or all")
            //    .WithHelpText("install <plugin name>  - Installs a plugin")
            //    .WithPermissionNode("tdsm.repo")
            //    .Calls(this.Repository);
#endif

            if (!DefinitionManager.Initialise())
            {
                ProgramLog.Log("Failed to initialise definitions.");
            }

            ProgramLog.Log("TDSM Rebind core enabled");
        }