コード例 #1
0
        private void OnLogout(bool fake)
        {
            if (!fake)
            {
                PacketHandlers.Party.Clear();

                SetTitleStr("");
                Engine.MainWindow.UpdateTitle();
                UOAssist.PostLogout();
                m_ConnStart = DateTime.MinValue;
            }

            World.Player = null;
            World.Items.Clear();
            World.Mobiles.Clear();
            Macros.MacroManager.Stop();
            ActionQueue.Stop();
            Counter.Reset();
            GoldPerHourTimer.Stop();
            DamageTracker.Stop();
            BandageTimer.Stop();
            GateTimer.Stop();
            BuffsTimer.Stop();
            StealthSteps.Unhide();
            Engine.MainWindow.OnLogout();
            if (Engine.MainWindow.MapWindow != null)
            {
                Engine.MainWindow.MapWindow.Close();
            }
            PacketHandlers.Party.Clear();
            PacketHandlers.IgnoreGumps.Clear();
            Config.Save();

            //TranslateEnabled = false;
        }
コード例 #2
0
ファイル: Commands.cs プロジェクト: beevik/Razor
 private static void DamageTrackerReport(string[] param)
 {
     if (DamageTracker.Running)
     {
         DamageTracker.SendReport();
     }
 }
コード例 #3
0
        private void ResetDamageTracker(ResetPlayerStatsMessage message = null)
        {
            if (Server == null)
            {
                return;
            }

            var saveEncounter = message != null && message.ShouldSaveCurrent;

            if (saveEncounter && !DamageTracker.IsArchived && DamageTracker.StatsByUser.Count > 0 &&
                DamageTracker.FirstAttack != null && DamageTracker.LastAttack != null)
            {
                DamageTracker.IsArchived = true;
                DamageTracker.Abnormals  = _abnormalityStorage.Clone();
                ArchivedDamageTrackers.Add(DamageTracker);
                return;
            }
            if (message != null && !message.ShouldSaveCurrent && DamageTracker.IsArchived)
            {
                ArchivedDamageTrackers.Remove(DamageTracker);
            }

            _abnormalityStorage.ClearEnded();
            DamageTracker = new DamageTracker
            {
                OnlyBosses     = OnlyBosses,
                IgnoreOneshots = IgnoreOneshots,
                Abnormals      = _abnormalityStorage
            };
        }
コード例 #4
0
 void Attack()
 {
     if (lastAttackTime < 0 || Time.time - lastAttackTime > timeBetweenAttacks) {
         // TODO attack animation
         attackingCurrent.ApplyDamage(myDamage);
         lastAttackTime = Time.time;
     }
     attackingCurrent = null;
 }
コード例 #5
0
        public DamageTrackerFormatter(DamageTracker damageTracker, FormatHelpers formatHelpers)
        {
            var placeHolders = new List <KeyValuePair <string, object> >();

            placeHolders.Add(new KeyValuePair <string, object>("Boss", damageTracker.Name ?? string.Empty));
            placeHolders.Add(new KeyValuePair <string, object>("Time", formatHelpers.FormatTimeSpan(damageTracker.Duration)));

            Placeholders   = placeHolders.ToDictionary(x => x.Key, y => y.Value);
            FormatProvider = formatHelpers.CultureInfo;
        }
コード例 #6
0
 void ConsiderTarget(Collider2D collision)
 {
     if (attackingCurrent == null) {
         if((whatIsDamagable.value & 1<<collision.gameObject.layer) == 1<<collision.gameObject.layer) {
             attackingCurrent = collision.gameObject.GetComponent<DamageTracker>();
             if (attackingCurrent == null) {
                 Debug.LogWarning("Attempted to target GameObject which does not have a DamageTracker");
             }
         }
     }
 }
コード例 #7
0
        public override void OnResponse(int buttonId, int[] switches, GumpTextEntry[] textEntries = null)
        {
            if (buttonId == 1)
            {
                StringBuilder sb = new StringBuilder();

                int x = 1;
                foreach (KeyValuePair<string, int> dmg in DamageTracker.GetTotalDamageList())
                {
                    sb.AppendLine($"{x}) {dmg.Key} [{dmg.Value:N2}]");
                    x++;
                }

