public PacketHandler(World world) { this.playerManager = world.PlayerManager; defaultPacketProcessor = new DefaultServerPacketProcessor(playerManager); Dictionary <Type, object> ProcessorArguments = new Dictionary <Type, object> { { typeof(World), world }, { typeof(PlayerData), world.PlayerData }, { typeof(BaseData), world.BaseData }, { typeof(VehicleData), world.VehicleData }, { typeof(InventoryData), world.InventoryData }, { typeof(GameData), world.GameData }, { typeof(PDAStateData), world.GameData.PDAState }, { typeof(PlayerManager), playerManager }, { typeof(TimeKeeper), world.TimeKeeper }, { typeof(SimulationOwnershipData), world.SimulationOwnershipData }, { typeof(EscapePodManager), world.EscapePodManager }, { typeof(EntityManager), new EntityManager(world.EntityData, world.BatchEntitySpawner) }, { typeof(EntitySimulation), new EntitySimulation(world.EntityData, world.SimulationOwnershipData, world.PlayerManager) } }; authenticatedPacketProcessorsByType = PacketProcessor.GetProcessors(ProcessorArguments, p => p.BaseType.IsGenericType && p.BaseType.GetGenericTypeDefinition() == typeof(AuthenticatedPacketProcessor <>)); unauthenticatedPacketProcessorsByType = PacketProcessor.GetProcessors(ProcessorArguments, p => p.BaseType.IsGenericType && p.BaseType.GetGenericTypeDefinition() == typeof(UnauthenticatedPacketProcessor <>)); }
public PacketHandler(TcpServer tcpServer, TimeKeeper timeKeeper) { this.defaultPacketProcessor = new DefaultServerPacketProcessor(tcpServer); var ProcessorArguments = new Dictionary <Type, object> { { typeof(TcpServer), tcpServer }, { typeof(TimeKeeper), timeKeeper }, }; authenticatedPacketProcessorsByType = PacketProcessor.GetProcessors(ProcessorArguments, p => p.BaseType.IsGenericType && p.BaseType.GetGenericTypeDefinition() == typeof(AuthenticatedPacketProcessor <>)); unauthenticatedPacketProcessorsByType = PacketProcessor.GetProcessors(ProcessorArguments, p => p.BaseType.IsGenericType && p.BaseType.GetGenericTypeDefinition() == typeof(UnauthenticatedPacketProcessor <>)); }
public PacketHandler(PlayerManager playerManager, TimeKeeper timeKeeper, SimulationOwnership simulationOwnership) { this.playerManager = playerManager; defaultPacketProcessor = new DefaultServerPacketProcessor(playerManager); Dictionary <Type, object> ProcessorArguments = new Dictionary <Type, object> { { typeof(PlayerManager), playerManager }, { typeof(TimeKeeper), timeKeeper }, { typeof(SimulationOwnership), simulationOwnership }, { typeof(EscapePodManager), new EscapePodManager() }, { typeof(EntityManager), new EntityManager(new EntitySpawner(), simulationOwnership) } }; authenticatedPacketProcessorsByType = PacketProcessor.GetProcessors(ProcessorArguments, p => p.BaseType.IsGenericType && p.BaseType.GetGenericTypeDefinition() == typeof(AuthenticatedPacketProcessor <>)); unauthenticatedPacketProcessorsByType = PacketProcessor.GetProcessors(ProcessorArguments, p => p.BaseType.IsGenericType && p.BaseType.GetGenericTypeDefinition() == typeof(UnauthenticatedPacketProcessor <>)); }
public PacketHandler(PlayerManager playerManager, DefaultServerPacketProcessor packetProcessor) { this.playerManager = playerManager; defaultServerPacketProcessor = packetProcessor; }