private void tcpDebugger_OnDebuggerClientConnected(object sender, DebuggerClientConnectedEventArgs e) { Console.WriteLine("Debugger client connected!"); if (waitForConnection) { Stop = false; } }
protected virtual void OnDebuggerClientConnected(DebuggerClientConnectedEventArgs e) { EventHandler <DebuggerClientConnectedEventArgs> handler = DebuggerClientConnected; if (handler != null) { handler(this, e); } }