コード例 #1
0
ファイル: HUDDeath.cs プロジェクト: looki666/Green-Hell
 public void OnYesFromDialog()
 {
     HUDDeath.YesNoQuestion yesNoQuestion = this.m_YesNoQuestion;
     if (yesNoQuestion != HUDDeath.YesNoQuestion.Quit)
     {
         if (yesNoQuestion != HUDDeath.YesNoQuestion.LoadGame)
         {
             if (yesNoQuestion == HUDDeath.YesNoQuestion.LoadLastSave)
             {
                 DeathController.Get().StartRespawn();
                 CursorManager.Get().SetCursor(CursorManager.TYPE.Normal);
             }
         }
         else
         {
             MenuInGameManager.Get().ShowScreen(typeof(MenuLoad));
         }
     }
     else
     {
         LoadingScreen.Get().Show(LoadingScreenState.ReturnToMainMenu);
         GreenHellGame.Instance.ReturnToMainMenu();
     }
     this.m_YesNoQuestion = HUDDeath.YesNoQuestion.None;
 }
コード例 #2
0
 private void Update()
 {
     if (this.m_Initialized && this.m_Scenario != null)
     {
         this.UpdateSceneLoadUnload();
         if (DeathController.Get().IsState(DeathController.DeathState.None))
         {
             this.m_Scenario.Update();
         }
     }
 }
コード例 #3
0
 private void Update()
 {
     if (!this.m_Initialized)
     {
         return;
     }
     if (this.m_Scenario == null)
     {
         return;
     }
     if (!DeathController.Get().IsState(DeathController.DeathState.None))
     {
         return;
     }
     this.m_Scenario.Update();
 }
コード例 #4
0
ファイル: HUDDeath.cs プロジェクト: Blightbuster/Green-Hell
    public void OnYesFromDialog()
    {
        switch (this.m_YesNoQuestion)
        {
        case HUDDeath.YesNoQuestion.LoadGame:
            MenuInGameManager.Get().ShowScreen(typeof(LoadGameMenu));
            break;

        case HUDDeath.YesNoQuestion.LoadLastSave:
            DeathController.Get().StartRespawn();
            CursorManager.Get().SetCursor(CursorManager.TYPE.Normal);
            break;

        case HUDDeath.YesNoQuestion.Quit:
            LoadingScreen.Get().Show(LoadingScreenState.ReturnToMainMenu);
            GreenHellGame.Instance.ReturnToMainMenu();
            break;
        }
        this.m_YesNoQuestion = HUDDeath.YesNoQuestion.None;
    }
コード例 #5
0
    protected override void Update()
    {
        base.Update();
        if (!this.m_IsInside)
        {
            return;
        }
        if (!DifficultySettings.ActivePreset.m_Insects)
        {
            return;
        }
        if (InsectsController.Get().IsActive())
        {
            return;
        }
        if (MakeFireController.Get().IsActive())
        {
            return;
        }
        if (HitReactionController.Get().IsActive())
        {
            return;
        }
        if (HarvestingAnimalController.Get().IsActive())
        {
            return;
        }
        if (MudMixerController.Get().IsActive())
        {
            return;
        }
        if (HarvestingSmallAnimalController.Get().IsActive())
        {
            return;
        }
        if (ConsciousnessController.Get().IsActive())
        {
            return;
        }
        if (DeathController.Get().IsActive())
        {
            return;
        }
        if (SleepController.Get().IsActive())
        {
            return;
        }
        if (Player.Get().m_Animator.GetBool(Player.Get().m_CleanUpHash))
        {
            return;
        }
        Item currentItem = Player.Get().GetCurrentItem(Hand.Right);