                DamageTrackerListGump dmgList = new DamageTrackerListGump(sb.ToString());
                dmgList.SendGump();
            }

            base.OnResponse(buttonId, switches, textEntries);
        }
コード例 #8
0
ファイル: ShellViewModel.cs プロジェクト: Gl0/CasualMeter
 private void CheckUpdate(SkillResult skillResult)
 {
     if (PartyOnly &&//check if party only
         !(_playerTracker.MyParty(skillResult.SourcePlayer) || _playerTracker.MyParty(skillResult.TargetPlayer)))
     {
         return;
     }
     if (IsInactiveTimerReached() && skillResult.IsValid())
     {
         CasualMessenger.Instance.ResetPlayerStats(AutosaveEncounters || DamageTracker.IsArchived);
     }
     if (!DamageTracker.IsArchived && skillResult.IsValid(DamageTracker?.FirstAttack)) //don't process while viewing a past encounter
     {
         DamageTracker.Update(skillResult);
         if (!skillResult.IsHeal && skillResult.Amount > 0)
         {
             _inactivityTimer.Restart();
         }
         PlayerCount = DamageTracker.StatsByUser.Count;
     }
 }
コード例 #9
0
 private void CheckUpdate(SkillResult skillResult)
 {
     if (PartyOnly && !(_playerTracker.MyParty(skillResult.SourcePlayer) || _playerTracker.MyParty(skillResult.TargetPlayer)))
     {
         return;
     }
     if (SettingsHelper.Instance.Settings.InactivityResetDuration > 0 &&
         _inactivityTimer.Elapsed > TimeSpan.FromSeconds(SettingsHelper.Instance.Settings.InactivityResetDuration) &&
         skillResult.IsValid())
     {
         CasualMessenger.Instance.ResetPlayerStats(AutosaveEncounters || DamageTracker.IsArchived);
     }
     if (!DamageTracker.IsArchived && skillResult.IsValid(DamageTracker?.FirstAttack)) //don't process while viewing a past encounter
     {
         DamageTracker.Update(skillResult);
         if (!skillResult.IsHeal && skillResult.Amount > 0)
         {
             _inactivityTimer.Restart();
         }
         PlayerCount = DamageTracker.StatsByUser.Count;
     }
 }
コード例 #10
0
ファイル: ShellViewModel.cs プロジェクト: Gl0/CasualMeter
 private void LoadEncounter(DamageTracker obj)
 {
     DamageTracker = obj;
 }
コード例 #11
0
ファイル: Config.cs プロジェクト: sirdrunk/Razor
        public bool Load()
        {
            if (m_Name == null || m_Name.Trim() == "")
            {
                return(false);
            }

            string path = Config.GetUserDirectory("Profiles");
            string file = Path.Combine(path, String.Format("{0}.xml", m_Name));

            if (!File.Exists(file))
            {
                return(false);
            }

            XmlDocument doc = new XmlDocument();

            try
            {
                doc.Load(file);
            }
            catch
            {
                MessageBox.Show(Engine.ActiveWindow, Language.Format(LocString.ProfileCorrupt, file),
                                "Profile Load Error", MessageBoxButtons.OK, MessageBoxIcon.Stop);
                return(false);
            }

            XmlElement root = doc["profile"];

            if (root == null)
            {
                return(false);
            }

            Assembly exe = Assembly.GetCallingAssembly();

            if (exe == null)
            {
                return(false);
            }

            foreach (XmlElement el in root.GetElementsByTagName("property"))
            {
                try
                {
                    string name    = el.GetAttribute("name");
                    string typeStr = el.GetAttribute("type");
                    string val     = el.InnerText;

                    if (typeStr == "-null-" || name == "LimitSize" || name == "VisRange")
                    {
                        //m_Props[name] = null;
                        if (m_Props.ContainsKey(name))
                        {
                            m_Props.Remove(name);
                        }
                    }
                    else
                    {
                        Type type = Type.GetType(typeStr);
                        if (type == null)
                        {
                            type = exe.GetType(typeStr);
                        }

