コード例 #1
0
ファイル: MiNetServer.cs プロジェクト: IceCruelStuff/MiNET
        internal async Task SendDatagramAsync(RakSession session, Datagram datagram)
        {
            if (datagram.MessageParts.Count == 0)
            {
                Log.Warn($"Failed to send #{datagram.Header.DatagramSequenceNumber.IntValue()}");
                datagram.PutPool();
                return;
            }

            if (datagram.TransmissionCount > 10)
            {
                if (Log.IsDebugEnabled)
                {
                    Log.Warn($"Retransmission count exceeded. No more resend of #{datagram.Header.DatagramSequenceNumber.IntValue()} Type: {datagram.FirstMessageId} (0x{datagram.FirstMessageId:x2}) for {session.Username}");
                }

                datagram.PutPool();

                Interlocked.Increment(ref ServerInfo.NumberOfFails);
                //TODO: Disconnect! Because of encryption, this connection can't be used after this point
                return;
            }

            datagram.Header.DatagramSequenceNumber = Interlocked.Increment(ref session.DatagramSequenceNumber);
            datagram.TransmissionCount++;
            datagram.RetransmitImmediate = false;

            byte[] buffer = ArrayPool <byte> .Shared.Rent(1600);

            int length = (int)datagram.GetEncoded(ref buffer);

            datagram.Timer.Restart();

            if (!session.WaitingForAckQueue.TryAdd(datagram.Header.DatagramSequenceNumber.IntValue(), datagram))
            {
                Log.Warn($"Datagram sequence unexpectedly existed in the ACK/NAK queue already {datagram.Header.DatagramSequenceNumber.IntValue()}");
                datagram.PutPool();
            }

            //lock (session.SyncRoot)
            {
                await SendDataAsync(buffer, length, session.EndPoint);

                ArrayPool <byte> .Shared.Return(buffer);
            }
        }
コード例 #2
0
        internal void SendDatagram(PlayerNetworkSession session, Datagram datagram)
        {
            if (datagram.MessageParts.Count == 0)
            {
                datagram.PutPool();
                Log.WarnFormat("Failed to resend #{0}", datagram.Header.datagramSequenceNumber.IntValue());
                return;
            }

            if (datagram.TransmissionCount > 10)
            {
                if (Log.IsDebugEnabled)
                {
                    Log.WarnFormat("Retransmission count exceeded. No more resend of #{0} Type: {2} (0x{2:x2}) for {1}",
                                   datagram.Header.datagramSequenceNumber.IntValue(),
                                   session.Username,
                                   datagram.FirstMessageId);
                }

                datagram.PutPool();

                Interlocked.Increment(ref ServerInfo.NumberOfFails);
                return;
            }

            datagram.Header.datagramSequenceNumber = Interlocked.Increment(ref session.DatagramSequenceNumber);
            datagram.TransmissionCount++;
            datagram.RetransmitImmediate = false;

            //byte[] data = datagram.Encode();
            byte[] data;
            var    lenght = (int)datagram.GetEncoded(out data);

            datagram.Timer.Restart();

            if (!session.WaitingForAcksQueue.TryAdd(datagram.Header.datagramSequenceNumber.IntValue(), datagram))
            {
                Log.Warn(string.Format("Datagram sequence unexpectedly existed in the ACK/NAK queue already {0}", datagram.Header.datagramSequenceNumber.IntValue()));
            }

            lock (session.SyncRoot)
            {
                SendData(data, lenght, session.EndPoint);
            }
        }