public static void StopDigging() { MusicPlayer.FadeOut(); // check for any emails to send DebtProgression.UpdateProgression(); StoryProgression.UpdateProgression(); AdvertisementProgression.CheckEmails(); NewsProgression.UpdateNews(); SaveData.Get().madePaymentToday = false; // set this AFTER email checks... just in case we send an email based on missing payments // Load the Computer scene singleton.isComputerScene = true; singleton.computerView.gameObject.SetActive(true); // Go to the "gem sale" tab if (isFirstTimeComputing) { // email singleton.computerView.GetComponentInChildren <WebBrowser>().SetTab(1); isFirstTimeComputing = false; } else { // gem selling! singleton.computerView.GetComponentInChildren <WebBrowser>().SetTab(0); } }
public static void StartDigging() { DebtProgression.UpdateProgression(); // could cause a game over if (!singleton.mGameOver) { SaveData.Get().currentDay++; // Load the Digging scene singleton.isComputerScene = false; singleton.computerView.gameObject.SetActive(false); singleton.player.StartNewDigDay(); MusicPlayer.StartPlaying(SaveData.Get().musicStage); } }