コード例 #1
0
 private void InjectDeathCircleTimeLeftEventPublisher([GameObjectScope] DeathCircleController deathCircleController,
                                                      [EventChannelScope] DeathCircleTimeLeftEventChannel deathCircleTimeLeftEventChannel)
 {
     this.deathCircleController           = deathCircleController;
     this.deathCircleTimeLeftEventChannel = deathCircleTimeLeftEventChannel;
 }
コード例 #2
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 private void InjectTimerController([GameObjectScope] Text text,
                                    [EventChannelScope] DeathCircleTimeLeftEventChannel deathCircleTimeLeftEventChannel)
 {
     this.text = text;
     this.deathCircleTimeLeftEventChannel = deathCircleTimeLeftEventChannel;
 }
コード例 #3
0
 private void InjectDeathCircleController([EventChannelScope] DeathCircleStatusUpdateEventChannel deathCircleStatusUpdateEventChannel, [EventChannelScope] DeathCircleTimeLeftEventChannel deathCircleTimeLeftEventChannel, [EntityScope] InteractableSensor interactableSensor)
 {
     this.deathCircleStatusUpdateEventChannel = deathCircleStatusUpdateEventChannel;
     this.deathCircleTimeLeftEventChannel     = deathCircleTimeLeftEventChannel;
 }