void RpcItemAdded(On.RoR2.Inventory.orig_RpcItemAdded orig, RoR2.Inventory inventory, ItemIndex itemIndex) { if (Data.modEnabled) { if (Data.mode == DataShop.mode) { if (Data.modEnabled) { if (Data.mode == DataShop.mode) { if (inventoryLocal != null) { if (inventoryLocal == inventory) { //if (!Data.scrapItems.Contains(itemIndex)) { DataShop.AddScrap(characterBody, Data.GetItemTier(Data.allItemsIndexes[itemIndex])); //} } } } } } } orig(inventory, itemIndex); }
void BuildDropTable(On.RoR2.Run.orig_BuildDropTable orig, RoR2.Run run) { Data.RefreshInfo(); if (Data.modEnabled) { DataShop.SetScrapStarting(); Data.SaveConfigProfile(); } orig(run); }
public JsonResult Search(String keyword) { using (DataShop db = new DataShop()) { var _prodQuery = (from n in db.Products where n.Name.StartsWith(keyword) && n.Deleted != true select new { n.Name }); return(Json(_prodQuery, JsonRequestBehavior.AllowGet)); } }
bool SetEquipmentInternal(On.RoR2.Inventory.orig_SetEquipmentInternal orig, RoR2.Inventory inventory, EquipmentState equipmentState, uint slot) { bool equipmentChanged = orig(inventory, equipmentState, slot); if (Data.modEnabled) { if (Data.mode == DataShop.mode) { if (inventoryLocal != null) { if (inventoryLocal == inventory) { int stageClearCountNew = Run.instance.stageClearCount; if (stageClearCountOld != stageClearCountNew) { stageClearCountOld = stageClearCountNew; equipmentFoundThisStage.Clear(); equipmentFoundThisStageTwice.Clear(); foreach (EquipmentState equipmentStateOlder in latestEquipment) { if (equipmentStateOlder.equipmentIndex != EquipmentIndex.None && !equipmentFoundThisStage.Contains(equipmentStateOlder.equipmentIndex)) { equipmentFoundThisStage.Add(equipmentStateOlder.equipmentIndex); } } } int slotAdjusted = (int)slot; if (slotAdjusted + 1 > latestEquipment.Count) { for (int appendIndex = 0; appendIndex < slotAdjusted + 1 - latestEquipment.Count; appendIndex++) { latestEquipment.Add(new EquipmentState(EquipmentIndex.None, new Run.FixedTimeStamp(), 0)); } } EquipmentState equipmentStateOld = latestEquipment[slotAdjusted]; if (!EquipmentState.Equals(equipmentStateOld, equipmentState)) { latestEquipment[slotAdjusted] = equipmentState; if (!equipmentFoundThisStage.Contains(latestEquipment[slotAdjusted].equipmentIndex)) { if (Data.allEquipmentIndexes.ContainsKey(equipmentState.equipmentIndex)) { if (DataShop.AddScrap(characterBody, Data.GetItemTier(Data.allEquipmentIndexes[equipmentState.equipmentIndex]))) { equipmentFoundThisStage.Add(equipmentState.equipmentIndex); } } } } } } } } return(equipmentChanged); }
public static void DetailSeeds() { DataStorage dataStorage = ScriptableObject.CreateInstance <DataStorage>(); DataShop dataShop = ScriptableObject.CreateInstance <DataShop>(); DataMachine dataMachine = ScriptableObject.CreateInstance <DataMachine>(); DataSprite dataSprite = ScriptableObject.CreateInstance <DataSprite>(); AssetDatabase.CreateAsset(dataStorage, "Assets/Data/Data/DataStorage.asset"); AssetDatabase.CreateAsset(dataShop, "Assets/Data/Data/DataShop.asset"); AssetDatabase.CreateAsset(dataMachine, "Assets/Data/Data/DataMachine.asset"); AssetDatabase.CreateAsset(dataSprite, "Assets/Data/Data/DataSprite.asset"); AssetDatabase.SaveAssets(); EditorUtility.FocusProjectWindow(); Selection.activeObject = dataStorage; Selection.activeObject = dataShop; Selection.activeObject = dataMachine; Selection.activeObject = dataSprite; }
