コード例 #1
0
        public void GeneratePocketWorldTest()
        {
            Graph worldGraph = YamlGraphStorage.LoadGraph(FileUtilities.LoadFile("graph_pokemon_map.yaml"));

            Blackboard blackboard = new Blackboard();
            List <WfcGraphTile <WorldData> > availableTiles = PokeWorldGraphTiles.GetPocketWorldGraphTiles(blackboard);
            WfcGraphSpace <WorldData>        wfcGraphSpace  = new WfcGraphSpace <WorldData>(worldGraph, availableTiles, blackboard);

            wfcGraphSpace.PropagateGlobally();
            while (!wfcGraphSpace.GenerationFinished())
            {
                //Console.WriteLine("--- Current Map: ---");
                //Debugging.PrintWfcGraphModules<WorldData>(worldGraph.Nodes);
                Console.WriteLine("----");
                WfcCell <WfcGraphTile <WorldData>, int> selectedCell = wfcGraphSpace.SelectCell(cell => Int32.MaxValue - cell.AvailableModules.Count);
                Console.WriteLine($"Selected Position: {selectedCell.Position}");
                wfcGraphSpace.Collapse(selectedCell, (space, tile) =>
                {
                    Console.WriteLine($"Selected Type: {tile.Graph.Name}");
                    wfcGraphSpace.Blackboard.Increment($"{tile.Graph.Name}_count", -1);
                });
                wfcGraphSpace.PropagateGlobally();
            }
            Console.WriteLine("--- Final Map: ---");
            Debugging.PrintWfcGraphModules <WorldData>(worldGraph.Entities);
            Console.WriteLine("---");
            Console.WriteLine($"Generation finished! Valid Map: {wfcGraphSpace.GenerationSuccessful()}");
        }
コード例 #2
0
        public void GenerateSimpleGraphWorldTest()
        {
            Graph worldGraph = YamlGraphStorage.LoadGraph(FileUtilities.LoadFile("graph_map_simple.yaml"));

            Blackboard blackboard = new Blackboard();
            List <WfcGraphTile <WorldData> > availableTiles = PokeWorldGraphTiles.GetPocketWorldGraphTiles(blackboard, 3, 2, 0);
            WfcGraphSpace <WorldData>        wfcGraphSpace  = new WfcGraphSpace <WorldData>(worldGraph, availableTiles, blackboard);

            while (!wfcGraphSpace.GenerationFinished())
            {
                Console.WriteLine("--- Current Map: ---");
                Debugging.PrintWfcGraphModules <WorldData>(worldGraph.Entities);
                Console.WriteLine("----");
                WfcCell <WfcGraphTile <WorldData>, int> selectedCell = wfcGraphSpace.SelectCell();
                Console.WriteLine($"Selected Position: {selectedCell.Position}");
                wfcGraphSpace.Collapse(selectedCell, (space, tile) =>
                {
                    Console.WriteLine($"Selected Type: {tile.Graph.Name}");
                    wfcGraphSpace.Blackboard.Increment($"{tile.Graph.Name}_count", -1);
                });
            }
            Console.WriteLine("--- Final Map: ---");
            Debugging.PrintWfcGraphModules <WorldData>(worldGraph.Entities);
            Console.WriteLine("Generation finished!");
        }