public void SendToDb2() { var watch = Stopwatch.StartNew(); var r = new Random(); var keys = new List <string>(MyDataConfigger.DbKeys); for (int i = 0; i < 5; i++) { var data = new Alliance(); data.AId = (int)(10000 + i); data.Members = (int)(r.NextDouble() * 1000); DataSyncQueueManager.SendToDb(MyDataConfigger.DbKey, data); data.Members = 1; data.TempTimeModify = DateTime.Now; DataSyncQueueManager.SendToDb(MyDataConfigger.DbKey, data); } WaitEnd(watch); }
public void SendToDb() { int id = 1380001; var watch = Stopwatch.StartNew(); for (int i = 0; i < 10; i++) { var log = new LoginLog(); log.UserId = id + i; log.NickName = "cocos"; log.RoleLv = 1; log.RetailId = "000"; log.CreateTime = DateTime.Now; DataSyncQueueManager.SendToDb(log); Trace.WriteLine("Running time:" + watch.ElapsedMilliseconds + "ms."); } WaitEnd(watch); }
public void SendToDb() { var watch = Stopwatch.StartNew(); var r = new Random(); var keys = new List <string>(MyDataConfigger.DbKeys); keys.Add(MyDataConfigger.DbKey); foreach (var key in keys) { var log = new LoginLog(); log.UserId = (int)(r.NextDouble() * 10000); log.NickName = "cocos" + r.NextDouble(); log.RoleLv = 1; log.RetailId = "000"; log.CreateTime = DateTime.Now; DataSyncQueueManager.SendToDb(key, log); } WaitEnd(watch); }