コード例 #1
0
 public void ItemDescricao(string itemClicked)
 {
     DeNome.SetActive(true);
     Detalhes.SetActive(true);
     if (itemClicked == "item1")
     {
         DeNome.GetComponent <TextMesh> ().text   = "Adrenalina";
         Detalhes.GetComponent <TextMesh> ().text = "Energia(+50)" + "\n" + "Toxina(+5)";
     }
     else if (itemClicked == "item2")
     {
         DeNome.GetComponent <TextMesh> ().text   = "Anabolizante";
         Detalhes.GetComponent <TextMesh> ().text = "Resistencia(+3)" + "\n" + "Forca(+1)" + "\n" + "Toxina(+40)";
     }
     else if (itemClicked == "item3")
     {
         DeNome.GetComponent <TextMesh> ().text   = "Analgesico";
         Detalhes.GetComponent <TextMesh> ().text = "Vida(+5)";
     }
     else if (itemClicked == "item4")
     {
         DeNome.GetComponent <TextMesh> ().text   = "Anti-Toxina";
         Detalhes.GetComponent <TextMesh> ().text = "Toxina(-20)";
     }
     else if (itemClicked == "item5")
     {
         DeNome.GetComponent <TextMesh> ().text   = "Endorfina";
         Detalhes.GetComponent <TextMesh> ().text = "Vida(+20)" + "\n" + "Toxina(+10)";
     }
     else if (itemClicked == "item6")
     {
         DeNome.GetComponent <TextMesh> ().text   = "Proteina" + "\n" + "Liquida";
         Detalhes.GetComponent <TextMesh> ().text = "Forca(+5)" + "\n" + "Constituicao(+1)" + "\n" + "Toxina(+70)";
     }
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     ListGameobjects();
     GetCurrentMoney();
     DeNome.SetActive(false);
     Detalhes.SetActive(false);
 }
コード例 #3
0
 // Use this for initialization
 void Start()
 {
     ListGameobjects();
     StartItens();
     UpdateItens();
     DeNome.SetActive(false);
     Detalhes.SetActive(false);
 }