                        if (m_Props.ContainsKey(name) || name == "ForceSize")
                        {
                            if (type == null)
                            {
                                m_Props.Remove(name);
                            }
                            else
                            {
                                m_Props[name] = GetObjectFromString(val, type);
                            }
                        }
                    }
                }
                catch (Exception e)
                {
                    MessageBox.Show(Engine.ActiveWindow, Language.Format(LocString.ProfileLoadEx, e.ToString()),
                                    "Profile Load Exception", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                }
            }

            Filter.Load(root["filters"]);
            Counter.LoadProfile(root["counters"]);
            Agent.LoadProfile(root["agents"]);
            DressList.Load(root["dresslists"]);
            TargetFilterManager.Load(root["targetfilters"]);
            SoundMusicManager.Load(root["soundfilters"]);
            FriendsManager.Load(root["friends"]);
            HotKey.Load(root["hotkeys"]);
            PasswordMemory.Load(root["passwords"]);
            OverheadMessages.Load(root["overheadmessages"]);
            ContainerLabels.Load(root["containerlabels"]);
            MacroVariables.Load(root["macrovariables"]);
            //imports previous absolutetargets and doubleclickvariables if present in profile
            if ((root.SelectSingleNode("absolutetargets") != null) ||
                (root.SelectSingleNode("doubleclickvariables") != null))
            {
                MacroVariables.Import(root);
            }

            ScriptVariables.Load(root["scriptvariables"]);

            GoldPerHourTimer.Stop();
            DamageTracker.Stop();

            if (m_Props.ContainsKey("ForceSize"))
            {
                try
                {
                    int x, y;
                    switch ((int)m_Props["ForceSize"])
                    {
                    case 1:
                        x = 960;
                        y = 600;
                        break;

                    case 2:
                        x = 1024;
                        y = 768;
                        break;

                    case 3:
                        x = 1152;
                        y = 864;
                        break;

                    case 4:
                        x = 1280;
                        y = 720;
                        break;

                    case 5:
                        x = 1280;
                        y = 768;
                        break;

                    case 6:
                        x = 1280;
                        y = 800;
                        break;

                    case 7:
                        x = 1280;
                        y = 960;
                        break;

                    case 8:
                        x = 1280;
                        y = 1024;
                        break;

                    case 0:
                    default:
                        x = 800;
                        y = 600;
                        break;
                    }

                    SetProperty("ForceSizeX", x);
                    SetProperty("ForceSizeY", y);

                    if (x != 800 || y != 600)
                    {
                        SetProperty("ForceSizeEnabled", true);
                    }

                    m_Props.Remove("ForceSize");
                }
                catch
                {
                }
            }

            //if ( !Language.Load( GetString( "Language" ) ) )
            //	MessageBox.Show( Engine.ActiveWindow, "Warning: Could not load language from profile, using current language instead.", "Language Error", MessageBoxButtons.OK, MessageBoxIcon.Warning );

            return(true);
        }
コード例 #12
0
        public static void ToTeraDpsApi(ExportType exportType, DamageTracker damageTracker, TeraData teraData)
        {
            if (exportType == ExportType.None)
            {
                return;
            }

            //if we want to upload, primary target must be dead
            if (exportType.HasFlag(ExportType.Upload) && !damageTracker.IsPrimaryTargetDead)
            {
                return;
            }

            var exportToExcel = (exportType & (ExportType.Excel | ExportType.ExcelTemp)) != 0;
            //if we're not exporting to excel and credentials aren't fully entered, return
            //if (!exportToExcel
            //    && (string.IsNullOrEmpty(SettingsHelper.Instance.Settings.TeraDpsToken)
            //        || string.IsNullOrEmpty(SettingsHelper.Instance.Settings.TeraDpsUser)))
            //    return;

