コード例 #1
0
        private IStatisticsReader CreateStatisticsReader(ISourcePortData sourcePort, IGameFile gameFile)
        {
            List <IStatsData> existingStats = new List <IStatsData>();

            if (gameFile != null && gameFile.GameFileID.HasValue)
            {
                existingStats = DataSourceAdapter.GetStats(gameFile.GameFileID.Value).ToList();
            }

            return(SourcePortUtil.CreateSourcePort(sourcePort).CreateStatisticsReader(gameFile, existingStats));
        }
コード例 #2
0
 public void SetData(IGameFile gameFile)
 {
     if (gameFile != null && gameFile.GameFileID.HasValue)
     {
         IEnumerable <IStatsData> stats = DataSourceAdapter.GetStats(gameFile.GameFileID.Value);
         dgvMain.DataSource       = new BindingListView <StatsBind>(GetStatsBind(stats));
         dgvMain.ContextMenuStrip = m_menu;
     }
     else
     {
         dgvMain.DataSource = null;
     }
 }
コード例 #3
0
        void m_statsReader_NewStastics(object sender, NewStatisticsEventArgs e)
        {
            if (e.Statistics != null && m_currentPlayFile != null && m_currentPlayFile.GameFileID.HasValue)
            {
                e.Statistics.MapName      = e.Statistics.MapName.ToUpper();
                e.Statistics.GameFileID   = m_currentPlayFile.GameFileID.Value;
                e.Statistics.SourcePortID = m_currentPlayForm.SelectedSourcePort.SourcePortID;

                if (e.Update)
                {
                    IStatsData stats = DataSourceAdapter.GetStats(e.Statistics.GameFileID).LastOrDefault(x => x.MapName == e.Statistics.MapName);
                    if (stats != null)
                    {
                        DataSourceAdapter.DeleteStats(stats.StatID);
                    }
                }

                DataSourceAdapter.InsertStats(e.Statistics);
            }
        }
コード例 #4
0
        private IStatisticsReader CreateStatisticsReader(ISourcePort sourcePort, IGameFile gameFile)
        {
            IStatisticsReader statsReader = null;

            if (BoomStatsReader.Supported(sourcePort))
            {
                statsReader = BoomStatsReader.CreateDefault(gameFile, sourcePort.Directory.GetFullPath());
            }
            else if (CNDoomStatsReader.Supported(sourcePort))
            {
                statsReader = CNDoomStatsReader.CreateDefault(gameFile, sourcePort.Directory.GetFullPath());
            }
            else if (ZDoomStatsReader.Supported(sourcePort))
            {
                List <IStatsData> existingStats = new List <IStatsData>();
                if (gameFile != null && gameFile.GameFileID.HasValue)
                {
                    existingStats = DataSourceAdapter.GetStats(gameFile.GameFileID.Value).ToList();
                }
                statsReader = ZDoomStatsReader.CreateDefault(gameFile, sourcePort.Directory.GetFullPath(), existingStats);
            }

            return(statsReader);
        }