public void StartPlaying(GameManager gameManager, bool isRival, int index, DefenseData defenseData) { GameManager = gameManager; IsRival = isRival; Index = index; _defenseData = defenseData; StartCoroutine(PlayingChallenge()); }
public void StartPlaying(User rivalUser, DefenseData defenseData) { _rivalUser = rivalUser; _defenseData = defenseData; CurrenctRivalHealth = _rivalUser.RoundInitHealth; enabled = true; StartCoroutine(PlayingChallenge()); }
public UploadChallenge(string challengeId, bool isWin, DefenseData myDefenseData) : base(challengeId, isWin, myDefenseData) { }