protected override void Enable() { m_frame = new DeckMakerFrame { onRemoveConfigResult = OnRemoveDeckResult, onSaveConfigResult = OnSaveResult }; }
protected override void Enable() { m_frame = new DeckMakerFrame { onSelectDeckAndWeaponResult = OnSelectDeckAndWeaponResult }; m_ui.OnEditRequest += OnEditDeckRequest; m_ui.OnGotoEditAnimComplete += OnGotoEditAnimComplete; m_ui.OnEquipWeaponRequest += EquipWeapon; m_ui.OnSelectDeckForWeaponRequest += SelectDeckForWeaponDeckForWeapon; m_modifications.OnSelectedDecksUpdated += OnEquippedDecksUpdated; m_modifications.OnSelectedWeaponUpdated += OnSelectedWeaponUpdated; }