private void PrepareToModifyStages() { newStagesList.Clear(); removeStagesList.Clear(); selectedRows = damnedDataView.SelectedRows; for (int i = 0; i < selectedRows.Count; i++) { var cellsInRow = selectedRows[i].Cells; for (int j = 0; j < cellsInRow.Count; j++) { var cell = cellsInRow[j]; if (cell.ColumnIndex != COLUMN_INSTALLED) { continue; } string cellValue = cell.Value.ToString(); int result = String.Compare(cellValue, "yes", true); if (result != 0) { string githubLink = "https://github.com/Sweats/Damned-Community-Stages/raw/master/"; string archiveToDownload = $"{cellsInRow[COLUMN_NAME].Value.ToString()}.zip"; string downloadLink = $"{githubLink}{archiveToDownload}".Replace(" ", "%20"); string workshopTempPath = DamnedFiles.CreateTempWorkshopDirectory(); string archiveLocation = Path.Combine(workshopTempPath, archiveToDownload); if (!DamnedFiles.DownloadFile(downloadLink, archiveLocation)) { MessageBox.Show($"Failed to download the stage archive {archiveToDownload} from {downloadLink}. Do you have a valid internet connection? ", "Failed To Download", MessageBoxButtons.OK, MessageBoxIcon.Error); Directory.Delete(workshopTempPath, true); return; } DamnedPackage package = new DamnedPackage(); if (!package.Check(archiveLocation)) { string reason = $"Failed to prepare the stage archive {archiveToDownload} for installation:\n\n{package.reasonForFailedCheck}"; MessageBox.Show(reason, "Failed to prepare the stage archive.", MessageBoxButtons.OK, MessageBoxIcon.Error); Directory.Delete(workshopTempPath, true); return; } package.Load(); DamnedNewStage newStage = new DamnedNewStage() { loadingImagePath = package.loadingImagePath, lobbyImageButtonHighlightedPath = package.lobbyButtonImageHighlightedPath, lobbyImageButtonPath = package.lobbyButtonImagePath, newScenePath = package.scenePath, newStagePath = package.stagePath, newObjectsPath = package.objectsPath, hasObjects = package.hasObjects }; newStagesList.Add(newStage); } else { string stageToFind = $"{cellsInRow[COLUMN_NAME].Value.ToString()}.stage".Replace(" ", "_"); string sceneToFind = $"{cellsInRow[COLUMN_NAME].Value.ToString()}.scene".Replace(" ", "_"); DamnedRemoveStage removeStage = new DamnedRemoveStage(); string pathToStage = Path.Combine(damnedStages.stagesAndScenesDirectory, stageToFind); string pathToScene = Path.Combine(damnedStages.stagesAndScenesDirectory, sceneToFind); removeStage.stagePath = pathToStage; removeStage.scenePath = pathToScene; removeStagesList.Add(new DamnedRemoveStage(removeStage)); } } } }
private void ButtonSelectPackage_Click(object sender, EventArgs e) { FileDialog dialog = new OpenFileDialog() { Filter = "Zip File (*.zip)|*.zip" }; DialogResult result = dialog.ShowDialog(); if (result != DialogResult.OK) { return; } string zipArchivePath = dialog.FileName; DamnedPackage package = new DamnedPackage(); string tempDirectoryPath = DamnedFiles.CreateTempWorkshopDirectory(); string zipName = Path.GetFileName(zipArchivePath); string tempArchiveLocation = Path.Combine(tempDirectoryPath, zipName); File.Copy(zipArchivePath, tempArchiveLocation); if (!package.Check(tempArchiveLocation)) { Directory.Delete(package.tempDirectory, true); MessageBox.Show(package.reasonForFailedCheck, "Failed Check", MessageBoxButtons.OK, MessageBoxIcon.Warning); return; } package.Load(); damnedNewStage = new DamnedNewStage() { loadingImagePath = package.loadingImagePath, lobbyImageButtonHighlightedPath = package.lobbyButtonImageHighlightedPath, hasObjects = package.hasObjects, newObjectsPath = package.objectsPath, newStagePath = package.stagePath, newScenePath = package.scenePath, lobbyImageButtonPath = package.lobbyButtonImagePath }; if (damnedMaps.StageExists(Path.GetFileName(damnedNewStage.newStagePath))) { string stageName = Path.GetFileNameWithoutExtension(damnedNewStage.newStagePath).Replace("_", " "); Directory.Delete(package.tempDirectory, true); Reset(); MessageBox.Show(String.Format("This stage \"{0}\" is already installed in the game. Please select another stage", stageName), "Stage already installed", MessageBoxButtons.OK, MessageBoxIcon.Warning); return; } for (int i = 0; i < damnedNewStagesList.Count; i++) { string stageNameInList = Path.GetFileName(damnedNewStagesList[i].newStagePath); string currentStageName = Path.GetFileName(damnedNewStage.newStagePath); if (String.Compare(stageNameInList, currentStageName, true) == 0) { string stageNameFormatted = Path.GetFileNameWithoutExtension(damnedNewStage.newStagePath).Replace("_", " "); MessageBox.Show($"The selected package for the stage \"{stageNameFormatted}\" is already selected to be added into the game. Please select another", "Stage already selected to be added", MessageBoxButtons.OK, MessageBoxIcon.Information); damnedNewStage.Clear(); return; } } if (package.objectsCount > 0) { labelObjectsCount.Text = String.Format("{0} new objects will be added.", package.objectsCount); labelObjectsCount.ForeColor = Color.FromArgb(255, 168, 38); checkBoxCustomObjects.Checked = true; checkBoxCustomObjects.Enabled = true; buttonSelectObjectsForStage.Enabled = true; } labelLoadingScreenImage.Text = Path.GetFileName(damnedNewStage.loadingImagePath); labelLoadingScreenImage.ForeColor = Color.FromArgb(255, 168, 38); labelLobbyButtonPicture.Text = Path.GetFileName(damnedNewStage.lobbyImageButtonPath); labelLobbyButtonPicture.ForeColor = Color.FromArgb(255, 168, 38); labelSelectedHighlightedButton.Text = Path.GetFileName(damnedNewStage.lobbyImageButtonHighlightedPath); labelSelectedHighlightedButton.ForeColor = Color.FromArgb(255, 168, 38); labelScene.Text = Path.GetFileName(damnedNewStage.newScenePath); labelScene.ForeColor = Color.FromArgb(255, 168, 38); labelMapToAdd.Text = Path.GetFileNameWithoutExtension(damnedNewStage.newStagePath).Replace("_", " "); labelMapToAdd.ForeColor = Color.FromArgb(255, 168, 38); pictureDamnedButtonLobbyPicture.ImageLocation = damnedNewStage.lobbyImageButtonPath; pictureLobbyButtonHighlightedExample.ImageLocation = damnedNewStage.lobbyImageButtonHighlightedPath; damnedNewStage.count = 5; changesMade = true; buttonSelectHighlightedLobbyButtons.Enabled = true; buttonSelectLobbyButtonPicture.Enabled = true; buttonSelectMapLoadingScreen.Enabled = true; buttonSelectSceneFile.Enabled = true; buttonAddStageToList.Enabled = true; }