protected void OnFtueAnimationWaiting(FtueAgentAnimationEvent eventArgs) { if (string.Equals(eventArgs.Clip, KyloInterstitialStrikeNow)) { currentInteraction = DarkSideFtueInteractionType.AttackKylo1; } else if (string.Equals(eventArgs.Clip, KyloInterstitialStrikeAgain)) { currentInteraction = DarkSideFtueInteractionType.AttackKylo2; } }
protected void SetupInteraction(DarkSideFtueInteractionType interactionType) { // setting interaction currentInteraction = interactionType; switch (currentInteraction) { case DarkSideFtueInteractionType.AttackKylo1: break; case DarkSideFtueInteractionType.AttackKylo2: break; } }