// Use this for initialization void Start() { thankText.text = ""; GameObject.Find("Player").GetComponent <AvatarController>().mirroredMovement = true; messenger = GameObject.Find("GameManager").GetComponent <DataMessenger>(); messenger.PlayTimes += messenger.PlayTimes + 1; pName = messenger.Name; score = messenger.Score; chain = messenger.Chain; SQL = GetComponent <SQLite3>(); if (pName != "guest") { SQL.AddDataAndGetHiScore(score, chain, pName, out hiScore, out hiChain, out updateFrag); } //トップ3をゲットする SQL.GetTop3(out rName, out rScore, out rChain); }
public static void ReplaceSceneData(SceneData sceneData) { _sceneData = sceneData; DataMessenger.SceneDataUpdated(_sceneData); }
public static void UpdateBackgroundColor(Color newColor) { _sceneData.BackgroundColor = newColor; DataMessenger.SceneDataUpdated(_sceneData); }