コード例 #1
0
ファイル: Sim2DClt.cs プロジェクト: bsed/Basic-Algorithms
        }// end AnnounceToServer

        /// <summary>
        /// 客户端策略加载完毕将队伍名称通知给Server服务实例
        /// </summary>
        /// <returns></returns>
        IEnumerator <ITask> AnnounceTeamNameToServer(string strTeamName)
        {
            // 使用Uri建立到Server服务实例主端口的Forwarder引用
            server.Sim2DSvrOperations serverPort = ServiceForwarder <server.Sim2DSvrOperations>(_strServerUri);
            if (serverPort == null)
            {
                yield break;
            }

            // ClientAnnounceTeamName是Server服务主端口接受的一种消息类型
            server.ClientAnnounceTeamName announce = new server.ClientAnnounceTeamName();

            // 将队伍半场和队伍名字组成“队伍半场-队伍名字”的字符串,作为要发送到Server服务实例的信息
            // 便于Server收到消息后判断该队伍名字是A队发来的还是B队发来的
            //announce.Body = new server.ClientAnnounceTeamNameRequest(ServiceInfo.Service, _halfCourt + "-" + strTeamName);
            announce.Body = new server.ClientAnnounceTeamNameRequest(AlternateContractServiceInfo[0].Service, _teamId, strTeamName);
            serverPort.Post(announce);

            // 不关心消息发出后的结果,但最好等待一下消息发送后响应端口的返回信息
            DefaultUpdateResponseType announceRsp = null;

            yield return(Arbiter.Choice(announce.ResponsePort,
                                        delegate(DefaultUpdateResponseType rsp)
            {
                announceRsp = rsp;
            },
                                        delegate(Fault f)
            {
                //LogError("Announce failed, continue announcing", f);
                Console.WriteLine("Announce failed, continue announcing team name");
                //added  20110117
                WinFormsServicePort.FormInvoke(delegate()
                {
                    _clientControlBoard.DisplayCompetitionState(string.Format("Connection failed"));
                });
                SpawnIterator <string>(_teamName, AnnounceTeamNameToServer);
            }
                                        ));

            if (announceRsp == null)
            {
                yield break;
            }
        }// end AnnounceToServer
コード例 #2
0
ファイル: Sim2DClt.cs プロジェクト: bsed/Basic-Algorithms
        }// end AnnounceToServer

        /// <summary>
        /// 当Client用户界面的Ready按钮按下之后,通知Server服务实例该队已经准备完毕。
        /// </summary>
        /// <returns></returns>
        IEnumerator <ITask> AnnounceReadyToServer()
        {
            // 每次重新Ready的时候清除策略调用异常标志 LiYoubing 20110712
            //_strategyExceptionFlag = false;

            // 使用Uri建立到Server服务实例主端口的Forwarder引用
            server.Sim2DSvrOperations serverPort = ServiceForwarder <server.Sim2DSvrOperations>(_strServerUri);
            if (serverPort == null)
            {
                yield break;
            }

            _isReady = true;

            // ClientAnnounceReady是Server服务主端口接受的一种消息类型
            server.ClientAnnounceReady announce = new server.ClientAnnounceReady();
            announce.Body = new server.ClientAnnounceReadyRequest(_teamId);
            serverPort.Post(announce);

            // 不关心消息发出后的结果,但最好等待一下消息发送后响应端口的返回信息
            DefaultUpdateResponseType announceRsp = null;

            yield return(Arbiter.Choice(announce.ResponsePort,
                                        delegate(DefaultUpdateResponseType rsp)
            {
                announceRsp = rsp;
            },
                                        delegate(Fault f)
            {
                //LogError("Announce failed, continue announcing", f);
                Console.WriteLine("Announce failed, continue announcing ready");
                SpawnIterator(AnnounceReadyToServer);
            }
                                        ));

            if (announceRsp == null)
            {
                yield break;
            }
        }// end AnnounceReadyToServer
コード例 #3
0
ファイル: Sim2DClt.cs プロジェクト: bsed/Basic-Algorithms
        // LiYoubing 20110712 加入策略调用异常处理
        /// <summary>
        /// 指示是否已经发生过策略调用异常true是false否
        /// 20110820废弃 策略代码中存在条件性除零/数组越界等异常时 不必要直接结束掉策略运行
        /// </summary>
        //bool _strategyExceptionFlag = false;

        //20101229
        /// <summary>
        /// 向Server服务实例发送决策计算结果
        /// 决策算法的调用过程在此
        /// </summary>
        /// <param name="announce">包含仿真使命Mission对象的消息</param>
        /// <returns></returns>
        IEnumerator <ITask> AnnounceDecisionToServer(server.MissionPara announce)
        {
            if (_clientControlBoard.StragegyInterface == null /*|| _strategyExceptionFlag == true*/)
            {// 加上null检查确保程序不会异常 LiYoubing 20110511
                yield break;
            }
            // ClientAnnounceDecision是Server服务主端口接受的一种消息类型
            client.ClientAnnounceDecision announcedec = new client.ClientAnnounceDecision();
            Decision[] decisions = null;