            //ignore if not a boss
            var entity = damageTracker.PrimaryTarget;

            if (!(entity?.Info.Boss ?? false))
            {
                return;
            }

            var abnormals = damageTracker.Abnormals;

            bool timedEncounter = false;

            //Nightmare desolarus
            if (entity.Info.HuntingZoneId == 759 && entity.Info.TemplateId == 1003)
            {
                timedEncounter = true;
            }

            var firstHit  = damageTracker.StatsByUser.SelectMany(x => x.SkillLog).Where(x => x.Target == entity).Min(x => x.Time as DateTime?) ?? new DateTime(0);
            var lastHit   = damageTracker.StatsByUser.SelectMany(x => x.SkillLog).Where(x => x.Target == entity).Max(x => x.Time as DateTime?) ?? new DateTime(0);
            var firstTick = firstHit.Ticks;
            var lastTick  = lastHit.Ticks;
            var interval  = lastTick - firstTick;
            var seconds   = interval / TimeSpan.TicksPerSecond;

            if (seconds == 0)
            {
                return;
            }
            long totaldamage;

            if (timedEncounter)
            {
                totaldamage =
                    damageTracker.StatsByUser.SelectMany(x => x.SkillLog)
                    .Where(x => x.Time >= firstHit && x.Time <= lastHit)
                    .Sum(x => (long)x.Damage);
            }
            else
            {
                totaldamage =
                    damageTracker.StatsByUser.SelectMany(x => x.SkillLog)
                    .Where(x => x.Target == entity)
                    .Sum(x => (long)x.Damage);
            }

            var partyDps    = TimeSpan.TicksPerSecond * totaldamage / interval;
            var teradpsData = new EncounterBase
            {
                encounterUnixEpoch = DateTimeTools.DateTimeToUnixTimestamp(damageTracker.LastAttack?.ToUniversalTime() ?? DateTime.UtcNow),
                areaId             = entity.Info.HuntingZoneId + "",
                bossId             = entity.Info.TemplateId + "",
                fightDuration      = seconds + "",
                partyDps           = partyDps + ""
            };

            foreach (var debuff in abnormals.Get(entity).OrderByDescending(x => x.Value.Duration(firstTick, lastTick)))
            {
                long percentage = debuff.Value.Duration(firstTick, lastTick) * 100 / interval;
                if (percentage == 0)
                {
                    continue;
                }
                teradpsData.debuffUptime.Add(new KeyValuePair <string, string>(
                                                 debuff.Key.Id + "", percentage + ""
                                                 ));
            }

            foreach (var user in damageTracker.StatsByUser.OrderByDescending(x => x.Dealt.Damage))
            {
                var filteredSkillog = timedEncounter
                    ? user.SkillLog.Where(x => x.Time >= firstHit && x.Time <= lastHit).ToList()
                    : user.SkillLog.Where(x => x.Target == entity).ToList();

                long damage = filteredSkillog.Sum(x => x.Damage);
                if (damage <= 0)
                {
                    continue;
                }

                var teradpsUser = new Members();

                teradpsUser.playerTotalDamage = damage + "";
                var buffs = abnormals.Get(user.Player);
                teradpsUser.playerClass           = user.Class.ToString();
                teradpsUser.playerName            = user.Name;
                teradpsUser.playerServer          = SettingsHelper.Instance.BasicTeraData.Servers.GetServerName(user.Player.ServerId);
                teradpsUser.playerAverageCritRate = Math.Round(100 * (double)filteredSkillog.Count(x => x.IsCritical && x.Damage > 0) / filteredSkillog.Count(x => x.Damage > 0)) + "";
                teradpsUser.healCrit  = user.Player.IsHealer ? Math.Round(100 * (double)filteredSkillog.Count(x => x.IsCritical && x.Heal > 0) / filteredSkillog.Count(x => x.Heal > 0)) + "" : null;
                teradpsUser.playerDps = TimeSpan.TicksPerSecond * damage / interval + "";
                teradpsUser.playerTotalDamagePercentage = damage * 100 / totaldamage + "";

