public bool CreerBatiment(CreationBatiment BatimentAConstruire) { //Logic Creation du Jeux var damier = new Damier(100, 100); //BLL return(damier.AjouterBatiment(BatimentAConstruire)); }
private void Form1_Load(object sender, EventArgs e) { generateDamier(); damier = new Damier(); damier.genererDamierRemplis(); refreshDamier(); assignTurn(); this.damier.PropertyChanged += EndGame; this.damier.PropertyChanged += AddDeadPions; MouvementDone += ChangeTurn; }