public void Read(EndianStream stream) { Name = stream.ReadStringAligned(); Description = stream.ReadStringAligned(); m_attributes = stream.ReadStringArray(); Type = (SerializedPropertyType)stream.ReadInt32(); Flags = (SerializedPropertyFlag)stream.ReadUInt32(); stream.Read(m_defValue, 0, m_defValue.Length); DefTexture.Read(stream); }
public void Read(AssetReader reader) { Name = reader.ReadStringAligned(); Description = reader.ReadStringAligned(); m_attributes = reader.ReadStringArray(); Type = (SerializedPropertyType)reader.ReadInt32(); Flags = (SerializedPropertyFlag)reader.ReadUInt32(); DefValue0 = reader.ReadSingle(); DefValue1 = reader.ReadSingle(); DefValue2 = reader.ReadSingle(); DefValue3 = reader.ReadSingle(); DefTexture.Read(reader); }
public void Read(AssetStream stream) { Name = stream.ReadStringAligned(); Description = stream.ReadStringAligned(); m_attributes = stream.ReadStringArray(); Type = (SerializedPropertyType)stream.ReadInt32(); Flags = (SerializedPropertyFlag)stream.ReadUInt32(); DefValue0 = stream.ReadSingle(); DefValue1 = stream.ReadSingle(); DefValue2 = stream.ReadSingle(); DefValue3 = stream.ReadSingle(); DefTexture.Read(stream); }