public static Job HaulWithTools(Pawn pawn, Vehicle_Cart cart = null) { Trace.stopWatchStart(); //Job Setting JobDef jobDef; TargetInfo targetC; int maxItem; int thresholdItem; int reservedMaxItem; IEnumerable <Thing> remainingItems; bool ShouldDrop; Thing lastItem = ToolsForHaulUtility.TryGetBackpackLastItem(pawn); if (cart == null) { Apparel_Backpack backpack = ToolsForHaulUtility.TryGetBackpack(pawn); jobDef = jobDefHaulWithBackpack; targetC = backpack; maxItem = backpack.MaxItem; thresholdItem = (int)Math.Ceiling(maxItem * 0.5); reservedMaxItem = pawn.inventory.container.Count; remainingItems = pawn.inventory.container; ShouldDrop = true; if (lastItem != null) { for (int i = 0; i < pawn.inventory.container.Count; i++) { if (pawn.inventory.container[i] == lastItem && (reservedMaxItem - (i + 1)) <= 0) { ShouldDrop = false; break; } } } } else { jobDef = (cart.TryGetComp <CompMountable>().IsMounted&& cart.TryGetComp <CompMountable>().Driver.RaceProps.Animal)? jobDefHaulWithAnimalCart : jobDefHaulWithCart; targetC = cart; maxItem = cart.MaxItem; thresholdItem = (int)Math.Ceiling(maxItem * 0.5); reservedMaxItem = cart.storage.Count; remainingItems = cart.storage; ShouldDrop = (reservedMaxItem > 0) ? true : false; } Job job = new Job(jobDef); job.targetQueueA = new List <TargetInfo>(); job.targetQueueB = new List <TargetInfo>(); job.targetC = targetC; Trace.AppendLine(pawn.LabelCap + " In HaulWithTools: " + jobDef.defName + "\n" + "MaxItem: " + maxItem + " reservedMaxItem: " + reservedMaxItem); //Drop remaining item if (ShouldDrop) { Trace.AppendLine("Start Drop remaining item"); bool startDrop = false; for (int i = 0; i < remainingItems.Count(); i++) { if (cart == null && startDrop == false) { if (remainingItems.ElementAt(i) == lastItem) { startDrop = true; } else { continue; } } IntVec3 storageCell = FindStorageCell(pawn, remainingItems.ElementAt(i), job.targetQueueB); if (storageCell == IntVec3.Invalid) { break; } job.targetQueueB.Add(storageCell); } if (!job.targetQueueB.NullOrEmpty()) { Trace.AppendLine("Droping Job is issued"); Trace.LogMessage(); return(job); } if (cart != null && job.def == jobDefHaulWithCart && !cart.IsInValidStorage()) { Trace.AppendLine("In DismountInBase"); return(DismountInBase(pawn, cart)); } JobFailReason.Is(ToolsForHaulUtility.NoEmptyPlaceLowerTrans); Trace.AppendLine("End Drop remaining item"); Trace.AppendLine("No Job. Reason: " + JobFailReason.Reason); Trace.LogMessage(); return((Job)null); } //Collect item Trace.AppendLine("Start Collect item"); IntVec3 searchPos = (cart != null) ? cart.Position : pawn.Position; bool flag1 = false; foreach (SlotGroup slotGroup in Find.SlotGroupManager.AllGroupsListInPriorityOrder) { Trace.AppendLine("Start searching slotGroup"); if (slotGroup.CellsList.Count() - slotGroup.HeldThings.Count() < maxItem) { continue; } //Counting valid items Trace.AppendLine("Start Counting valid items"); int thingsCount = ListerHaulables.ThingsPotentiallyNeedingHauling().Count(item => slotGroup.Settings.AllowedToAccept(item)); //Finding valid items Trace.AppendLine("Start Finding valid items"); if (thingsCount > thresholdItem) { //ClosestThing_Global_Reachable Configuration Predicate <Thing> predicate = item => !job.targetQueueA.Contains(item) && !FireUtility.IsBurning(item) && ((cart != null && cart.allowances.Allows(item)) || cart == null) && slotGroup.Settings.AllowedToAccept(item) && pawn.CanReserveAndReach(item, PathEndMode.Touch, DangerUtility.NormalMaxDanger(pawn)); //&& !