private Task GuildAvailable(SocketGuild guild) { Logger.LogVerbose($"Guild {guild.Name} is available."); /*if (_database.Get<BotConfig>("Config").GuildBlacklist.Contains(guild.Id)) * { * Logger.LogVerbose($"Guild {guild.Name} is blacklisted, leaving..."); * guild.LeaveAsync(); * } * else * { * _database.AddGuild(guild.Id, guild.Name, guild.VoiceRegionId); * }*/ _database.AddGuild(guild.Id, guild.Name); return(Task.CompletedTask); }