static void DrawBlueButtons() { modeButtons.Clear(); for (int modeIndex = 0; modeIndex < DataShop.shopModeCount; modeIndex++) { modeImages.Add(new List <Image>()); GameObject button = ButtonCreator.SpawnBlueButton(UIDrawer.rootTransform.gameObject, new Vector2(0, 1), new Vector2(UIConfig.blueButtonWidth, UIConfig.blueButtonHeight), shopModeNames[modeIndex], TMPro.TextAlignmentOptions.Center, modeImages[modeIndex]); button.GetComponent <RectTransform>().localPosition = new Vector3(UIConfig.offsetHorizontal + (UIConfig.blueButtonWidth + UIConfig.spacingHorizontal) * modeIndex, -UIConfig.offsetVertical, 0); modeButtons.Add(modeIndex, button.GetComponent <RoR2.UI.HGButton>()); int mode = modeIndex; GameObject buttonObject = button; button.GetComponent <RoR2.UI.HGButton>().onClick.AddListener(() => { buttonObject.GetComponent <RoR2.UI.MPEventSystemLocator>().eventSystemProvider.resolvedEventSystem.SetSelectedGameObject(null); DataShop.SetShopMode(mode); SelectModeButton(); }); UIDrawer.shopInterfaces.Add(button); } }
void SubmitChoice(On.RoR2.PickupPickerController.orig_SubmitChoice orig, RoR2.PickupPickerController pickupPickerController, int integer) { if (Data.modEnabled) { if (Data.mode == DataShop.mode) { System.Type type = typeof(RoR2.PickupPickerController); System.Reflection.FieldInfo info = type.GetField("options", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); ICollection collection = info.GetValue(pickupPickerController) as ICollection; int index = 0; foreach (object item in collection) { if (index == integer) { RoR2.PickupPickerController.Option option = (RoR2.PickupPickerController.Option)item; ItemIndex itemIndex = RoR2.PickupCatalog.GetPickupDef(option.pickupIndex).itemIndex; RoR2.NetworkUIPromptController promptController = pickupPickerController.GetComponent <RoR2.NetworkUIPromptController>(); type = typeof(RoR2.NetworkUIPromptController); info = type.GetField("_currentLocalParticipant", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); RoR2.LocalUser localUser = (RoR2.LocalUser)info.GetValue(promptController); foreach (NetworkUser networkUser in RoR2.NetworkUser.readOnlyInstancesList) { if (localUser.currentNetworkUser.netId == networkUser.netId) { if (networkUser.isLocalPlayer) { DataShop.RemoveScrap(Data.GetItemTier(Data.allItemsIndexes[itemIndex]), Mathf.Min(DataShop.purchaseCost, networkUser.GetCurrentBody().inventory.GetItemCount(itemIndex))); } break; } } break; } index += 1; } } orig(pickupPickerController, integer); } ; }
void InteractionResult(On.RoR2.Interactor.orig_RpcInteractionResult orig, RoR2.Interactor interactor, bool boolean) { if (Data.modEnabled) { if (Data.mode == DataShop.mode) { if (interactor.GetComponent <NetworkBehaviour>().hasAuthority) { if (boolean) { if (DataShop.purchaseTier != -1 && DataShop.purchaseCost > 0) { DataShop.RemoveScrap(DataShop.purchaseTier, DataShop.purchaseCost); } Dictionary <string, string> specialCases = new Dictionary <string, string>() { { "BrokenDroneMissile", "BrokenMissileDrone" }, }; string prefix = "Broken"; string suffix = "Master(Clone)"; string adjustedName = latestInteractionName; if (adjustedName.Length > suffix.Length) { adjustedName = adjustedName.Substring(0, adjustedName.Length - suffix.Length); } adjustedName = prefix + adjustedName; if (specialCases.ContainsKey(adjustedName)) { adjustedName = specialCases[adjustedName]; } if (Data.allDroneNames.ContainsKey(adjustedName)) { DataShop.AddScrap(characterBody, 6); } } } } } orig(interactor, boolean); }
public CategoryDAO() { db = new DataShop(); }
public ProductDAO() { db = new DataShop(); }
public AdminPermissionDAO() { db = new DataShop(); }