(item is UnfinishedThing && ((UnfinishedThing)item).BoundBill != null) //&& (item.def.IsNutritionSource && !SocialProperness.IsSociallyProper(item, pawn, false, false)); Thing thing = GenClosest.ClosestThing_Global_Reachable(searchPos, ListerHaulables.ThingsPotentiallyNeedingHauling(), PathEndMode.ClosestTouch, TraverseParms.For(TraverseMode.ByPawn, DangerUtility.NormalMaxDanger(pawn)), 9999, predicate); if (thing == null) { continue; } IntVec3 center = thing.Position; //Enqueue items in valid distance Trace.AppendLine("Start Enqueuing items in valid distance"); foreach (Thing item in ListerHaulables.ThingsPotentiallyNeedingHauling().Where(item => !job.targetQueueA.Contains(item) && !FireUtility.IsBurning(item) && ((cart != null && cart.allowances.Allows(item)) || cart == null) && slotGroup.Settings.AllowedToAccept(item) && pawn.CanReserveAndReach(item, PathEndMode.Touch, DangerUtility.NormalMaxDanger(pawn)) && center.DistanceToSquared(item.Position) <= ValidDistance)) { job.targetQueueA.Add(item); if (reservedMaxItem + job.targetQueueA.Count >= maxItem) { break; } } //Find storage cell Trace.AppendLine("Start Finding storage cell"); if (reservedMaxItem + job.targetQueueA.Count > thresholdItem) { List <IntVec3> availableCells = new List <IntVec3>(); foreach (IntVec3 cell in slotGroup.CellsList.Where(cell => ReservationUtility.CanReserve(pawn, cell) && cell.Standable() && cell.GetStorable() == null)) { job.targetQueueB.Add(cell); if (job.targetQueueB.Count >= job.targetQueueA.Count) { break; } } flag1 = true; break; } else { job.targetQueueA.Clear(); } } if (flag1) { break; } } Trace.AppendLine("Elapsed Time"); Trace.stopWatchStop(); //Check job is valid if (!job.targetQueueA.NullOrEmpty() && reservedMaxItem + job.targetQueueA.Count > thresholdItem && !job.targetQueueB.NullOrEmpty()) { Trace.AppendLine("Hauling Job is issued"); Trace.LogMessage(); return(job); } if (cart != null && job.def == jobDefHaulWithCart && !cart.IsInValidStorage()) { Trace.AppendLine("In DismountInBase: "); return(DismountInBase(pawn, cart)); } if (job.targetQueueA.NullOrEmpty()) { JobFailReason.Is(ToolsForHaulUtility.NoHaulable); } else if (reservedMaxItem + job.targetQueueA.Count <= thresholdItem) { JobFailReason.Is(ToolsForHaulUtility.TooLittleHaulable); } else if (job.targetQueueB.NullOrEmpty()) { JobFailReason.Is(ToolsForHaulUtility.NoEmptyPlaceLowerTrans); } Trace.AppendLine("No Job. Reason: " + JobFailReason.Reason); Trace.LogMessage(); return((Job)null); }
protected override IEnumerable <Toil> MakeNewToils() { base.AddEndCondition(delegate { Thing thing = base.GetActor().jobs.curJob.GetTarget(TargetIndex.A).Thing; if (thing is Building && !thing.Spawned) { return(JobCondition.Incompletable); } return(JobCondition.Ongoing); }); this.FailOnBurningImmobile(TargetIndex.A); this.FailOn(delegate() { IBillGiver billGiver = this.job.GetTarget(TargetIndex.A).Thing as IBillGiver; if (billGiver != null) { if (this.job.bill.DeletedOrDereferenced) { return(true); } if (!billGiver.CurrentlyUsableForBills()) { return(true); } } return(false); }); Toil gotoBillGiver = Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.InteractionCell); yield return(new Toil { initAction = delegate() { if (this.job.targetQueueB != null && this.job.targetQueueB.Count == 1) { UnfinishedThing unfinishedThing = this.job.targetQueueB[0].Thing as UnfinishedThing; if (unfinishedThing != null) { unfinishedThing.BoundBill = (Bill_ProductionWithUft)this.job.bill; } } } }); //yield return Toils_Jump.JumpIf(gotoBillGiver, () => this.job.GetTargetQueue(TargetIndex.B).NullOrEmpty<LocalTargetInfo>()); Toil