public DWM_BLURBEHIND(bool enabled) { fEnable = enabled; hRgnBlur = IntPtr.Zero; fTransitionOnMaximized = false; dwFlags = DWM_BB.DWM_BB_ENABLE; }
public DWM_BLURBEHIND(bool enabled) { fEnable = enabled ? true : false; hRgnBlur = IntPtr.Zero; fTransitionOnMaximized = true; dwFlags = DWM_BB.Enable; }
public DWM_BLURBEHIND(bool enabled) { dwFlags = DWM_BB.Enable; fEnable = (enabled) ? 1 : 0; hRgnBlur = IntPtr.Zero; fTransitionOnMaximized = 0; }
public DWM_BLURBEHIND(bool enabled) { fEnable = enabled; // ? 1 : 0; hRgnBlur = IntPtr.Zero; fTransitionOnMaximized = false; // 0; dwFlags = DWM_BB.Enable; }
public DWM_BLURBEHIND(bool enabled) { fEnable = enabled ? true : false; hRgnBlur = IntPtr.Zero; fTransitionOnMaximized = false; dwFlags = DWM_BB.Enable; }
public void SetRegion(IntPtr hwnd, System.Drawing.Region region) { var graphics = System.Drawing.Graphics.FromHwnd(hwnd); hRgnBlur = region.GetHrgn(graphics); dwFlags |= DWM_BB.BlurRegion; graphics.Dispose(); }
public DWM_BLURBEHIND(DWM_BB flags, bool enable, IntPtr blurRegion, bool transitionOnMaximized) : this() { this.dwFlags = flags; this.fEnable = enable; this.hRgnBlur = blurRegion; this.fTransitionOnMaximized = transitionOnMaximized; }
public void SetRegion(System.Drawing.Graphics graphics, System.Drawing.Region region) { hRgnBlur = region.GetHrgn(graphics); dwFlags |= DWM_BB.BlurRegion; }
public void SetRegion(Graphics graphics, Region region) { hRgnBlur = region.GetHrgn(graphics); dwFlags |= DWM_BB.BlurRegion; }