コード例 #1
0
/// public メソッド
///---------------------------------------------------------------------------

        /// キャラモデルデータの読み込み
        public bool SetCharData()
        {
            Data.ModelDataManager resMgr = Data.ModelDataManager.GetInstance();

            /// 英雄

            /*
             * mdlResId = (int)Data.ModelResId.Hero;
             * mdlTexId = (int)Data.ModelTexResId.Hero;
             * resMgr.LoadModel( mdlResId,    "/Application/res/data/3D/char/"+dataList.MdlFileNameList[mdlResId] );
             * for( int i=0; i<dataList.TexFileNameList.GetLength(1); i++ ){
             *  if( dataList.TexFileNameList[mdlTexId,i] != "" ){
             *      resMgr.LoadTexture( mdlTexId,
             *                          dataList.TexFileNameList[mdlTexId,i],
             *                          "/3D/char/" + dataList.TexFileNameList[mdlTexId,i] );
             *  }
             * }
             */

            resMgr.Load2dTexture();
            return(true);
        }