extract = Toils_JobTransforms.ExtractNextTargetFromQueue(TargetIndex.B, true); yield return(extract); yield return(new Toil { initAction = delegate() { var alien = TargetB.Thing; var container = (Building_СontainmentBreach)TargetA.Thing; if (container.innerContainer.Contains(alien) && ReservationUtility.CanReserveAndReach (GetActor(), container, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(GetActor()) , 1, -1, null, false)) { Log.Message(GetActor() + " JUMP"); //Toils_Reserve.Reserve(TargetIndex.A, 1); this.JumpToToil(gotoBillGiver); } } }); Toil getToHaulTarget = Toils_Goto.GotoThing(TargetIndex.B, PathEndMode.ClosestTouch);//.FailOnSomeonePhysicallyInteracting(TargetIndex.B); yield return(getToHaulTarget); yield return(new Toil { initAction = delegate() { base.GetActor().CurJob.count = 1; } }); yield return(Toils_Haul.StartCarryThing(TargetIndex.B, true, false, false)); yield return(JobDriver_PreciseVivisection.JumpToCollectNextIntoHandsForBill(getToHaulTarget, TargetIndex.B)); //yield return Toils_Haul.CarryHauledThingToCell(TargetIndex.B); yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.InteractionCell).FailOnDestroyedOrNull(TargetIndex.B)); yield return(Toils_Haul.DepositHauledThingInContainer(TargetIndex.A, TargetIndex.B)); Toil findPlaceTarget = Toils_JobTransforms.SetTargetToIngredientPlaceCell(TargetIndex.A, TargetIndex.B, TargetIndex.C); yield return(findPlaceTarget); //yield return Toils_Haul.PlaceHauledThingInCell(TargetIndex.C, findPlaceTarget, false, false); yield return(Toils_Jump.JumpIfHaveTargetInQueue(TargetIndex.B, extract)); extract = null; getToHaulTarget = null; findPlaceTarget = null; yield return(gotoBillGiver); yield return(Toils_Recipe.MakeUnfinishedThingIfNeeded()); yield return(Toils_Recipe.DoRecipeWork().FailOnCannotTouch(TargetIndex.A, PathEndMode.InteractionCell)); yield return(new Toil { initAction = delegate() { var alien = TargetB.Thing; foreach (var product in alien.ButcherProducts(base.GetActor(), 1f)) { Log.Message(product.def.defName); GenPlace.TryPlaceThing(product, base.GetActor().Position, base.GetActor().Map, ThingPlaceMode.Near); } var container = (Building_СontainmentBreach)TargetA.Thing; container.innerContainer.Remove(alien); alien.Destroy(DestroyMode.Vanish); } }); yield return(new Toil { initAction = delegate() { var container = (Building_СontainmentBreach)TargetA.Thing; if (GetActor().Map.reservationManager.ReservedBy(container, GetActor(), GetActor().CurJob)) { GetActor().Map.reservationManager.Release(container, GetActor(), GetActor().CurJob); } } }); yield return(Toils_Recipe.FinishRecipeAndStartStoringProduct()); if (!this.job.bill.recipe.products.NullOrEmpty <ThingDefCountClass>() || !this.job.bill.recipe.specialProducts.NullOrEmpty <SpecialProductType>()) { yield return(Toils_Reserve.Reserve(TargetIndex.B, 1, -1, null)); findPlaceTarget = Toils_Haul.CarryHauledThingToCell(TargetIndex.B); yield return(findPlaceTarget); //yield return Toils_Haul.PlaceHauledThingInCell(TargetIndex.B, findPlaceTarget, true, true); Toil toil = new Toil(); toil.initAction = delegate() { this.Map.resourceCounter.UpdateResourceCounts(); }; yield return(toil); toil = null; findPlaceTarget = null; } yield return(new Toil { initAction = delegate() { Log.Message("Job ended"); } }); yield break; }
