// Gamewon screen public void GameWon() { triggered = true; string resultText = "CONGRATULATIONS!!!"; //calculateScore(false); resultText += string.Format("\n\nYou got a score of: {0:0}!!", DataScript.GetScore()); resultText += "\nYou would be an excellent " + sceneName + "!!!"; resultTxt.text = resultText; Time.timeScale = 0; endOfGameCanvas.enabled = true; }
// Gameover screen public void GameOver() { triggered = true; string resultText = "GAME OVER!!!"; //calculateScore(true); resultText += string.Format("\n\nYou got a score of: {0:0}!!", DataScript.GetScore()); resultText += "\nYou should hone your skills a bit more, but you will become a great " + sceneName + " one day!!!"; resultTxt.text = resultText; Time.timeScale = 0; endOfGameCanvas.enabled = true; }
private void Update() { txtPlayer.text = "Player: " + DataScript.GetName() + " Score: " + DataScript.GetScore(); }
// loads the player name and score and shows it on the bottom left corner void Start() { score.text = "Player: " + DataScript.GetName() + " Score: " + DataScript.GetScore(); }