コード例 #1
0
ファイル: Npc.cs プロジェクト: VenzellCoder/CSharpGames
        public void Damage(float damage)
        {
            m_CurrentHealth -= damage;

            if (m_HealthSlider != null)
            {
                m_HealthSlider.value = m_CurrentHealth / m_MaximumHealth;
            }

            if (m_DamageFlash != null)
            {
                //if(lastDamagedBy == GameManager.s_Instance.GetLocalPlayerID())
                {
                    m_DamageFlash.StartDamageFlash();
                }
            }

            if (!m_IsDead && (m_CurrentHealth <= 0f))
            {
                OnDied();
            }
        }
コード例 #2
0
 //Signals the attached DamageOutlineFlash script to pulse the tank's outline in response to damage.
 public void StartDamageFlash()
 {
     m_DamageFlash.StartDamageFlash();
 }