// Token: 0x06000042 RID: 66 RVA: 0x000030B0 File Offset: 0x000012B0 public override bool HasJobOnThing(Pawn pawn, Thing t, bool forced = false) { CompUniversalFermenter compUniversalFermenter = ThingCompUtility.TryGetComp <CompUniversalFermenter>(t); return(compUniversalFermenter != null && compUniversalFermenter.Fermented && !FireUtility.IsBurning(t) && !ForbidUtility.IsForbidden(t, pawn) && ReservationUtility.CanReserveAndReach(pawn, t, (PathEndMode)2, DangerUtility.NormalMaxDanger(pawn), 1, -1, null, forced)); }
// Token: 0x0600003C RID: 60 RVA: 0x00002F10 File Offset: 0x00001110 public override bool HasJobOnThing(Pawn pawn, Thing t, bool forced = false) { CompUniversalFermenter compUniversalFermenter = ThingCompUtility.TryGetComp <CompUniversalFermenter>(t); if (compUniversalFermenter == null || compUniversalFermenter.Fermented || compUniversalFermenter.SpaceLeftForIngredient <= 0) { return(false); } float ambientTemperature = compUniversalFermenter.parent.AmbientTemperature; if (ambientTemperature < compUniversalFermenter.Product.temperatureSafe.min + 2f || ambientTemperature > compUniversalFermenter.Product.temperatureSafe.max - 2f) { JobFailReason.Is(WorkGiver_FillUniversalFermenter.TemperatureTrans, null); return(false); } if (ForbidUtility.IsForbidden(t, pawn) || !ReservationUtility.CanReserveAndReach(pawn, t, (PathEndMode)2, DangerUtility.NormalMaxDanger(pawn), 1, -1, null, forced)) { return(false); } if (pawn.Map.designationManager.DesignationOn(t, DesignationDefOf.Deconstruct) != null) { return(false); } if (this.FindIngredient(pawn, t) == null) { JobFailReason.Is(WorkGiver_FillUniversalFermenter.NoIngredientTrans, null); return(false); } return(!FireUtility.IsBurning(t)); }
bool GetNearbyPlantingSite(IntVec3 originPos, Map map, out IntVec3 newSite) { Predicate <IntVec3> validator = (IntVec3 tempCell) => IsCellOpenForSowingPlantOfType(tempCell, map, job.plantDefToSow) && ReservationUtility.CanReserveAndReach(GetActor(), tempCell, PathEndMode.Touch, DangerUtility.NormalMaxDanger(GetActor()), 1); return(CellFinder.TryFindRandomCellNear(originPos, map, 2, validator, out newSite)); }
public override Job JobOnThing(Pawn pawn, Thing t) { Vehicle_Cart cart = t as Vehicle_Cart; if (cart == null) { return((Job)null); } if (cart.IsForbidden(pawn.Faction) || !ReservationUtility.CanReserveAndReach(pawn, cart, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn))) { return((Job)null); } if (FireUtility.IsBurning(cart)) { JobFailReason.Is(ToolsForHaulUtility.BurningLowerTrans); return((Job)null); } if (ListerHaulables.ThingsPotentiallyNeedingHauling().Count == 0 && cart.storage.Count == 0) { JobFailReason.Is(ToolsForHaulUtility.NoHaulable); return((Job)null); } if (Find.SlotGroupManager.AllGroupsListInPriorityOrder.Count == 0) { JobFailReason.Is(ToolsForHaulUtility.NoEmptyPlaceLowerTrans); return((Job)null); } if (ToolsForHaulUtility.AvailableAnimalCart(cart) || ToolsForHaulUtility.AvailableCart(cart, pawn)) { return(ToolsForHaulUtility.HaulWithTools(pawn, cart)); } JobFailReason.Is(ToolsForHaulUtility.NoAvailableCart); return((Job)null); }
public override bool HasJobOnThing(Pawn pawn, Thing t) { if (pawn.Faction != Faction.OfColony) { return(false); } RimWorld.Filth filth = t as RimWorld.Filth; if (filth == null) { return(false); } if (!Find.AreaCleaning[filth.Position] || !ReservationUtility.CanReserveAndReach(pawn, t, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn), 1)) { return(false); } return(filth.TicksSinceThickened >= minTicksSinceThickened); }