                var death = buffs.Death;
                teradpsUser.playerDeaths        = death.Count(firstTick, lastTick) + "";
                teradpsUser.playerDeathDuration = death.Duration(firstTick, lastTick) / TimeSpan.TicksPerSecond + "";

                var aggro = buffs.Aggro(entity);
                teradpsUser.aggro = 100 * aggro.Duration(firstTick, lastTick) / interval + "";

                foreach (var buff in buffs.Times.OrderByDescending(x => x.Value.Duration(firstTick, lastTick)))
                {
                    long percentage = (buff.Value.Duration(firstTick, lastTick) * 100 / interval);
                    if (percentage == 0)
                    {
                        continue;
                    }
                    teradpsUser.buffUptime.Add(new KeyValuePair <string, string>(
                                                   buff.Key.Id + "", percentage + ""
                                                   ));
                }

                var aggregated = new List <AggregatedSkillResult>();
                var collection = new SynchronizedObservableCollection <SkillResult>();
                foreach (var skill in filteredSkillog)
                {
                    collection.Add(skill);
                    if (aggregated.All(asr => !skill.IsSameSkillAs(asr)))
                    {
                        aggregated.Add(new AggregatedSkillResult(skill.SkillShortName, skill.IsHeal,
                                                                 AggregationType.Name, collection));
                    }
                }
                foreach (var skill in aggregated.OrderByDescending(x => x.Damage))
                {
                    var skillLog    = new SkillLog();
                    var skilldamage = skill.Damage;
                    if (skilldamage == 0)
                    {
                        continue;
                    }

                    skillLog.skillAverageCrit   = skill.AverageCrit + "";
                    skillLog.skillAverageWhite  = skill.AverageWhite + "";
                    skillLog.skillCritRate      = Math.Round(skill.CritRate * 100) + "";
                    skillLog.skillDamagePercent = Math.Round(skill.DamagePercent * 100) + "";
                    skillLog.skillHighestCrit   = skill.HighestCrit + "";
                    skillLog.skillHits          = skill.Hits + "";
                    skillLog.skillId            = teraData.SkillDatabase.GetSkillByPetName(skill.NpcInfo?.Name, user.Player.RaceGenderClass)?.Id.ToString() ?? skill.SkillId.ToString();
                    skillLog.skillLowestCrit    = skill.LowestCrit + "";
                    skillLog.skillTotalDamage   = skilldamage + "";

                    teradpsUser.skillLog.Add(skillLog);
                }
                teradpsData.members.Add(teradpsUser);
            }

            //export to excel if specified
            if (exportToExcel)
            {
                Task.Run(() => ExcelExport.ExcelSave(exportType, teradpsData, teraData));
            }

            //return if we don't need to upload
            if (!exportType.HasFlag(ExportType.Upload))
            {
                return;
            }

            /*
             * Validation, without that, the server cpu will be burning \o
             */
            var areaId = int.Parse(teradpsData.areaId);

            if (
                //areaId != 886 &&
                //areaId != 467 &&
                //areaId != 767 &&
                //areaId != 768 &&
                //areaId != 468 &&
                areaId != 770 &&
                areaId != 769 &&
                areaId != 916 &&
                areaId != 969 &&
                areaId != 970 &&
                areaId != 950
                )
            {
                return;
            }

            try
            {
                using (var client = new HttpClient())
                {
                    client.Timeout = TimeSpan.FromSeconds(40);
                    var response = client.GetAsync("http://moongourd.com/shared/servertime");
                    var timediff = (response.Result.Headers.Date.Value.UtcDateTime.Ticks - DateTime.UtcNow.Ticks) / TimeSpan.TicksPerSecond;
                    teradpsData.encounterUnixEpoch += timediff;
                }
            }
            catch (Exception)
            {
                Debug.WriteLine("Get server time error");
                return;
            }
            var json = JsonConvert.SerializeObject(teradpsData, new JsonSerializerSettings {
                NullValueHandling = NullValueHandling.Ignore
            });

