public BusinessLogicDifficulty MapDifficulty(DataAccessDifficulty dDifficulty) { BusinessLogicDifficulty bDifficulty = new BusinessLogicDifficulty(); bDifficulty.Difficulty_ID = dDifficulty.Difficulty_ID; bDifficulty.DifficultyLevel = dDifficulty.DifficultyLevel; return(bDifficulty); }
public DataAccessDifficulty MapDifficulty(BusinessLogicDifficulty bDifficulty) { DataAccessDifficulty dDifficulty = new DataAccessDifficulty(); dDifficulty.Difficulty_ID = bDifficulty.Difficulty_ID; dDifficulty.DifficultyLevel = bDifficulty.DifficultyLevel; return(dDifficulty); }
public static DataAccessDifficulty RowToDifficulty(DataRow tableRow) { DataAccessDifficulty dDifficulty = new DataAccessDifficulty(); dDifficulty.Difficulty_ID = (int)tableRow["Difficulty_ID"]; dDifficulty.DifficultyLevel = tableRow["DifficultyLevel"].ToString(); return(dDifficulty); }
public BusinessLogicDifficulty MapDifficulty(DataAccessDifficulty dDifficulty) { if (dDifficulty == null) { return(null); } BusinessLogicDifficulty bDifficulty = new BusinessLogicDifficulty { Difficulty_ID = dDifficulty.Difficulty_ID, DifficultyLevel = dDifficulty.DifficultyLevel }; return(bDifficulty); }
public DataAccessDifficulty MapDifficulty(BusinessLogicDifficulty bDifficulty) { if (bDifficulty == null) { return(null); } DataAccessDifficulty dDifficulty = new DataAccessDifficulty { Difficulty_ID = bDifficulty.Difficulty_ID, DifficultyLevel = bDifficulty.DifficultyLevel }; return(dDifficulty); }
public List <DataAccessDifficulty> TableToListOfDifficulty(DataTable difficultyTable) { List <DataAccessDifficulty> dDifficulties = new List <DataAccessDifficulty>(); if (difficultyTable != null && difficultyTable.Rows.Count > 0) { foreach (DataRow row in difficultyTable.Rows) { DataAccessDifficulty dRole = new DataAccessDifficulty(); dRole = RowToDifficulty(row); dDifficulties.Add(dRole); } } return(dDifficulties); }