コード例 #1
0
ファイル: GameEngine.cs プロジェクト: daviskevinp/War
        private static bool PlayerOneWinsWar(DeckOfCards playerOne, DeckOfCards playerTwo)
        {
            var playerOneWins = false;

            //Console.WriteLine("WAR: {0}, {1}", cardPlayerOne.Name, cardPlayerTwo.Name);
            var moreCardsPlayerOne = playerOne.Deal(2);
            var moreCardsPlayerTwo = playerTwo.Deal(2);

            if (moreCardsPlayerOne.Cards[1].Beats(moreCardsPlayerTwo.Cards[1]))
            {
                playerOneWins = true;
            }
            else if (moreCardsPlayerTwo.Cards[1].Beats(moreCardsPlayerOne.Cards[1]))
            {
                // playerOneWins = false;
            }
            else
            {
                playerOneWins = PlayerOneWinsWar(playerOne, playerTwo);
            }

            if (playerOneWins)
            {
                playerOne.Add(moreCardsPlayerTwo.Cards);
                playerOne.Add(moreCardsPlayerOne.Cards);
            }
            else
            {
                playerTwo.Add(moreCardsPlayerTwo.Cards);
                playerTwo.Add(moreCardsPlayerOne.Cards);
            }

            return(playerOneWins);
        }
コード例 #2
0
        private static DeckOfCards GenerateTestDeck()
        {
            var deckOfCards = new DeckOfCards();

            deckOfCards.Add(new Card(2, new Suite(1)));
            deckOfCards.Add(new Card(3, new Suite(1)));
            deckOfCards.Add(new Card(4, new Suite(1)));
            deckOfCards.Add(new Card(5, new Suite(1)));
            deckOfCards.Add(new Card(6, new Suite(1)));
            return(deckOfCards);
        }
コード例 #3
0
        public void CollectCards()
        {
            if (UsedPile.Count > 0)
            {
                foreach (var card in UsedPile) // Add used cards back to deck and then clear used pile :P
                {
                    DeckOfCards.Add(card);
                }

                UsedPile.Clear();
            }
        }
コード例 #4
0
ファイル: GameEngine.cs プロジェクト: daviskevinp/War
        public void PlayTrick(DeckOfCards playerOne, DeckOfCards playerTwo)
        {
            try
            {
                var cardPlayerOne = playerOne.Deal(1).Cards[0];
                var cardPlayerTwo = playerTwo.Deal(1).Cards[0];

                var playerOneWins = false;

                if (cardPlayerOne.SameRankAs(cardPlayerTwo))
                {
                    playerOneWins = PlayerOneWinsWar(playerOne, playerTwo);
                }

                else if (cardPlayerOne.Beats(cardPlayerTwo))
                {
                    playerOneWins = true;
                }

                if (playerOneWins)
                {
                    //Console.WriteLine("{0} beats {1} - cards to player 1", cardPlayerOne.Name, cardPlayerTwo.Name);
                    playerOne.Add(cardPlayerOne);
                    playerOne.Add(cardPlayerTwo);
                }
                else
                {
                    //Console.WriteLine("{0} beats {1} - cards to player 2", cardPlayerTwo.Name, cardPlayerOne.Name);
                    playerTwo.Add(cardPlayerOne);
                    playerTwo.Add(cardPlayerTwo);
                }
            }
            catch
            {
                // move along
            }
        }
コード例 #5
0
        //Programos paleidime - sis metodas - 1
        public void ConstructDeck()
        {
            for (int i = 0; i < 52; i++)
            {
                ICard _newcard = new Card();

                do
                {
                    _newcard.Sign = CardSignVariations[random.Next(0, 13)];
                    _newcard.Suit = CardSuitVariations[random.Next(0, 4)];
                }while (DeckOfCards.Exists(x => x.Sign == _newcard.Sign && x.Suit == _newcard.Suit));

                DeckOfCards.Add(_newcard);
            }
        }
コード例 #6
0
        public void Сroupier(int countPlayer)
        {
            int rankCard = 1;

            foreach (var type in new[] { "шестерка", "семерка", "восмерка", "девятка", "десятка", "валет", "дама", "король", "туз" })
            {
                foreach (var suit in new[] { "черви", "бубни", "крести", "пики" })
                {
                    DeckOfCards.Add(new Card {
                        Rank = rankCard, Type = type, Suit = suit
                    });
                }
                rankCard++;
            }

            var rand = new Random();

            for (int i = 0; i < DeckOfCards.Count; i++)
            {
                var tmp = DeckOfCards[i];
                DeckOfCards.RemoveAt(i);
                DeckOfCards.Insert(rand.Next(DeckOfCards.Count), tmp);
            }

            int countCardForPlayer = /*Koloda.Count / countPlayer*/ 2;  // для теста поставил число 2

            for (int j = 0; j < countPlayer; j++)
            {
                Players.Add(new Player());
                for (int i = 0; i < countCardForPlayer; i++)
                {
                    Players[j].Import.Add(DeckOfCards.First());
                    DeckOfCards.Remove(DeckOfCards.First());
                }
            }
        }