public void CMD_givemoney(Player client, double money) { Data.PlayerInfo playerInfo = new Data.PlayerInfo(client); playerInfo.GiveMoney(money); string msg = money < 0 ? "" : "+"; UtilityFuncs.SendPlayerNotify(client, 0, $"{msg}{money}$"); }
public void CMD_gbm(Player client, double money) { Data.PlayerInfo playerInfo = new Data.PlayerInfo(client); playerInfo.GiveBankMoney(money); client.SendChatMessage($"+{money} in bank. Now: {playerInfo.GetBankMoney()} in bank."); }
public void CMD_gbm(Player client) { Data.PlayerInfo playerInfo = new Data.PlayerInfo(client); client.SendChatMessage($"Now: {playerInfo.GetBankMoney()} in bank."); }