public override void Initialize() { Application.targetFrameRate = 60; SetDontDestroy(true); base.Initialize(); masterChara = new MasterChara(); masterChara.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_CHARA); masterItem = new MasterItem(); masterItem.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_ITEM); masterNotice = new MasterNotice(); masterNotice.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_NOTICE); masterEquip = new MasterEquip(); masterEquip.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_EQUIP); masterEquipType = new MasterEquipType(); masterEquipType.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_EQUIP_TYPE); masterMission = new MasterMission(); masterMission.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_MISSION); masterEquipSkill = new MasterEquipSkill(); masterEquipSkill.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_EQUIP_SKILL); masterBattleSkill = new MasterBattleSkill(); masterBattleSkill.LoadSpreadSheet(CONFIG_SPREAD_SHEET, SPREAD_SHEET_SHEET_ID_BATTLE_SKILL); dataItem = new DataItem(); dataChara = new DataChara(); dataEquip = new DataEquip(); dataMission = new DataMission(); dataEquipSkill = new DataEquipSkill(); dataBattleSkill = new DataBattleSkill(); }
public override void Initialize() { base.Initialize(); master_quest = new MasterQuest(); master_quest.Load(m_taMasterQuest); master_item = new MasterItem(); master_item.Load(m_taMasterItem); master_chara = new MasterChara(); master_chara.Load(m_taMasterChara); data_quest = new DataQuest(); data_quest.SetSaveFilename("data/data_quest"); if (data_quest.Load() == false) { Debug.Log("loaderror.data_quest"); } data_item_consume = new DataItem(); data_item_consume.SetSaveFilename("data/data_item_consume"); if (data_item_consume.Load() == false) { DataItemParam item = new DataItemParam { item_id = 1 }; data_item_consume.AddItem(item); DataItemParam item2 = new DataItemParam { item_id = 1 }; data_item_consume.AddItem(item2); Debug.Log("loaderror.data_item_consume"); } data_item_equip = new DataItem(); data_item_equip.SetSaveFilename("data/data_item_equip"); if (data_item_equip.Load() == false) { Debug.Log("loaderror.data_item_equip"); } data_chara = new DataChara(); data_chara.SetSaveFilename("data/data_chara"); if (data_chara.Load() == false) { DataCharaParam slime = new DataCharaParam { chara_id = 1, position = 1 }; slime.Build(1, master_chara.list.Find(p => p.chara_id == 1)); data_chara.list.Add(slime); DataCharaParam fairy = new DataCharaParam { chara_id = 3, position = 2 }; fairy.Build(1, master_chara.list.Find(p => p.chara_id == 3)); data_chara.list.Add(fairy); } gold = 100; Initialized = true; }