public void StartThis(DataPlayerMatch _player) { player = _player; textNumber.text = "#" + _player.GetPlayer().number; textName.text = _player.GetPlayer().name; ShowTimePlayed(); GetComponent <RectTransform>().sizeDelta = new Vector2(0, Screen.height * 0.1f); }
public void ButtonSave() { if (events.Count == 0) { return; } for (int i = 0; i < events.Count; i++) { switch (events[i].type) { case EventMatch.MatchEventType.GOAL_ALLY: events[i].player.goals++; break; case EventMatch.MatchEventType.ASSIST: events[i].player.assists++; break; case EventMatch.MatchEventType.FOUL_ALLY: events[i].player.fouls++; break; case EventMatch.MatchEventType.YELLOW: events[i].player.yellows++; break; case EventMatch.MatchEventType.RED: events[i].player.reds++; break; } } DataPlayerMatch[] playersMatch = new DataPlayerMatch[allPlayers.Count]; for (int i = 0; i < allPlayers.Count; i++) { playersMatch[i] = new DataPlayerMatch(allPlayers[i]); } SF.AddMatch(new DataMatch(DateTime.Now, timeFirstHalf + TimeSpan.FromSeconds(timer), playersMatch, events)); SF.SavePlayersData(); }