            Task.Run(() => Send(entity, json, 3));
        }
コード例 #13
0
ファイル: DataExporter.cs プロジェクト: pieciaa/CasualMeter
        public static void ToTeraDpsApi(SDespawnNpc despawnNpc, DamageTracker damageTracker, EntityTracker entityTracker, TeraData teraData)
        {
            if (!despawnNpc.Dead)
            {
                return;
            }
            var entity = entityTracker.GetOrPlaceholder(despawnNpc.Npc) as NpcEntity;

            if (!(entity?.Info.Boss ?? false))
            {
                return;
            }

            if (!SettingsHelper.Instance.Settings.ExcelExport &&
                (string.IsNullOrEmpty(SettingsHelper.Instance.Settings.TeraDpsToken) ||
                 string.IsNullOrEmpty(SettingsHelper.Instance.Settings.TeraDpsUser) ||
                 !SettingsHelper.Instance.Settings.SiteExport)
                )
            {
                return;
            }


            var  abnormals      = damageTracker.Abnormals;
            bool timedEncounter = false;

            //Nightmare desolarus
            if (entity.Info.HuntingZoneId == 759 && entity.Info.TemplateId == 1003)
            {
                timedEncounter = true;
            }

            var firstHit  = damageTracker.StatsByUser.SelectMany(x => x.SkillLog).Where(x => x.Target == entity).Min(x => x.Time as DateTime?) ?? new DateTime(0);
            var lastHit   = damageTracker.StatsByUser.SelectMany(x => x.SkillLog).Where(x => x.Target == entity).Max(x => x.Time as DateTime?) ?? new DateTime(0);
            var firstTick = firstHit.Ticks;
            var lastTick  = lastHit.Ticks;
            var interval  = lastTick - firstTick;
            var seconds   = interval / TimeSpan.TicksPerSecond;

            if (seconds == 0)
            {
                return;
            }
            long totaldamage;

            if (timedEncounter)
            {
                totaldamage =
                    damageTracker.StatsByUser.SelectMany(x => x.SkillLog)
                    .Where(x => x.Time >= firstHit && x.Time <= lastHit)
                    .Sum(x => x.Damage);
            }
            else
            {
                totaldamage =
                    damageTracker.StatsByUser.SelectMany(x => x.SkillLog)
                    .Where(x => x.Target == entity)
                    .Sum(x => x.Damage);
            }

            var partyDps    = TimeSpan.TicksPerSecond * totaldamage / interval;
            var teradpsData = new EncounterBase
            {
                areaId        = entity.Info.HuntingZoneId + "",
                bossId        = entity.Info.TemplateId + "",
                fightDuration = seconds + "",
                partyDps      = partyDps + ""
            };

            foreach (var debuff in abnormals.Get(entity))
            {
                long percentage = debuff.Value.Duration(firstTick, lastTick) * 100 / interval;
                if (percentage == 0)
                {
                    continue;
                }
                teradpsData.debuffUptime.Add(new KeyValuePair <string, string>(
                                                 debuff.Key.Id + "", percentage + ""
                                                 ));
            }

            foreach (var user in damageTracker.StatsByUser)
            {
                var filteredSkillog = timedEncounter
                    ? user.SkillLog.Where(x => x.Time >= firstHit && x.Time <= lastHit).ToList()
                    : user.SkillLog.Where(x => x.Target == entity).ToList();

                long damage = filteredSkillog.Sum(x => x.Damage);
                if (damage <= 0)
                {
                    continue;
                }

                var teradpsUser = new Members();

                teradpsUser.playerTotalDamage = damage + "";
                var buffs = abnormals.Get(user.Player);
                teradpsUser.playerClass           = user.Class.ToString();
                teradpsUser.playerName            = user.Name;
                teradpsUser.playerServer          = SettingsHelper.Instance.BasicTeraData.Servers.GetServerName(user.Player.ServerId);
                teradpsUser.playerAverageCritRate = Math.Round(100 * (double)filteredSkillog.Count(x => x.IsCritical && x.Damage > 0) / filteredSkillog.Count(x => x.Damage > 0), 1) + "";
                teradpsUser.healCrit  = user.Player.IsHealer ? Math.Round(100 * (double)filteredSkillog.Count(x => x.IsCritical && x.Heal > 0) / filteredSkillog.Count(x => x.Heal > 0), 1) + "" : null;
                teradpsUser.playerDps = TimeSpan.TicksPerSecond * damage / interval + "";
                teradpsUser.playerTotalDamagePercentage = damage * 100 / totaldamage + "";

