private static void HandleNewborn( ref Decorators.AnimalHouse moddedAnimalHouse, string name, ref QuestionEvent questionEvent, Farmer moddedPlayer) { var withEggReadyToHatch = moddedAnimalHouse.GetIncubatorWithEggReadyToHatch(); var moddedParent = new Decorators.FarmAnimal(questionEvent.animal); var dictionary = FarmAnimals.GroupTypesByCategory().Where(kvp => kvp.Value.Contains(moddedParent.GetTypeString())) .ToDictionary(kvp => kvp.Key, kvp => moddedPlayer.SanitizeBlueChickens(kvp.Value)); var randomTypeFromProduce = moddedParent.GetRandomTypeFromProduce(dictionary); var building = moddedAnimalHouse.GetBuilding(); var farmAnimal = new Decorators.FarmAnimal(moddedPlayer.CreateFarmAnimal(randomTypeFromProduce, name, building)); farmAnimal.AssociateParent(questionEvent.animal); farmAnimal.AddToBuilding(building); farmAnimal.SetCurrentProduce(-1); Event.ForceQuestionEventToProceed(questionEvent); }