        if (currentItem && currentItem.m_Info.IsTorch() && ((Torch)currentItem).m_Burning)
        {
            return;
        }
        if (Player.Get().IsDead())
        {
            return;
        }
        if (InsectsSensor.m_LastTime == 0f || Time.time - InsectsSensor.m_LastTime > this.m_Cooldown)
        {
            if (CraftingManager.Get().IsActive())
            {
                CraftingManager.Get().Deactivate();
            }
            InsectsController.Get().m_Sensor = this;
            Player.Get().StartController(PlayerControllerType.Insects);
            InsectsSensor.m_LastTime = Time.time;
        }
    }
コード例 #6
0
    public bool CanShow()
    {
        if (GreenHellGame.Instance.m_GameMode != GameMode.Story)
        {
            return(false);
        }
        if (ScenarioManager.Get().IsBoolVariableTrue("PlayerMechGameEnding"))
        {
            return(false);
        }
        if (ConsciousnessController.Get().IsActive())
        {
            return(false);
        }
        if (SleepController.Get().IsActive())
        {
            return(false);
        }
        if (InsectsController.Get().IsActive())
        {
            return(false);
        }
        if (InsectsController.Get().IsActive())
        {
            return(false);
        }
        if (SwimController.Get().IsActive())
        {
            return(false);
        }
        if (Player.Get().m_IsInAir)
        {
            return(false);
        }
        if (ChallengesManager.Get() && ChallengesManager.Get().IsChallengeActive())
        {
            return(false);
        }
        if (HUDReadableItem.Get().enabled)
        {
            return(false);
        }
        if (Player.Get().m_Animator.GetBool(Player.Get().m_CleanUpHash))
        {
            return(false);
        }
        if (Time.time - SwimController.Get().m_LastDisableTime < 0.5f)
        {
            return(false);
        }
        if (Player.Get().m_IsInAir)
        {
            return(false);
        }
        if (DeathController.Get().IsActive())
        {
            return(false);
        }
        if (ScenarioManager.Get().IsDreamOrPreDream())
        {
            return(false);
        }
        if (Inventory3DManager.Get().IsActive())
        {
            return(false);
        }
        if (CutscenesManager.Get().IsCutscenePlaying())
        {
            return(false);
        }
        if (SwimController.Get().IsActive())
        {
            return(false);
        }
        if (BodyInspectionController.Get().IsActive())
        {
            return(false);
        }
        if (HarvestingAnimalController.Get().IsActive())
        {
            return(false);
        }
        if (HarvestingSmallAnimalController.Get().IsActive())
        {
            return(false);
        }
        if (VomitingController.Get().IsActive())
        {
            return(false);
        }
        if (MapController.Get().IsActive())
        {
            return(false);
        }
        if (NotepadController.Get().IsActive())
        {
            return(false);
        }
        if (MudMixerController.Get().IsActive())
        {
            return(false);
        }
        if (MakeFireController.Get().IsActive())
        {
            return(false);
        }
        if (HUDWheel.Get().enabled)
        {
            return(false);
        }
        if (FPPController.Get().m_Dodge)
        {
            return(false);
        }
        if (GreenHellGame.IsPadControllerActive() && HUDItem.Get().m_Active)
        {
            return(false);
        }
        int shortNameHash = Player.Get().m_Animator.GetCurrentAnimatorStateInfo(1).shortNameHash;

        return(shortNameHash != this.m_MapWatchHideHash && shortNameHash != this.m_MapWatchIdleHash && shortNameHash != this.m_MapWatchShowHash && shortNameHash != this.m_MapZoomHash && shortNameHash != this.m_MapHideHash && shortNameHash != this.m_MapIdleHash && shortNameHash != this.m_ShowMapHash);
    }
コード例 #7
0
ファイル: HUDDeath.cs プロジェクト: looki666/Green-Hell
 protected override bool ShouldShow()
 {
     return(DeathController.Get().IsState(DeathController.DeathState.Death) && !ChallengesManager.Get().IsChallengeActive());
 }
コード例 #8
0
ファイル: HUDDeath.cs プロジェクト: Blightbuster/Green-Hell
 public void OnRespawn()
 {
     this.m_CoopButtonsGrp.SetActive(false);
     DeathController.Get().StartRespawn();
     CursorManager.Get().SetCursor(CursorManager.TYPE.Normal);
 }
コード例 #9
0
ファイル: HUDDeath.cs プロジェクト: Blightbuster/Green-Hell
    private void SetDeathReason()
    {
        switch (DeathController.Get().m_DeathType)
        {
        case DeathController.DeathType.UnderWater:
        case DeathController.DeathType.OnWater:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_UnderWater", true) + "</color>";
            return;

        case DeathController.DeathType.Caiman:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Caiman", true) + "</color>";
            return;

        case DeathController.DeathType.Predator:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Predator", true) + "</color>";
            return;

        case DeathController.DeathType.Cut:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Cut", true) + "</color>";
            return;

        case DeathController.DeathType.Fall:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Fall", true) + "</color>";
            return;

        case DeathController.DeathType.Insects:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Insects", true) + "</color>";
            return;

        case DeathController.DeathType.Melee:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Melee", true) + "</color>";
            return;

        case DeathController.DeathType.Poison:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Poison", true) + "</color>";
            return;

        case DeathController.DeathType.Thrust:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Thrust", true) + "</color>";
            return;

        case DeathController.DeathType.Infection:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Infection", true) + "</color>";
            return;

        case DeathController.DeathType.Piranha:
            this.m_DeathReason.enabled = true;
            this.m_DeathReason.text    = GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Reason", true) + "<color=#b61919> " + GreenHellGame.Instance.GetLocalization().Get("HUD_Death_Piranha", true) + "</color>";
            return;

        default:
            this.m_DeathReason.enabled = false;
            return;
        }
    }