static void DrawRecentPanel() { if (DataShop.RecentScrap()) { Transform background = ElementCreator.SpawnImageOffset(new List <Image>(), UIDrawer.rootTransform.transform.parent.gameObject, null, new Color(0, 0, 0, 0.95f), new Vector2(0.5f, 0.5f), Vector2.zero, Vector2.zero).transform; background.GetComponent <Image>().raycastTarget = true; GameObject panelOutline = PanelCreator.CreatePanelSize(background); RectTransform panelTransform = panelOutline.GetComponent <RectTransform>(); float panelWidth = 600 + UIConfig.panelPadding * 2 + 10; float panelHeight = 400 + UIConfig.panelPadding * 2 + 10; panelTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, panelWidth); panelTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, panelHeight); panelTransform.localPosition = new Vector3(-panelWidth / 2f, panelHeight / 2f, 0); RectTransform panelChildTransform = panelTransform.GetChild(0).GetComponent <RectTransform>(); List <TMPro.TextMeshProUGUI> text = new List <TMPro.TextMeshProUGUI>(); ElementCreator.SpawnTextOffset(text, panelTransform.GetChild(0).gameObject, new Color(1, 1, 1), 24, 0, new Vector2(UIConfig.spacingHorizontal, UIConfig.spacingVertical + UIConfig.blackButtonHeight + UIConfig.spacingVertical * 2 + UIConfig.blueButtonHeight + UIConfig.spacingVertical), new Vector2(-UIConfig.spacingHorizontal, -UIConfig.spacingVertical)); text[0].text = "THANK YOU"; text[0].text += "\nFor your (or your kinsman's) continued service. Working to the benefit of UES is working to the benefit of us all."; text[0].text += "\n"; text[0].text += "\nYour UES Aptitude Scores have been increased by the following amounts:"; float scrapSpacing = 75; List <TMPro.TextMeshProUGUI> scrapTexts = new List <TMPro.TextMeshProUGUI>(); for (int tierIndex = 0; tierIndex < DataShop.scrap.Count; tierIndex++) { ElementCreator.SpawnTextSize(scrapTexts, panelChildTransform.gameObject, new Color(1, 1, 1, 1), 30, 0, new Vector2(0.5f, 1), new Vector2(300, UIConfig.blueButtonHeight - UIConfig.panelPadding * 2), new Vector3(panelChildTransform.rect.width / 2f + (-DataShop.scrap.Count / 2f + tierIndex + 0.5f) * scrapSpacing, -panelChildTransform.rect.height + UIConfig.spacingVertical + UIConfig.blackButtonHeight + UIConfig.spacingVertical * 2 + UIConfig.blueButtonHeight, 0)); scrapTexts[tierIndex].text = DataShop.scrapRecent[tierIndex].ToString(); if (DataShop.scrapRecent[tierIndex] > 0) { scrapTexts[tierIndex].color = UIConfig.tierColours[tierIndex]; } else { scrapTexts[tierIndex].color = UIConfig.tierColours[tierIndex] * 0.5f; } } GameObject backButton = ButtonCreator.SpawnBlackButton(panelChildTransform.gameObject, new Vector2(UIConfig.blackButtonWidth, UIConfig.blackButtonHeight), "Back", new List <TMPro.TextMeshProUGUI>()); RectTransform backButtonTransform = backButton.transform.parent.GetComponent <RectTransform>(); backButtonTransform.localPosition = new Vector3(panelChildTransform.rect.width / 2f - UIConfig.blackButtonWidth / 2f, -panelHeight + UIConfig.spacingVertical + UIConfig.blackButtonHeight, backButtonTransform.localPosition.z); RoR2.UI.HGButton previousSelectable = backButton.GetComponent <RoR2.UI.MPEventSystemLocator>().eventSystem.currentSelectedGameObject.GetComponent <RoR2.UI.HGButton>(); Button backButtonButton = backButton.GetComponent <RoR2.UI.HGButton>(); backButtonButton.onClick.AddListener(() => { UIDrawer.rootTransform.GetComponent <CanvasGroup>().interactable = true; if (backButtonButton.GetComponent <RoR2.UI.MPEventSystemLocator>().eventSystem.currentInputSource == RoR2.UI.MPEventSystem.InputSource.Gamepad) { previousSelectable.Select(); } else { previousSelectable.enabled = false; previousSelectable.enabled = true; } DataShop.ClearRecentScrap(); Data.SaveConfigProfile(); Destroy(background.gameObject); }); backButtonButton.Select(); UIDrawer.rootTransform.GetComponent <CanvasGroup>().interactable = false; } }
public UserDAO() { db = new DataShop(); }
public AdminRoleDAO() { db = new DataShop(); }
public void SetInfo(DataShop item) { _item = item; IconTools.SetIcon(iconSprite, item.Icon); textName.text = item.Name; }
public AdminProductDAO() { db = new Shopping.Models.DataModel.DataShop(); }
public AdminUserDAO() { db = new DataShop(); }