// Use this for initialization public void Initialize(DeckController controller, HandType handType) { deckController = controller; handOwner = handType; deckView = deckController.gameObject.GetComponent <DeckView>(); gameCards = new List <GameCard> (); }
internal async void CaptureScreenshot(bool deckOnly) { var selectedDeck = DeckPickerList.SelectedDecks.FirstOrDefault(); if (selectedDeck == null) { return; } Log.Info("Creating screenshot of " + selectedDeck.GetSelectedDeckVersion().GetDeckInfo()); var deck = selectedDeck.GetSelectedDeckVersion(); var cards = 35 * deck.Cards.Count; var height = (deckOnly ? 0 : 124) + cards; var width = 219; DeckView control = new DeckView(deck, deckOnly); control.Measure(new Size(width, height)); control.Arrange(new Rect(new Size(width, height))); control.UpdateLayout(); Log.Debug($"Screenshot: {control.ActualWidth} x {control.ActualHeight}"); RenderTargetBitmap bmp = new RenderTargetBitmap(width, height, 96, 96, PixelFormats.Pbgra32); bmp.Render(control); var encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bmp)); await SaveOrUploadScreenshot(encoder, deck.Name); }
private void RefillBtn_Click(object sender, EventArgs e) { foreach (EncounterCard card in fDeck.Cards) { card.Drawn = false; } DeckView.Invalidate(); update_card_list(); }
public DeckViewForm(List <EncounterCard> cards) { InitializeComponent(); DeckView.SetCards(cards); Browser.DocumentText = ""; update_stats(); }
private void RefreshBtn_Click(object sender, EventArgs e) { if ((SelectedCard != null) && (SelectedCard.Drawn)) { SelectedCard.Drawn = false; DeckView.Invalidate(); update_card_list(); } }
private void DuplicateBtn_Click(object sender, EventArgs e) { if (SelectedCard != null) { EncounterCard card = SelectedCard.Copy(); fDeck.Cards.Add(card); DeckView.Invalidate(); update_card_list(); } }
/* * * //add to any place: * // onTryAnswerSend += onTryAnswer; * public delegate void TryAnswerCallback(int _answerId); * // Event declaration * public event TryAnswerCallback onTryAnswerSend; * void onTryAnswer(int _answerId) * { * Debug.Log("onTryAnswer called."); * } * * public void tryAnswer(int _id) * { * if (onTryAnswerSend != null) * onTryAnswerSend(_id); * } */ private void doStartNewGame(int _invalidWantPosID) { isEndGameState = 0; collider.size = new Vector2(0, 0); stopWinAnimation(); DeckModel thisDeckModel = deck.GetComponent <DeckModel>(); DeckView thisDeckView = deck.GetComponent <DeckView>(); thisDeckModel.Shuffle(); thisDeckView.ShowCards(_invalidWantPosID); }
private void RemoveBtn_Click(object sender, EventArgs e) { if (SelectedCard != null) { if (fDeck.Cards.Contains(SelectedCard)) { fDeck.Cards.Remove(SelectedCard); } DeckView.Invalidate(); update_card_list(); } }
private void CreatureList_ItemDrag(object sender, ItemDragEventArgs e) { if (SelectedCreature != null) { if (DoDragDrop(SelectedCreature, DragDropEffects.Copy) == DragDropEffects.Copy) { EncounterCard card = new EncounterCard(); card.CreatureID = SelectedCreature.ID; fDeck.Cards.Add(card); DeckView.Invalidate(); update_card_list(); } } }
void update_card_list() { CardList.BeginUpdate(); CardList.ShowGroups = true; List <ListViewItem> item_list = new List <ListViewItem>(); if (DeckView.IsCellSelected) { foreach (EncounterCard card in fDeck.Cards) { if (!DeckView.InSelectedCell(card)) { continue; } item_list.Add(add_card(card)); } if (item_list.Count == 0) { CardList.ShowGroups = false; ListViewItem lvi = new ListViewItem("(no cards)"); lvi.ForeColor = SystemColors.GrayText; item_list.Add(lvi); } } else { CardList.ShowGroups = false; ListViewItem lvi = new ListViewItem("(no cell selected)"); lvi.ForeColor = SystemColors.GrayText; item_list.Add(lvi); } CardList.Items.Clear(); CardList.Items.AddRange(item_list.ToArray()); CardList.EndUpdate(); ViewBtn.Enabled = (item_list.Count != 0); }
