コード例 #1
0
    IEnumerator IsBlackjack()
    {
        player.GetCurrentHand.DisplayStateUI(0.0f);
        aiOpponent.GetCurrentHand.DisplayStateUI(0.0f);
        dealer.DisplayStateUI(0.0f);

        yield return(new WaitForSeconds(0.2f));

        if ((player.IsBlackjack || aiOpponent.IsBlackjack) && !dealer.IsBlackjack)
        {
            yield return(new WaitForSeconds(SoundManager.Instance.P_Blackjack()));
        }
        if ((player.IsBlackjack && aiOpponent.IsBlackjack) || dealer.IsBlackjack)
        {
            NextTurn(PLAY_TURN.DEALER_GET);
        }
        else
        {
            NextTurn(PLAY_TURN.CHOICE);
        }
    }