public static Toil FindStoreCellForCart(TargetIndex CartInd) { const int NearbyCell = 8; const int RegionCellOffset = 16; IntVec3 invalid = new IntVec3(0, 0, 0); #if DEBUG StringBuilder stringBuilder = new StringBuilder(); #endif Toil toil = new Toil(); toil.initAction = () => { IntVec3 storeCell = IntVec3.Invalid; Pawn actor = toil.GetActor(); Vehicle_Cart cart = toil.actor.jobs.curJob.GetTarget(CartInd).Thing as Vehicle_Cart; if (cart == null) { Log.Error(actor.LabelCap + " Report: Cart is invalid."); toil.actor.jobs.curDriver.EndJobWith(JobCondition.Errored); } //Find Valid Storage foreach (IntVec3 cell in GenRadial.RadialCellsAround(cart.Position, NearbyCell, false)) { if (cell.IsValidStorageFor(cart) && ReservationUtility.CanReserveAndReach(actor, cell, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(actor))) { storeCell = cell; #if DEBUG stringBuilder.AppendLine("Found cell: " + storeCell); #endif } } if (storeCell == IntVec3.Invalid) { //Regionwise Flood-fill cellFinder int regionInd = 0; List <Region> regions = new List <Region>(); regions.Add(cart.Position.GetRegion()); #if DEBUG stringBuilder.AppendLine(actor.LabelCap + " Report"); #endif bool flag1 = false; while (regionInd < regions.Count) { #if DEBUG stringBuilder.AppendLine("Region id: " + regions[regionInd].id); #endif if (regions[regionInd].extentsClose.Center.InHorDistOf(cart.Position, NearbyCell + RegionCellOffset)) { IntVec3 foundCell = IntVec3.Invalid; IntVec3 distCell = (regionInd > 0)? regions[regionInd - 1].extentsClose.Center : cart.Position; float distFoundCell = float.MaxValue; foreach (IntVec3 cell in regions[regionInd].Cells) { //Find best cell for placing cart if (cell.GetEdifice() == null && cell.GetZone() == null && cell.Standable() && !GenAdj.CellsAdjacentCardinal(cell, Rot4.North, IntVec2.One).Any(cardinal => cardinal.GetEdifice() is Building_Door) && ReservationUtility.CanReserveAndReach(actor, cell, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(actor))) { if (distCell.DistanceToSquared(cell) < distFoundCell) { foundCell = cell; distFoundCell = distCell.DistanceToSquared(cell); flag1 = true; } } } if (flag1 == true) { storeCell = foundCell; #if DEBUG stringBuilder.AppendLine("Found cell: " + storeCell); #endif break; } foreach (RegionLink link in regions[regionInd].links) { if (regions.Contains(link.RegionA) == false) { regions.Add(link.RegionA); } if (regions.Contains(link.RegionB) == false) { regions.Add(link.RegionB); } } } regionInd++; } } //Log.Message(stringBuilder.ToString()); /* * //Home Area * if (storeCell == IntVec3.Invalid) * foreach (IntVec3 cell in Find.AreaHome.ActiveCells.Where(cell => (cell.GetZone() == null || cell.IsValidStorageFor(cart)) && cell.Standable() && cell.GetEdifice() == null)) * if (cell.DistanceToSquared(cart.Position) < NearbyCell) * storeCell = cell; */ ReservationUtility.Reserve(actor, storeCell); toil.actor.jobs.curJob.targetB = (storeCell != invalid && storeCell != IntVec3.Invalid) ? storeCell : cart.Position; }; return(toil); }
public override Job JobOnThing(Pawn pawn, Thing t) { if (!pawn.CanReserveAndReach(( TargetInfo )t.Position, PathEndMode.Touch, DangerUtility.NormalMaxDanger(pawn), 1)) { return((Job)null); } var hopperSgp = t as ISlotGroupParent; if (hopperSgp == null) { return((Job)null); } var resource = HopperGetCurrentResource(t.Position, hopperSgp); if ( (resource == null) || (resource.stackCount <= (resource.def.stackLimit / 2)) ) { return(WorkGiver_FillHopper.HopperFillJob(pawn, hopperSgp, resource)); } JobFailReason.Is("AlreadyFilledLower".Translate()); return((Job)null); }