public static RenderTargetBitmap Generate(Deck deck, bool cardsOnly) { var height = CardHeight * deck.GetSelectedDeckVersion().Cards.Count; if (!cardsOnly) { height += InfoHeight; } var control = new DeckView(deck, cardsOnly); control.Measure(new Size(ScreenshotWidth, height)); control.Arrange(new Rect(new Size(ScreenshotWidth, height))); control.UpdateLayout(); Log.Debug($"Screenshot: {control.ActualWidth} x {control.ActualHeight}"); var bmp = new RenderTargetBitmap(ScreenshotWidth, height, Dpi, Dpi, PixelFormats.Pbgra32); bmp.Render(control); return(bmp); }
private void ViewBtn_Click(object sender, EventArgs e) { List <EncounterCard> cards = new List <EncounterCard>(); foreach (EncounterCard card in fDeck.Cards) { if (!DeckView.InSelectedCell(card)) { continue; } cards.Add(card); } if (cards.Count != 0) { DeckViewForm dlg = new DeckViewForm(cards); dlg.ShowDialog(); } }
// Use this for initialization public void Initialize(DeckController controller, HandType handType) { deckController = controller; handOwner = handType; deckView = deckController.gameObject.GetComponent<DeckView>(); gameCards = new List<GameCard> (); }
public CommandShuffleDeck(CommandShuffleDeckMessage message) { this.caller = ClientScene.FindLocalObject(message.callerNetId).GetComponent <Player>(); this.deck = ClientScene.FindLocalObject(message.deckNetId).GetComponent <DeckView>(); this.Multi = message.multi; }
public CommandShuffleDeck(Player caller, DeckView deck) { this.caller = caller; this.deck = deck; }
private void ToggleView(int cardIdx) { DeckView deckView = Dealer.GetComponent <DeckView>(); deckView.Toggle(cardIdx, true); }
private void ShowDealerHand() { DeckView cardView = Dealer.GetComponent <DeckView>(); cardView.ShowHand(); }
private void DeckView_DeckOrderChanged(object sender, EventArgs e) { update_stats(); DeckView.Focus(); }
void update_creature_list() { CreatureList.BeginUpdate(); CreatureList.ShowGroups = true; List <ListViewItem> item_list = new List <ListViewItem>(); if (DeckView.IsCellSelected) { List <ICreature> creatures = new List <ICreature>(); foreach (Creature c in Session.Creatures) { creatures.Add(c); } foreach (CustomCreature cc in Session.Project.CustomCreatures) { creatures.Add(cc); } foreach (ICreature c in creatures) { EncounterCard card = new EncounterCard(); card.CreatureID = c.ID; if (!DeckView.InSelectedCell(card)) { continue; } ListViewItem lvi = new ListViewItem(c.Name); lvi.Tag = c; string cat_name = (c.Category != "") ? c.Category : "Miscellaneous Creatures"; lvi.Group = CreatureList.Groups[cat_name]; item_list.Add(lvi); } if (item_list.Count == 0) { CreatureList.ShowGroups = false; ListViewItem lvi = new ListViewItem("(no creatures)"); lvi.ForeColor = SystemColors.GrayText; item_list.Add(lvi); } } else { CreatureList.ShowGroups = false; ListViewItem lvi = new ListViewItem("(no cell selected)"); lvi.ForeColor = SystemColors.GrayText; item_list.Add(lvi); } CreatureList.Items.Clear(); CreatureList.Items.AddRange(item_list.ToArray()); CreatureList.EndUpdate(); }
private void LevelBox_ValueChanged(object sender, EventArgs e) { fDeck.Level = (int)LevelBox.Value; DeckView.Invalidate(); }