public async void Refresh(int itemId) //wczytuje item z podanego id { data_item = await SQL_Manager.Select <Data_item>("Item", itemId); Name.text = data_item.Name; Price.text = data_item.Cost.ToString() + "$"; amount.text = data_item_stack.Amount.ToString(); }
public override GameObject Get_new_objectSQL(object dataA, object dataB) { GameObject new_item = Resources.Load <GameObject>("GUI/Item"); GameObject temp = Instantiate(new_item); Gui_item item = temp.GetComponent <Gui_item>(); Data_item_stack Is = (Data_item_stack)dataA; Data_item I = (Data_item)dataB; item.data_item_stack = Is; item.data_item = I; item.Start(); item.Refresh(Is.Id_item); return(temp); }