public void ScoreThreeOrMoreOfAKind(int[] diceValues, int expectedScore) { var ruleset = new DefaultRuleset(); var score = ruleset.Score(diceValues); Assert.Equal(expectedScore, score); }
public void ScoreNothing() { var ruleset = new DefaultRuleset(); var diceValues = new List <int> { 2, 2, 3, 3, 4, 6 }; var score = ruleset.Score(diceValues); Assert.Equal(0, score); }
public void ScoreFives() { var ruleset = new DefaultRuleset(); var diceValues = new List <int> { 4, 2, 2, 3, 4, 5 }; var score = ruleset.Score(diceValues); Assert.Equal(50, score); }
public void ScoreOnes() { var ruleset = new DefaultRuleset(); var diceValues = new List <int> { 1, 1, 2, 3, 4, 6 }; var score = ruleset.Score(diceValues); Assert.Equal(200, score); }
public void ScoreThreePairs() { var ruleset = new DefaultRuleset(); var diceValues = new List <int> { 1, 5, 6, 1, 6, 5 }; var score = ruleset.Score(diceValues); Assert.Equal(1000, score); }
public void ScoreStraight() { var ruleset = new DefaultRuleset(); var diceValues = new List <int> { 1, 2, 3, 4, 5, 6 }; var score = ruleset.Score(diceValues); Assert.Equal(1800, score); }
public void ScorePartialStraight() { var ruleset = new DefaultRuleset(); var diceValues1 = new List <int> { 4, 3, 1, 2, 5, 5 }; var diceValues2 = new List <int> { 4, 3, 6, 2, 5, 5 }; var score1 = ruleset.Score(diceValues1); var score2 = ruleset.Score(diceValues2); Assert.Equal(900, score1); Assert.Equal(900, score2); }