private Job StartOrResumeBillJob(Pawn pawn, IBillGiver giver) { for (int i = 0; i < giver.BillStack.Count; i++) { Bill bill = giver.BillStack[i]; //Log.Message("Processing: " + bill.recipe.defName); if ((bill.recipe.requiredGiverWorkType != null && bill.recipe.requiredGiverWorkType != def.workType) || (Find.TickManager.TicksGame < bill.lastIngredientSearchFailTicks + ReCheckFailedBillTicksRange.RandomInRange && FloatMenuMakerMap.makingFor != pawn)) { continue; } bill.lastIngredientSearchFailTicks = 0; if (!bill.ShouldDoNow() || !bill.PawnAllowedToStartAnew(pawn)) { continue; } SkillRequirement skillRequirement = bill.recipe.FirstSkillRequirementPawnDoesntSatisfy(pawn); if (skillRequirement != null) { JobFailReason.Is("UnderRequiredSkill".Translate(skillRequirement.minLevel), bill.Label); continue; } Bill_ProductionWithUft bill_ProductionWithUft = bill as Bill_ProductionWithUft; if (bill_ProductionWithUft != null) { if (bill_ProductionWithUft.BoundUft != null) { if (bill_ProductionWithUft.BoundWorker == pawn && pawn.CanReserveAndReach(bill_ProductionWithUft.BoundUft, PathEndMode.Touch, Danger.Deadly) && !bill_ProductionWithUft.BoundUft.IsForbidden(pawn)) { return(FinishUftJob(pawn, bill_ProductionWithUft.BoundUft, bill_ProductionWithUft)); } continue; } UnfinishedThing unfinishedThing = ClosestUnfinishedThingForBill(pawn, bill_ProductionWithUft); if (unfinishedThing != null) { return(FinishUftJob(pawn, unfinishedThing, bill_ProductionWithUft)); } } if (!TryFindBestBillIngredients(bill, pawn, (Thing)giver, chosenIngThings)) { if (FloatMenuMakerMap.makingFor != pawn) { bill.lastIngredientSearchFailTicks = Find.TickManager.TicksGame; } else { JobFailReason.Is(MissingMaterialsTranslated, bill.Label); } chosenIngThings.Clear(); continue; } Job haulOffJob; Job result = TryStartNewDoBillJob(pawn, bill, giver, chosenIngThings, out haulOffJob); chosenIngThings.Clear(); if (giver is Building_СontainmentBreach building_WorkTable) { JobDef jobDef = null; if (bill.recipe != null && ReservationUtility.CanReserveAndReach (pawn, building_WorkTable, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn) , 1, -1, null, false) && building_WorkTable.HasJobOnRecipe(result, out jobDef) && (result.targetB.Thing == null || building_WorkTable.innerContainer.Contains(result.targetB.Thing) || ReservationUtility.CanReserveAndReach (pawn, result.targetB.Thing, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn) , 1, -1, null, false)) && jobDef != null) { try { Log.Message(pawn + " - SUCCESS - " + result.bill.recipe.defName, true); } catch { } result = new Job(jobDef, result.targetA, result.targetB) { targetQueueB = result.targetQueueB, countQueue = result.countQueue, haulMode = result.haulMode, bill = result.bill }; return(result); } else { if (result?.bill.recipe != null) { try { //Log.Message("FAIL: " + result.bill.recipe.defName, true); //Log.Message("TARGET A: " + result.targetA.Thing, true); //Log.Message("TARGET B: " + result.targetB.Thing, true); //Log.Message("1" + (result?.RecipeDef != null).ToString()); //Log.Message("3" + (ReservationUtility.CanReserveAndReach //(pawn, building_WorkTable, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn) //, 1, -1, null, false)).ToString()); //Log.Message("4" + building_WorkTable.HasJobOnRecipe(result, out jobDef).ToString()); //Log.Message("5" + (building_WorkTable.innerContainer.Contains(result.targetB.Thing) || ReservationUtility.CanReserveAndReach //(pawn, result.targetB.Thing, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn) //, 1, -1, null, false)).ToString()); //Log.Message("6" + (jobDef != null).ToString()); } catch { } //Log.Message("----------------", true); } continue; } } return(result); } chosenIngThings.Clear(); return(null); }