            try
            {
                // 交换半场后交换队伍id处理 LiYoubing 20110712
                // 交换半场后TeamsRef[0]/[1]代表交换前右/左半场的队伍因此teamId应该分别变为1/0
                //int strategyId = announce.Body.CurMission.CommonPara.IsExchangedHalfCourt ? (_teamId + 1) % 2 : _teamId;
                int strategyId = _teamId;
                if (announce.Body.CurMission.CommonPara.TeamCount == 2)
                {// 跟踪有且仅有两支队伍参与的仿真使命的半场状态 LiYoubing 20120520
                    strategyId = announce.Body.CurMission.CommonPara.IsExchangedHalfCourt ? (_teamId + 1) % 2 : _teamId;
                    bool rdoLeftChecked = (announce.Body.CurMission.TeamsRef[strategyId].Para.MyHalfCourt
                                           == HalfCourt.LEFT) ? true : false;
                    WinFormsServicePort.FormInvoke(delegate()
                    {
                        _clientControlBoard.SetRadioTeamState(rdoLeftChecked, !rdoLeftChecked, announce.Body.CurMission.TeamsRef[strategyId].Fishes[0].ColorFish);
                    });
                }
                decisions = _clientControlBoard.StragegyInterface.GetDecision(announce.Body.CurMission, strategyId);
                //decisions = _clientControlBoard.StragegyInterface.GetDecision(announce.Body.CurMission, _teamId);
            }
            catch
            {
                //_strategyExceptionFlag = true;
                MessageBox.Show("Remoting object timeout.\nThe instance of class Strategy has been released.\n"
                                + "Your simulated robofish will not be controlled.",
                                "Confirming", MessageBoxButtons.OK, MessageBoxIcon.Warning);
            }
            if (decisions == null)
            {
                yield break;
            }
            announcedec.Body = new client.ClientAnnounceDecisionRequest(decisions, _teamId);

            // 使用Uri建立到Server服务实例附加端口的Forwarder引用
            client.ClientBaseOperations alternateServerPort = ServiceForwarder <client.ClientBaseOperations>(_alternateServerPortUri);
            if (alternateServerPort != null)
            {
                alternateServerPort.Post(announcedec);

                DefaultUpdateResponseType announceRsp = null;
                yield return(Arbiter.Choice(announce.ResponsePort,
                                            delegate(DefaultUpdateResponseType rsp)
                {
                    announceRsp = rsp;
                },
                                            delegate(Fault f)
                {
                    WinFormsServicePort.FormInvoke(delegate()
                    {
                        _clientControlBoard.DisplayCompetitionState(string.Format("Connection failed"));
                    });
                }));
            }

            yield break;
        }
コード例 #4
0
        /// <summary>
        /// Writes a binary file from a stream to the mount service
        /// </summary>
        /// <param name="filename">Filename and path where the file shall be store on the mount service</param>
        /// <param name="fileStream">Stream containing the file data</param>
        /// <param name="responsePort">File writer response port</param>
        /// <returns></returns>
        private IEnumerator <ITask> WriteFileToMountService(
            string filename,
            Stream fileStream,
            SuccessFailurePort responsePort)
        {
            // Stream needs to support seeking, otherwise we will never know when the end
            // is reached
            if (!fileStream.CanSeek)
            {
                throw new ArgumentException("File stream needs to support seeking");
            }

            // Construct URI to file
            string fileUri = "http://localhost" + ServicePaths.MountPoint;

            if (!filename.StartsWith("/"))
            {
                fileUri += "/";
            }
            fileUri += filename;

            // Establish channel with mount service
            mnt.MountServiceOperations mountPort = ServiceForwarder <mnt.MountServiceOperations>(fileUri);

            // Set up byte update message
            mnt.UpdateBytesRequest updateBytesRequest = new mnt.UpdateBytesRequest();
            mnt.UpdateBytes        updateBytes        = new mnt.UpdateBytes(updateBytesRequest);
            updateBytesRequest.Offset   = 0;
            updateBytesRequest.Truncate = false;

            // Write file in blocks to mount service
            updateBytesRequest.Data = new byte[MountServiceWriteBlockSize];

            fileStream.Position = 0;
            int writeOffset = 0;

            while (fileStream.Position < fileStream.Length)
            {
                // Fill buffer
                int offset = 0;
                while (offset < MountServiceWriteBlockSize && fileStream.Position < fileStream.Length)
                {
                    int bytesRead = fileStream.Read(
                        updateBytesRequest.Data,
                        offset,
                        MountServiceWriteBlockSize - offset
                        );

                    offset += bytesRead;
                }

                if (offset < MountServiceWriteBlockSize)
                {
                    // Last message will most probably not contain a completely filled buffer
                    Array.Resize <byte>(ref updateBytesRequest.Data, offset);
                }

                if (fileStream.Position >= fileStream.Length)
                {
                    // End of stream reached, truncate file on mount service
                    // to current position
                    updateBytesRequest.Truncate = true;
                }

                updateBytesRequest.Offset = writeOffset;

                // Send message to mount service
                mountPort.Post(updateBytes);
                yield return((Choice)updateBytes.ResponsePort);

                Fault fault = (Fault)updateBytes.ResponsePort;
                if (fault != null)
                {
                    Exception exception = fault.ToException();
                    LogWarning(exception);
                    responsePort.Post(exception);
                    yield break;
                }

                // Clear response port
                DefaultUpdateResponseType success = (DefaultUpdateResponseType)updateBytes.ResponsePort;

                writeOffset += updateBytesRequest.Data.Length;
            }

            responsePort.Post(SuccessResult.Instance);
        }