                var death = buffs.Death;
                teradpsUser.playerDeaths        = death.Count(firstTick, lastTick) + "";
                teradpsUser.playerDeathDuration = death.Duration(firstTick, lastTick) / TimeSpan.TicksPerSecond + "";

                var aggro = buffs.Aggro(entity);
                teradpsUser.aggro = 100 * aggro.Duration(firstTick, lastTick) / interval + "";

                foreach (var buff in buffs.Times)
                {
                    long percentage = (buff.Value.Duration(firstTick, lastTick) * 100 / interval);
                    if (percentage == 0)
                    {
                        continue;
                    }
                    teradpsUser.buffUptime.Add(new KeyValuePair <string, string>(
                                                   buff.Key.Id + "", percentage + ""
                                                   ));
                }

                var aggregated = new List <AggregatedSkillResult>();
                var collection = new ThreadSafeObservableCollection <SkillResult>();
                foreach (var skill in filteredSkillog)
                {
                    collection.Add(skill);
                    if (aggregated.All(asr => !skill.IsSameSkillAs(asr)))
                    {
                        aggregated.Add(new AggregatedSkillResult(skill.SkillShortName, skill.IsHeal, AggregationType.Name, collection));
                    }
                }
                foreach (var skill in aggregated)
                {
                    var skillLog    = new SkillLog();
                    var skilldamage = skill.Damage;
                    if (skilldamage == 0)
                    {
                        continue;
                    }

                    skillLog.skillAverageCrit   = skill.AverageCrit + "";
                    skillLog.skillAverageWhite  = skill.AverageWhite + "";
                    skillLog.skillCritRate      = Math.Round(skill.CritRate * 100, 1) + "";
                    skillLog.skillDamagePercent = Math.Round(skill.DamagePercent * 100, 1) + "";
                    skillLog.skillHighestCrit   = skill.HighestCrit + "";
                    skillLog.skillHits          = skill.Hits + "";
                    skillLog.skillId            = teraData.SkillDatabase.GetSkillByPetName(skill.NpcInfo?.Name, user.Player.RaceGenderClass)?.Id.ToString() ?? skill.SkillId.ToString();
                    skillLog.skillLowestCrit    = skill.LowestCrit + "";
                    skillLog.skillTotalDamage   = skilldamage + "";

                    teradpsUser.skillLog.Add(skillLog);
                }
                teradpsData.members.Add(teradpsUser);
            }

            if (SettingsHelper.Instance.Settings.ExcelExport)
            {
                Task.Run(() => ExcelExport.ExcelSave(teradpsData, teraData));
            }
            if (string.IsNullOrEmpty(SettingsHelper.Instance.Settings.TeraDpsToken) || string.IsNullOrEmpty(SettingsHelper.Instance.Settings.TeraDpsUser) || !SettingsHelper.Instance.Settings.SiteExport)
            {
                return;
            }

            /*
             * Validation, without that, the server cpu will be burning \o
             */
            var areaId = int.Parse(teradpsData.areaId);

            if (
                areaId != 886 &&
                areaId != 467 &&
                areaId != 767 &&
                areaId != 768 &&
                areaId != 470 &&
                areaId != 468
                )
            {
                return;
            }

            if (int.Parse(teradpsData.partyDps) < 2000000 && areaId != 468)
            {
                return;
            }
            string json = JsonConvert.SerializeObject(teradpsData, new JsonSerializerSettings {
                NullValueHandling = NullValueHandling.Ignore
            });

            Task.Run(() => Send(entity, json, 3));
        }
コード例 #14
0
 void Start()
 {
     damageTracker = gameObject.GetComponent<DamageTracker>();
 }